Files
sunnypilot/selfdrive/ui/mici/widgets/button.py
Shane Smiskol 46ae67b607 BigButton: fix alignment and style (#37153)
* correct from bottom alignment

* temp

* fix scale animation w/ btn_y

* home settings are always 64

* cleanup

* some clean up

* make 23 const

* rev

* more
2026-02-10 17:15:59 -08:00

339 lines
13 KiB
Python

import pyray as rl
from typing import Union
from enum import Enum
from collections.abc import Callable
from openpilot.system.ui.widgets import Widget
from openpilot.system.ui.widgets.label import UnifiedLabel
from openpilot.system.ui.widgets.scroller import DO_ZOOM
from openpilot.system.ui.lib.application import gui_app, FontWeight, MousePos
from openpilot.common.filter_simple import BounceFilter
try:
from openpilot.common.params import Params
except ImportError:
Params = None
SCROLLING_SPEED_PX_S = 50
COMPLICATION_SIZE = 36
LABEL_COLOR = rl.Color(255, 255, 255, int(255 * 0.9))
LABEL_HORIZONTAL_PADDING = 40
LABEL_VERTICAL_PADDING = 23 # visually matches 30 in figma
COMPLICATION_GREY = rl.Color(0xAA, 0xAA, 0xAA, 255)
PRESSED_SCALE = 1.15 if DO_ZOOM else 1.07
class ScrollState(Enum):
PRE_SCROLL = 0
SCROLLING = 1
POST_SCROLL = 2
class BigCircleButton(Widget):
def __init__(self, icon: str, red: bool = False, icon_size: tuple[int, int] = (64, 53), icon_offset: tuple[int, int] = (0, 0)):
super().__init__()
self._red = red
self._icon_offset = icon_offset
# State
self.set_rect(rl.Rectangle(0, 0, 180, 180))
self._press_state_enabled = True
self._scale_filter = BounceFilter(1.0, 0.1, 1 / gui_app.target_fps)
# Icons
self._txt_icon = gui_app.texture(icon, *icon_size)
self._txt_btn_disabled_bg = gui_app.texture("icons_mici/buttons/button_circle_disabled.png", 180, 180)
self._txt_btn_bg = gui_app.texture("icons_mici/buttons/button_circle.png", 180, 180)
self._txt_btn_pressed_bg = gui_app.texture("icons_mici/buttons/button_circle_hover.png", 180, 180)
self._txt_btn_red_bg = gui_app.texture("icons_mici/buttons/button_circle_red.png", 180, 180)
self._txt_btn_red_pressed_bg = gui_app.texture("icons_mici/buttons/button_circle_red_hover.png", 180, 180)
def set_enable_pressed_state(self, pressed: bool):
self._press_state_enabled = pressed
def _render(self, _):
# draw background
txt_bg = self._txt_btn_bg if not self._red else self._txt_btn_red_bg
if not self.enabled:
txt_bg = self._txt_btn_disabled_bg
elif self.is_pressed and self._press_state_enabled:
txt_bg = self._txt_btn_pressed_bg if not self._red else self._txt_btn_red_pressed_bg
scale = self._scale_filter.update(PRESSED_SCALE if self.is_pressed and self._press_state_enabled else 1.0)
btn_x = self._rect.x + (self._rect.width * (1 - scale)) / 2
btn_y = self._rect.y + (self._rect.height * (1 - scale)) / 2
rl.draw_texture_ex(txt_bg, (btn_x, btn_y), 0, scale, rl.WHITE)
# draw icon
icon_color = rl.WHITE if self.enabled else rl.Color(255, 255, 255, int(255 * 0.35))
rl.draw_texture(self._txt_icon, int(self._rect.x + (self._rect.width - self._txt_icon.width) / 2 + self._icon_offset[0]),
int(self._rect.y + (self._rect.height - self._txt_icon.height) / 2 + self._icon_offset[1]), icon_color)
class BigCircleToggle(BigCircleButton):
def __init__(self, icon: str, toggle_callback: Callable | None = None, icon_size: tuple[int, int] = (64, 53), icon_offset: tuple[int, int] = (0, 0)):
super().__init__(icon, False, icon_size=icon_size, icon_offset=icon_offset)
self._toggle_callback = toggle_callback
# State
self._checked = False
# Icons
self._txt_toggle_enabled = gui_app.texture("icons_mici/buttons/toggle_dot_enabled.png", 66, 66)
self._txt_toggle_disabled = gui_app.texture("icons_mici/buttons/toggle_dot_disabled.png", 66, 66)
def set_checked(self, checked: bool):
self._checked = checked
def _handle_mouse_release(self, mouse_pos: MousePos):
super()._handle_mouse_release(mouse_pos)
self._checked = not self._checked
if self._toggle_callback:
self._toggle_callback(self._checked)
def _render(self, _):
super()._render(_)
# draw status icon
rl.draw_texture(self._txt_toggle_enabled if self._checked else self._txt_toggle_disabled,
int(self._rect.x + (self._rect.width - self._txt_toggle_enabled.width) / 2),
int(self._rect.y + 5), rl.WHITE)
