[TIZI/TICI] ui: fix toggle states and simplify blindspots/turn signals updates (#1692)

* [TIZI/TICI] ui: fix toggle states and simplify blindspots/turn signals updates

* more
This commit is contained in:
Jason Wen
2026-02-13 11:33:52 -05:00
committed by GitHub
parent b3878fb211
commit 3fe33cbe97

View File

@@ -72,72 +72,28 @@ class TurnSignalWidget(Widget):
class TurnSignalController:
def __init__(self, config: TurnSignalConfig | None = None):
self._config = config or TurnSignalConfig()
def __init__(self):
self._config = TurnSignalConfig()
self._left_signal = TurnSignalWidget(direction=IconSide.left)
self._right_signal = TurnSignalWidget(direction=IconSide.right)
self._last_icon_side = None
@staticmethod
def _update_signal(signal, blindspot, blinker):
if ui_state.blindspot and blindspot:
signal.activate('blind_spot')
elif ui_state.turn_signals and blinker:
signal.activate('signal')
else:
signal.deactivate()
def update(self):
sm = ui_state.sm
ss = sm['selfdriveState']
CS = ui_state.sm['carState']
event_name = ss.alertType.split('/')[0] if ss.alertType else ''
if event_name == 'preLaneChangeLeft':
self._last_icon_side = IconSide.left
self._left_signal.activate('signal')
self._right_signal.deactivate()
elif event_name == 'preLaneChangeRight':
self._last_icon_side = IconSide.right
self._right_signal.activate('signal')
self._left_signal.deactivate()
elif event_name == 'laneChange':
if self._last_icon_side == IconSide.left:
self._left_signal.activate('signal')
self._right_signal.deactivate()
elif self._last_icon_side == IconSide.right:
self._right_signal.activate('signal')
self._left_signal.deactivate()
elif event_name == 'laneChangeBlocked':
CS = sm['carState']
if CS.leftBlinker:
icon_side = IconSide.left
elif CS.rightBlinker:
icon_side = IconSide.right
else:
icon_side = self._last_icon_side
if icon_side == IconSide.left:
self._left_signal.activate('blind_spot')
self._right_signal.deactivate()
elif icon_side == IconSide.right:
self._right_signal.activate('blind_spot')
self._left_signal.deactivate()
else:
self._last_icon_side = None
CS = sm['carState']
if CS.leftBlindspot:
self._left_signal.activate('blind_spot')
elif CS.leftBlinker:
self._left_signal.activate('signal')
else:
self._left_signal.deactivate()
if CS.rightBlindspot:
self._right_signal.activate('blind_spot')
elif CS.rightBlinker:
self._right_signal.activate('signal')
else:
self._right_signal.deactivate()
self._update_signal(self._left_signal, CS.leftBlindspot, CS.leftBlinker)
self._update_signal(self._right_signal, CS.rightBlindspot, CS.rightBlinker)
def render(self, rect: rl.Rectangle):
if not ui_state.turn_signals:
if not ui_state.turn_signals and not ui_state.blindspot:
return
x = rect.x + rect.width / 2