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* actually works * fix shader grad * switch * our own triangulate * this is amazing * ok 100 is too much for 3x. 10? * fix colors * review intern chad * fmt * rm for the line count * bye * rm * see the diff * start to revert nulleffect * fix * fix * always feather * aliasing doesn't seem necessary * aliasing doesn't seem necessary * fix lane lines disappearing halfway up due to buggy deduping -- very simple triangulation function takes ~same CPU time + same GPU utilization on PC (nvidia-smi) * remove old * even simpler triangulate * this is useless * more revert * split color out again * clean up ai bs * back to original names * more clean up * stop it * this limiting logic split out feels more even // less super dense * typing * clean up a little * move to get grad color * RM * flip * document * clean up * clean up * clean * clean up * not a "state" * clean up * that did nothing * cmt