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soundd: tune volume to reach max at slightly higher noise level
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@@ -48,7 +48,7 @@ void Sound::update() {
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// scale volume using ambient noise level
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if (sm.updated("microphone")) {
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float volume = util::map_val(sm["microphone"].getMicrophone().getFilteredSoundPressureWeightedDb(), 30.f, 52.f, 0.f, 1.f);
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float volume = util::map_val(sm["microphone"].getMicrophone().getFilteredSoundPressureWeightedDb(), 30.f, 54.f, 0.f, 1.f);
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volume = QAudio::convertVolume(volume, QAudio::LogarithmicVolumeScale, QAudio::LinearVolumeScale);
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Hardware::set_volume(volume);
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}
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