UI: only show onroad_fade.png when engaged (#37051)

* only show when engaged

* retrigger CI

* fade animation 0.1

* nl

---------

Co-authored-by: Shane Smiskol <shane@smiskol.com>
This commit is contained in:
ugtthis
2026-02-05 01:03:01 -06:00
committed by GitHub
parent fc6afd5ab8
commit 39dcc88330

View File

@@ -14,7 +14,7 @@ from openpilot.selfdrive.ui.mici.onroad.cameraview import CameraView
from openpilot.system.ui.lib.application import FontWeight, gui_app, MousePos, MouseEvent
from openpilot.system.ui.widgets.label import UnifiedLabel
from openpilot.system.ui.widgets import Widget
from openpilot.common.filter_simple import BounceFilter
from openpilot.common.filter_simple import BounceFilter, FirstOrderFilter
from openpilot.common.transformations.camera import DEVICE_CAMERAS, DeviceCameraConfig, view_frame_from_device_frame
from openpilot.common.transformations.orientation import rot_from_euler
from enum import IntEnum
@@ -165,6 +165,7 @@ class AugmentedRoadView(CameraView):
alignment_vertical=rl.GuiTextAlignmentVertical.TEXT_ALIGN_MIDDLE)
self._fade_texture = gui_app.texture("icons_mici/onroad/onroad_fade.png")
self._fade_alpha_filter = FirstOrderFilter(0, 0.1, 1 / gui_app.target_fps)
# debug
self._pm = messaging.PubMaster(['uiDebug'])
@@ -217,8 +218,11 @@ class AugmentedRoadView(CameraView):
# Draw all UI overlays
self._model_renderer.render(self._content_rect)
# Fade out bottom of overlays for looks
rl.draw_texture_ex(self._fade_texture, rl.Vector2(self._content_rect.x, self._content_rect.y), 0.0, 1.0, rl.WHITE)
# Fade out bottom of overlays for looks (only when engaged)
fade_alpha = self._fade_alpha_filter.update(ui_state.status != UIStatus.DISENGAGED)
if fade_alpha > 1e-2:
rl.draw_texture_ex(self._fade_texture, rl.Vector2(self._content_rect.x, self._content_rect.y), 0.0, 1.0,
rl.Color(255, 255, 255, int(255 * fade_alpha)))
alert_to_render, not_animating_out = self._alert_renderer.will_render()