import pyray as rl from typing import Union from enum import Enum from collections.abc import Callable from openpilot.system.ui.widgets import Widget from openpilot.system.ui.widgets.label import UnifiedLabel from openpilot.system.ui.widgets.scroller import DO_ZOOM from openpilot.system.ui.lib.application import gui_app, FontWeight, MousePos from openpilot.common.filter_simple import BounceFilter try: from openpilot.common.params import Params except ImportError: Params = None SCROLLING_SPEED_PX_S = 50 COMPLICATION_SIZE = 36 LABEL_COLOR = rl.Color(255, 255, 255, int(255 * 0.9)) LABEL_HORIZONTAL_PADDING = 40 LABEL_VERTICAL_PADDING = 23 # visually matches 30 in figma COMPLICATION_GREY = rl.Color(0xAA, 0xAA, 0xAA, 255) PRESSED_SCALE = 1.15 if DO_ZOOM else 1.07 class ScrollState(Enum): PRE_SCROLL = 0 SCROLLING = 1 POST_SCROLL = 2 class BigCircleButton(Widget): def __init__(self, icon: str, red: bool = False, icon_size: tuple[int, int] = (64, 53), icon_offset: tuple[int, int] = (0, 0)): super().__init__() self._red = red self._icon_offset = icon_offset # State self.set_rect(rl.Rectangle(0, 0, 180, 180)) self._press_state_enabled = True self._scale_filter = BounceFilter(1.0, 0.1, 1 / gui_app.target_fps) # Icons self._txt_icon = gui_app.texture(icon, *icon_size) self._txt_btn_disabled_bg = gui_app.texture("icons_mici/buttons/button_circle_disabled.png", 180, 180) self._txt_btn_bg = gui_app.texture("icons_mici/buttons/button_circle.png", 180, 180) self._txt_btn_pressed_bg = gui_app.texture("icons_mici/buttons/button_circle_hover.png", 180, 180) self._txt_btn_red_bg = gui_app.texture("icons_mici/buttons/button_circle_red.png", 180, 180) self._txt_btn_red_pressed_bg = gui_app.texture("icons_mici/buttons/button_circle_red_hover.png", 180, 180) def set_enable_pressed_state(self, pressed: bool): self._press_state_enabled = pressed def _render(self, _): # draw background txt_bg = self._txt_btn_bg if not self._red else self._txt_btn_red_bg if not self.enabled: txt_bg = self._txt_btn_disabled_bg elif self.is_pressed and self._press_state_enabled: txt_bg = self._txt_btn_pressed_bg if not self._red else self._txt_btn_red_pressed_bg scale = self._scale_filter.update(PRESSED_SCALE if self.is_pressed and self._press_state_enabled else 1.0) btn_x = self._rect.x + (self._rect.width * (1 - scale)) / 2 btn_y = self._rect.y + (self._rect.height * (1 - scale)) / 2 rl.draw_texture_ex(txt_bg, (btn_x, btn_y), 0, scale, rl.WHITE) # draw icon icon_color = rl.WHITE if self.enabled else rl.Color(255, 255, 255, int(255 * 0.35)) rl.draw_texture(self._txt_icon, int(self._rect.x + (self._rect.width - self._txt_icon.width) / 2 + self._icon_offset[0]), int(self._rect.y + (self._rect.height - self._txt_icon.height) / 2 + self._icon_offset[1]), icon_color) class BigCircleToggle(BigCircleButton): def __init__(self, icon: str, toggle_callback: Callable | None = None, icon_size: tuple[int, int] = (64, 53), icon_offset: tuple[int, int] = (0, 0)): super().__init__(icon, False, icon_size=icon_size, icon_offset=icon_offset) self._toggle_callback = toggle_callback # State self._checked = False # Icons self._txt_toggle_enabled = gui_app.texture("icons_mici/buttons/toggle_dot_enabled.png", 66, 66) self._txt_toggle_disabled = gui_app.texture("icons_mici/buttons/toggle_dot_disabled.png", 66, 66) def set_checked(self, checked: bool): self._checked = checked def _handle_mouse_release(self, mouse_pos: MousePos): super()._handle_mouse_release(mouse_pos) self._checked = not self._checked if self._toggle_callback: self._toggle_callback(self._checked) def _render(self, _): super()._render(_) # draw status icon rl.draw_texture(self._txt_toggle_enabled if self._checked else self._txt_toggle_disabled, int(self._rect.x + (self._rect.width - self._txt_toggle_enabled.width) / 2), int(self._rect.y + 5), rl.WHITE) class BigButton(Widget): """A lightweight stand-in for the Qt BigButton, drawn & updated each frame.""" def __init__(self, text: str, value: str = "", icon: Union[str, rl.Texture] = "", icon_size: tuple[int, int] = (64, 64), scroll: bool = False): super().