class BigButton(Widget):
"""A lightweight stand-in for the Qt BigButton, drawn & updated each frame."""
def __init__(self, text: str, value: str = "", icon: Union[str, rl.Texture] = "", icon_size: tuple[int, int] = (64, 64),
scroll: bool = False):
super().__init__()
self.set_rect(rl.Rectangle(0, 0, 402, 180))
self.text = text
self.value = value
self._icon_size = icon_size
self._scroll = scroll
self.set_icon(icon)
self._scale_filter = BounceFilter(1.0, 0.1, 1 / gui_app.target_fps)
self._rotate_icon_t: float | None = None
self._label = UnifiedLabel(text, font_size=self._get_label_font_size(), font_weight=FontWeight.BOLD,
text_color=LABEL_COLOR, alignment_vertical=rl.GuiTextAlignmentVertical.TEXT_ALIGN_BOTTOM, scroll=scroll,
line_height=0.9)
self._sub_label = UnifiedLabel(value, font_size=COMPLICATION_SIZE, font_weight=FontWeight.ROMAN,
text_color=COMPLICATION_GREY, alignment_vertical=rl.GuiTextAlignmentVertical.TEXT_ALIGN_BOTTOM)
self._update_label_layout()
self._load_images()
def set_icon(self, icon: Union[str, rl.Texture]):
self._txt_icon = gui_app.texture(icon, *self._icon_size) if isinstance(icon, str) and len(icon) else icon
def set_rotate_icon(self, rotate: bool):
if rotate and self._rotate_icon_t is not None:
return
self._rotate_icon_t = rl.get_time() if rotate else None
def _load_images(self):
self._txt_default_bg = gui_app.texture("icons_mici/buttons/button_rectangle.png", 402, 180)
self._txt_pressed_bg = gui_app.texture("icons_mici/buttons/button_rectangle_pressed.png", 402, 180)
self._txt_disabled_bg = gui_app.texture("icons_mici/buttons/button_rectangle_disabled.png", 402, 180)
self._txt_hover_bg = gui_app.texture("icons_mici/buttons/button_rectangle_hover.png", 402, 180)
def _width_hint(self) -> int:
# Single line if scrolling, so hide behind icon if exists
icon_size = self._icon_size[0] if self._txt_icon and self._scroll and self.value else 0
return int(self._rect.width - LABEL_HORIZONTAL_PADDING * 2 - icon_size)
def _get_label_font_size(self):
if len(self.text) <= 18:
return 48
else:
return 42
def _update_label_layout(self):
self._label.set_font_size(self._get_label_font_size())
if self.value:
self._label.set_alignment_vertical(rl.GuiTextAlignmentVertical.TEXT_ALIGN_TOP)
else:
self._label.set_alignment_vertical(rl.GuiTextAlignmentVertical.TEXT_ALIGN_BOTTOM)
def set_text(self, text: str):
self.text = text
self._label.set_text(text)
self._update_label_layout()
def set_value(self, value: str):
self.value = value
self._sub_label.set_text(value)
self._update_label_layout()
def get_value(self) -> str:
return self.value
def get_text(self):
return self.text
def _render(self, _):
# draw _txt_default_bg
txt_bg = self._txt_default_bg
if not self.enabled:
txt_bg = self._txt_disabled_bg
elif self.is_pressed:
txt_bg = self._txt_hover_bg
scale = self._scale_filter.update(PRESSED_SCALE if self.is_pressed else 1.0)
btn_x = self._rect.x + (self._rect.width * (1 - scale)) / 2
btn_y = self._rect.y + (self._rect.height * (1 - scale)) / 2
rl.draw_texture_ex(txt_bg, (btn_x, btn_y), 0, scale, rl.WHITE)
# LABEL ------------------------------------------------------------------
label_x = self._rect.x + LABEL_HORIZONTAL_PADDING
label_color = LABEL_COLOR if self.enabled else rl.Color(255, 255, 255, int(255 * 0.35))
self._label.set_color(label_color)
label_rect = rl.Rectangle(label_x, btn_y + LABEL_VERTICAL_PADDING, self._width_hint(),
self._rect.height - LABEL_VERTICAL_PADDING * 2)
self._label.render(label_rect)
if self.value:
label_y = btn_y + self._rect.height - LABEL_VERTICAL_PADDING
sub_label_height = self._sub_label.get_content_height(self._width_hint())
sub_label_rect = rl.Rectangle(label_x, label_y - sub_label_height, self._width_hint(), sub_label_height)
self._sub_label.render(sub_label_rect)
# ICON -------------------------------------------------------------------
if self._txt_icon:
rotation = 0
if self._rotate_icon_t is not None:
rotation = (rl.get_time() - self._rotate_icon_t) * 180
# drop top right with 30px padding
x = self._rect.x + self._rect.width - 30 - self._txt_icon.width / 2
y = self._rect.y + 30 + self._txt_icon.height / 2
source_rec = rl.Rectangle(0, 0, self._txt_icon.width, self._txt_icon.height)
