Speed Limit Resolver: abstract more speed limit attributes (#1284)

* Speed Limit Resolver: abstract more speed limit attributes

* update ui

* lint
This commit is contained in:
Jason Wen
2025-09-24 22:17:03 -04:00
committed by GitHub
parent 1465e38c7b
commit 082ea8119b
5 changed files with 38 additions and 11 deletions

View File

@@ -207,6 +207,11 @@ struct LongitudinalPlanSP @0xf35cc4560bbf6ec2 {
distToSpeedLimit @1 :Float32;
source @2 :Source;
speedLimitOffset @3 :Float32;
speedLimitLast @4 :Float32;
speedLimitFinal @5 :Float32;
speedLimitFinalLast @6 :Float32;
speedLimitValid @7 :Bool;
speedLimitLastValid @8 :Bool;
}
enum Source {

View File

@@ -30,9 +30,11 @@ void HudRendererSP::updateState(const UIState &s) {
float speedConv = is_metric ? MS_TO_KPH : MS_TO_MPH;
speedLimit = lp_sp.getSpeedLimit().getResolver().getSpeedLimit() * speedConv;
speedLimitLast = lp_sp.getSpeedLimit().getResolver().getSpeedLimitLast() * speedConv;
speedLimitOffset = lp_sp.getSpeedLimit().getResolver().getSpeedLimitOffset() * speedConv;
speedLimitValid = speedLimit > 0;
speedLimitLastValid = speedLimitLast > 0;
speedLimitValid = lp_sp.getSpeedLimit().getResolver().getSpeedLimitValid();
speedLimitLastValid = lp_sp.getSpeedLimit().getResolver().getSpeedLimitLastValid();
speedLimitFinalLast = lp_sp.getSpeedLimit().getResolver().getSpeedLimitFinalLast();
speedLimitMode = static_cast<SpeedLimitMode>(s.scene.speed_limit_mode);
roadName = s.scene.road_name;
if (sm.updated("liveMapDataSP")) {
@@ -48,10 +50,6 @@ void HudRendererSP::updateState(const UIState &s) {
}
speedLimitAheadDistancePrev = speedLimitAheadDistance;
if (speedLimitValid) {
speedLimitLast = speedLimit;
}
static int reverse_delay = 0;
bool reverse_allowed = false;
if (int(car_state.getGearShifter()) != 4) {
@@ -351,12 +349,10 @@ void HudRendererSP::drawStandstillTimer(QPainter &p, int x, int y) {
}
void HudRendererSP::drawSpeedLimitSigns(QPainter &p) {
bool hasSpeedLimit = speedLimitValid || speedLimitLastValid;
int speedLimitFinal = std::nearbyint(speedLimitValid ? speedLimit : speedLimitLast);
int speedLimitOffsetFinal = speedLimitFinal + std::nearbyint(speedLimitOffset);
bool overspeed = hasSpeedLimit && speedLimitOffsetFinal < std::nearbyint(speed);
bool speedLimitWarningEnabled = speedLimitMode == SpeedLimitMode::WARNING; // TODO-SP: update to include SpeedLimitMode::ASSIST
QString speedLimitStr = hasSpeedLimit ? QString::number(speedLimitFinal) : "---";
bool hasSpeedLimit = speedLimitValid || speedLimitLastValid;
bool overspeed = hasSpeedLimit && speedLimitFinalLast < std::nearbyint(speed);
QString speedLimitStr = hasSpeedLimit ? QString::number(std::nearbyint(speedLimitLast)) : "---";
// Offset display text
QString speedLimitSubText = "";

View File

@@ -77,6 +77,7 @@ private:
float speedLimitOffset;
bool speedLimitValid;
bool speedLimitLastValid;
float speedLimitFinalLast;
bool speedLimitAheadValid;
float speedLimitAhead;
float speedLimitAheadDistance;

View File

@@ -96,6 +96,11 @@ class LongitudinalPlannerSP:
speedLimit = longitudinalPlanSP.speedLimit
resolver = speedLimit.resolver
resolver.speedLimit = float(self.resolver.speed_limit)
resolver.speedLimitLast = float(self.resolver.speed_limit_last)
resolver.speedLimitFinal = float(self.resolver.speed_limit_final)
resolver.speedLimitFinalLast = float(self.resolver.speed_limit_final_last)
resolver.speedLimitValid = self.resolver.speed_limit_valid
resolver.speedLimitLastValid = self.resolver.speed_limit_last_valid
resolver.speedLimitOffset = float(self.resolver.speed_limit_offset)
resolver.distToSpeedLimit = float(self.resolver.distance)
resolver.source = self.resolver.source

View File

@@ -26,6 +26,9 @@ class SpeedLimitResolver:
distance_solutions: dict[custom.LongitudinalPlanSP.SpeedLimit.Source, float]
v_ego: float
speed_limit: float
speed_limit_last: float
speed_limit_final: float
speed_limit_final_last: float
distance: float
source: custom.LongitudinalPlanSP.SpeedLimit.Source
speed_limit_offset: float
@@ -54,6 +57,21 @@ class SpeedLimitResolver:
self.offset_type = self.params.get("SpeedLimitOffsetType", return_default=True)
self.offset_value = self.params.get("SpeedLimitValueOffset", return_default=True)
def update_speed_limit_states(self) -> None:
self.speed_limit_final = self.speed_limit + self.speed_limit_offset
if self.speed_limit > 0.:
self.speed_limit_last = self.speed_limit
self.speed_limit_final_last = self.speed_limit_final
@property
def speed_limit_valid(self) -> bool:
return self.speed_limit > 0.
@property
def speed_limit_last_valid(self) -> bool:
return self.speed_limit_last > 0.
def update_params(self):
if self.frame % int(PARAMS_UPDATE_PERIOD / DT_MDL) == 0:
self.policy = self.params.get("SpeedLimitPolicy", return_default=True)
@@ -149,4 +167,6 @@ class SpeedLimitResolver:
self.speed_limit, self.distance, self.source = self._resolve_limit_sources(sm)
self.speed_limit_offset = self._get_speed_limit_offset()
self.update_speed_limit_states()
self.frame += 1