Update UI to make speed text more readable in all conditions as requested by community
old-commit-hash: 97be6b3a0edf0034b1e202d9234f31b3383e03f0
This commit is contained in:
@@ -677,13 +677,37 @@ static void ui_draw_vision(UIState *s) {
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// draw speed
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char speed_str[16];
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nvgFontSize(s->vg, 128.0f);
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float defaultfontsize = 128.0f;
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float labelfontsize = 65.0f;
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/******************************************
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* Add background rect so it's easier to see in
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* light background scenes
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******************************************/
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// Left side - ACC max speed
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nvgBeginPath(s->vg);
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nvgRoundedRect(s->vg, -15, 0, 535, 175, 30);
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nvgFillColor(s->vg, nvgRGBA(10, 10, 10, 180));
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nvgFill(s->vg);
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/******************************************/
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if (scene->engaged) {
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nvgFillColor(s->vg, nvgRGBA(255, 128, 0, 192));
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// Add label
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nvgFontSize(s->vg, labelfontsize);
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nvgTextAlign(s->vg, NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE);
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nvgText(s->vg, 42, 175-30, "ACC: engaged", NULL);
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} else {
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nvgFillColor(s->vg, nvgRGBA(64, 64, 64, 192));
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nvgFillColor(s->vg, nvgRGBA(195, 195, 195, 192));
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// Add label
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nvgFontSize(s->vg, labelfontsize);
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nvgTextAlign(s->vg, NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE);
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nvgText(s->vg, 42, 175-30, "ACC: disabled", NULL);
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}
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nvgFontSize(s->vg, defaultfontsize);
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if (scene->v_cruise != 255 && scene->v_cruise != 0) {
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if (s->is_metric) {
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snprintf(speed_str, sizeof(speed_str), "%3d KPH",
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@@ -694,9 +718,27 @@ static void ui_draw_vision(UIState *s) {
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(int)(scene->v_cruise * 0.621371 + 0.5));
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}
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nvgTextAlign(s->vg, NVG_ALIGN_RIGHT | NVG_ALIGN_BASELINE);
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nvgText(s->vg, 500, 150, speed_str, NULL);
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nvgText(s->vg, 500, 95, speed_str, NULL);
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}
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/******************************************
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* Add background rect so it's easier to see in
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* light background scenes
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******************************************/
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// Right side - Actual speed
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nvgBeginPath(s->vg);
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nvgRoundedRect(s->vg, 1920 - 500, 0, 1920, 175, 20);
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nvgFillColor(s->vg, nvgRGBA(10, 10, 10, 180));
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nvgFill(s->vg);
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// Add label
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nvgFontSize(s->vg, labelfontsize);
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nvgFillColor(s->vg, nvgRGBA(255, 255, 255, 192));
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nvgTextAlign(s->vg, NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE);
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nvgText(s->vg, 1920 - 475, 175-30, "Current Speed", NULL);
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/******************************************/
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nvgFontSize(s->vg, defaultfontsize);
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nvgFillColor(s->vg, nvgRGBA(255, 255, 255, 192));
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if (s->is_metric) {
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snprintf(speed_str, sizeof(speed_str), "%3d KPH",
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@@ -706,7 +748,8 @@ static void ui_draw_vision(UIState *s) {
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(int)(scene->v_ego * 2.237 + 0.5));
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}
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nvgTextAlign(s->vg, NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE);
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nvgText(s->vg, 1920 - 500, 150, speed_str, NULL);
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//nvgText(s->vg, 1920 - 500, 150, speed_str, NULL);
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nvgText(s->vg, 1920 - 500, 95, speed_str, NULL);
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/*nvgFontSize(s->vg, 64.0f);
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nvgTextAlign(s->vg, NVG_ALIGN_RIGHT | NVG_ALIGN_BASELINE);
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@@ -729,7 +772,7 @@ static void ui_draw_vision(UIState *s) {
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nvgFillColor(s->vg, nvgRGBA(10, 10, 10, 220));
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nvgFill(s->vg);
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nvgFontSize(s->vg, 200.0f);
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nvgFontSize(s->vg, 200.0f);
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nvgFillColor(s->vg, nvgRGBA(255, 0, 0, 255));
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nvgTextAlign(s->vg, NVG_ALIGN_CENTER | NVG_ALIGN_TOP);
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nvgTextBox(s->vg, 100 + 50, 200 + 50, 1700 - 50, scene->alert_text1,
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