dest_rec = rl.Rectangle(int(x), int(y), self._txt_icon.width, self._txt_icon.height)
origin = rl.Vector2(self._txt_icon.width / 2, self._txt_icon.height / 2)
rl.draw_texture_pro(self._txt_icon, source_rec, dest_rec, origin, rotation, rl.WHITE)
class BigToggle(BigButton):
def __init__(self, text: str, value: str = "", initial_state: bool = False, toggle_callback: Callable | None = None):
super().__init__(text, value, "")
self._checked = initial_state
self._toggle_callback = toggle_callback
def _load_images(self):
super()._load_images()
self._txt_enabled_toggle = gui_app.texture("icons_mici/buttons/toggle_pill_enabled.png", 84, 66)
self._txt_disabled_toggle = gui_app.texture("icons_mici/buttons/toggle_pill_disabled.png", 84, 66)
def set_checked(self, checked: bool):
self._checked = checked
def _handle_mouse_release(self, mouse_pos: MousePos):
super()._handle_mouse_release(mouse_pos)
self._checked = not self._checked
if self._toggle_callback:
self._toggle_callback(self._checked)
def _draw_pill(self, x: float, y: float, checked: bool):
# draw toggle icon top right
if checked:
rl.draw_texture(self._txt_enabled_toggle, int(x), int(y), rl.WHITE)
else:
rl.draw_texture(self._txt_disabled_toggle, int(x), int(y), rl.WHITE)
def _render(self, _):
super()._render(_)
x = self._rect.x + self._rect.width - self._txt_enabled_toggle.width
y = self._rect.y
self._draw_pill(x, y, self._checked)
class BigMultiToggle(BigToggle):
def __init__(self, text: str, options: list[str], toggle_callback: Callable | None = None,
select_callback: Callable | None = None):
super().__init__(text, "", toggle_callback=toggle_callback)
assert len(options) > 0
self._options = options
self._select_callback = select_callback
self.set_value(self._options[0])
def _width_hint(self) -> int:
return int(self._rect.width - LABEL_HORIZONTAL_PADDING * 2 - self._txt_enabled_toggle.width)
def _handle_mouse_release(self, mouse_pos: MousePos):
super()._handle_mouse_release(mouse_pos)
cur_idx = self._options.index(self.value)
new_idx = (cur_idx + 1) % len(self._options)
self.set_value(self._options[new_idx])
if self._select_callback:
self._select_callback(self.value)
def _render(self, _):
BigButton._render(self, _)
checked_idx = self._options.index(self.value)
x = self._rect.x + self._rect.width - self._txt_enabled_toggle.width
y = self._rect.y
for i in range(len(self._options)):
self._draw_pill(x, y, checked_idx == i)
y += 35
class BigMultiParamToggle(BigMultiToggle):
def __init__(self, text: str, param: str, options: list[str], toggle_callback: Callable | None = None,
select_callback: Callable | None = None):
super().__init__(text, options, toggle_callback, select_callback)
self._param = param
self._params = Params()
self._load_value()
def _load_value(self):
self.set_value(self._options[self._params.get(self._param) or 0])
def _handle_mouse_release(self, mouse_pos: MousePos):
super()._handle_mouse_release(mouse_pos)
new_idx = self._options.index(self.value)
self._params.put_nonblocking(self._param, new_idx)
class BigParamControl(BigToggle):
def __init__(self, text: str, param: str, toggle_callback: Callable | None = None):
super().__init__(text, "", toggle_callback=toggle_callback)
self.param = param
self.params = Params()
self.set_checked(self.params.get_bool(self.param, False))
def _handle_mouse_release(self, mouse_pos: MousePos):
super()._handle_mouse_release(mouse_pos)
self.params.put_bool(self.param, self._checked)
def refresh(self):
self.set_checked(self.params.get_bool(self.param, False))
# TODO: param control base class
class BigCircleParamControl(BigCircleToggle):
def __init__(self, icon: str, param: str, toggle_callback: Callable | None = None, icon_size: tuple[int, int] = (64, 53),
icon_offset: tuple[int, int] = (0, 0)):
super().__init__(icon, toggle_callback, icon_size=icon_size, icon_offset=icon_offset)
self._param = param
self.params = Params()
self.set_checked(self.params.get_bool(self._param, False))
def _handle_mouse_release(self, mouse_pos: MousePos):
super()._handle_mouse_release(mouse_pos)
self.params.put_bool(self._param, self._checked)
def refresh(self):
self.set_checked(self.params.get_bool(self._param, False))