__init__() self.set_rect(rl.Rectangle(0, 0, 402, 180)) self.text = text self.value = value self._icon_size = icon_size self._scroll = scroll self.set_icon(icon) self._scale_filter = BounceFilter(1.0, 0.1, 1 / gui_app.target_fps) self._rotate_icon_t: float | None = None self._label = UnifiedLabel(text, font_size=self._get_label_font_size(), font_weight=FontWeight.BOLD, text_color=LABEL_COLOR, alignment_vertical=rl.GuiTextAlignmentVertical.TEXT_ALIGN_BOTTOM, scroll=scroll, line_height=0.9) self._sub_label = UnifiedLabel(value, font_size=COMPLICATION_SIZE, font_weight=FontWeight.ROMAN, text_color=COMPLICATION_GREY, alignment_vertical=rl.GuiTextAlignmentVertical.TEXT_ALIGN_BOTTOM) self._update_label_layout() self._load_images() def set_icon(self, icon: Union[str, rl.Texture]): self._txt_icon = gui_app.texture(icon, *self._icon_size) if isinstance(icon, str) and len(icon) else icon def set_rotate_icon(self, rotate: bool): if rotate and self._rotate_icon_t is not None: return self._rotate_icon_t = rl.get_time() if rotate else None def _load_images(self): self._txt_default_bg = gui_app.texture("icons_mici/buttons/button_rectangle.png", 402, 180) self._txt_pressed_bg = gui_app.texture("icons_mici/buttons/button_rectangle_pressed.png", 402, 180) self._txt_disabled_bg = gui_app.texture("icons_mici/buttons/button_rectangle_disabled.png", 402, 180) self._txt_hover_bg = gui_app.texture("icons_mici/buttons/button_rectangle_hover.png", 402, 180) def _width_hint(self) -> int: # Single line if scrolling, so hide behind icon if exists icon_size = self._icon_size[0] if self._txt_icon and self._scroll and self.value else 0 return int(self._rect.width - LABEL_HORIZONTAL_PADDING * 2 - icon_size) def _get_label_font_size(self): if len(self.text) <= 18: return 48 else: return 42 def _update_label_layout(self): self._label.set_font_size(self._get_label_font_size()) if self.value: self._label.set_alignment_vertical(rl.GuiTextAlignmentVertical.TEXT_ALIGN_TOP) else: self._label.set_alignment_vertical(rl.GuiTextAlignmentVertical.TEXT_ALIGN_BOTTOM) def set_text(self, text: str): self.text = text self._label.set_text(text) self._update_label_layout() def set_value(self, value: str): self.value = value self._sub_label.set_text(value) self._update_label_layout() def get_value(self) -> str: return self.value def get_text(self): return self.text def _render(self, _): # draw _txt_default_bg txt_bg = self._txt_default_bg if not self.enabled: txt_bg = self._txt_disabled_bg elif self.is_pressed: txt_bg = self._txt_hover_bg scale = self._scale_filter.update(PRESSED_SCALE if self.is_pressed else 1.0) btn_x = self._rect.x + (self._rect.width * (1 - scale)) / 2 btn_y = self._rect.y + (self._rect.height * (1 - scale)) / 2 rl.draw_texture_ex(txt_bg, (btn_x, btn_y), 0, scale, rl.WHITE) # LABEL ------------------------------------------------------------------ label_x = self._rect.x + LABEL_HORIZONTAL_PADDING label_color = LABEL_COLOR if self.enabled else rl.Color(255, 255, 255, int(255 * 0.35)) self._label.set_color(label_color) label_rect = rl.Rectangle(label_x, btn_y + LABEL_VERTICAL_PADDING, self._width_hint(), self._rect.height - LABEL_VERTICAL_PADDING * 2) self._label.render(label_rect) if self.value: label_y = btn_y + self._rect.height - LABEL_VERTICAL_PADDING sub_label_height = self._sub_label.get_content_height(self._width_hint()) sub_label_rect = rl.Rectangle(label_x, label_y - sub_label_height, self._width_hint(), sub_label_height) self._sub_label.render(sub_label_rect) # ICON ------------------------------------------------------------------- if self._txt_icon: rotation = 0 if self._rotate_icon_t is not None: rotation = (rl.get_time() - self._rotate_icon_t) * 180 # drop top right with 30px padding x = self._rect.x + self._rect.width - 30 - self._txt_icon.width / 2 y = self._rect.y + 30 + self._txt_icon.height / 2 source_rec = rl.Rectangle(0, 0, self._txt_icon.width, self._txt_icon.height) dest_rec = rl.Rectangle(int(x), int(y), self._txt_icon.width, self._txt_icon.height) origin = rl.Vector2(self._txt_icon.width / 2, self._txt_icon.height / 2) rl.draw_texture_pro(self._txt_icon, source_rec, dest_rec, origin, rotation, rl.WHITE) class BigToggle(BigButton): def __init__(self, text: str, value: str = "", initial_state: bool = False, toggle_callback: Callable | None = None): super().__init__(text, value, "") self._checked = initial_state self._toggle_callback = toggle_callback def _load_images(self): super()._load_images() self._txt_enabled_toggle = gui_app.texture("icons_mici/buttons/toggle_pill_enabled.png", 84, 66) self._txt_disabled_toggle = gui_app.texture("icons_mici/buttons/toggle_pill_disabled.png", 84, 66) def set_checked(self, checked: bool): self._checked = checked def _handle_mouse_release(self, mouse_pos: MousePos): super()._handle_mouse_release(mouse_pos) self._checked = not self._checked if self._toggle_callback: self._toggle_callback(self._checked) def _draw_pill(self, x: float, y: float, checked: bool): # draw toggle icon top right if checked: rl.draw_texture(self._txt_enabled_toggle, int(x), int(y), rl.WHITE) else: rl.draw_texture(self._txt_disabled_toggle, int(x), int(y), rl.WHITE) def _render(self, _): super()._render(_) x = self._rect.x + self._rect.width - self._txt_enabled_toggle.width y = self._rect.y self._draw_pill(x, y, self._checked) class BigMultiToggle(BigToggle): def __init__(self, text: str, options: list[str], toggle_callback: Callable | None = None, select_callback: Callable | None = None): super().__init__(text, "", toggle_callback=toggle_callback) assert len(options) > 0 self._options = options self._select_callback = select_callback self.set_value(self._options[0]) def _width_hint(self) -> int: return int(self._rect.width - LABEL_HORIZONTAL_PADDING * 2 - self._txt_enabled_toggle.width) def _handle_mouse_release(self, mouse_pos: MousePos): super()._handle_mouse_release(mouse_pos) cur_idx = self._options.index(self.value) new_idx = (cur_idx + 1) % len(self._options) self.set_value(self._options[new_idx]) if self._select_callback: self._select_callback(self.value) def _render(self, _): BigButton._render(self, _) checked_idx = self._options.index(self.value) x = self._rect.x + self._rect.width - self._txt_enabled_toggle.width y = self._rect.y for i in range(len(self._options)): self._draw_pill(x, y, checked_idx == i) y += 35 class BigMultiParamToggle(BigMultiToggle): def __init__(self, text: str, param: str, options: list[str], toggle_callback: Callable | None = None, select_callback: Callable | None = None): super().__init__(text, options, toggle_callback, select_callback) self._param = param self._params = Params() self._load_value() def _load_value(self): self.set_value(self._options[self._params.get(self._param) or 0]) def _handle_mouse_release(self, mouse_pos: MousePos): super()._handle_mouse_release(mouse_pos) new_idx = self._options.index(self.value) self._params.put_nonblocking(self._param, new_idx) class BigParamControl(BigToggle): def __init__(self, text: str, param: str, toggle_callback: Callable | None = None): super().__init__(text, "", toggle_callback=toggle_callback) self.param = param self.params = Params() self.set_checked(self.params.get_bool(self.param, False)) def _handle_mouse_release(self, mouse_pos: MousePos): super()._handle_mouse_release(mouse_pos) self.params.put_bool(self.param, self._checked) def refresh(self): self.set_checked(self.params.get_bool(self.param, False)) # TODO: param control base class class BigCircleParamControl(BigCircleToggle): def __init__(self, icon: str, param: str, toggle_callback: Callable | None = None, icon_size: tuple[int, int] = (64, 53), icon_offset: tuple[int, int] = (0, 0)): super().__init__(icon, toggle_callback, icon_size=icon_size, icon_offset=icon_offset) self._param = param self.params = Params() self.set_checked(self.params.get_bool(self._param, False)) def _handle_mouse_release(self, mouse_pos: MousePos): super()._handle_mouse_release(mouse_pos) self.params.put_bool(self._param, self._checked) def refresh(self): self.set_checked(self.params.get_bool(self._param, False))