mirror of
https://github.com/sunnypilot/sunnypilot.git
synced 2026-04-08 00:23:59 +08:00
version: sunnypilot v2026.001.000 (dev)
date: 2026-04-06T01:24:35
master commit: 8fec761f89
245 lines
8.5 KiB
Python
245 lines
8.5 KiB
Python
from __future__ import annotations
|
|
|
|
import abc
|
|
import pyray as rl
|
|
from enum import IntEnum
|
|
from typing import TypeVar
|
|
from collections.abc import Callable
|
|
from openpilot.system.ui.lib.application import gui_app, MousePos, MAX_TOUCH_SLOTS, MouseEvent
|
|
|
|
try:
|
|
from openpilot.selfdrive.ui.ui_state import device
|
|
except ImportError:
|
|
class Device:
|
|
awake = True
|
|
device = Device()
|
|
|
|
W = TypeVar('W', bound='Widget')
|
|
|
|
DEBUG = False
|
|
|
|
|
|
class DialogResult(IntEnum):
|
|
CANCEL = 0
|
|
CONFIRM = 1
|
|
NO_ACTION = -1
|
|
|
|
|
|
class Widget(abc.ABC):
|
|
def __init__(self):
|
|
self._rect: rl.Rectangle = rl.Rectangle(0, 0, 0, 0)
|
|
self._parent_rect: rl.Rectangle | None = None
|
|
self._children: list[Widget] = []
|
|
|
|
self._enabled: bool | Callable[[], bool] = True
|
|
self._is_visible: bool | Callable[[], bool] = True
|
|
|
|
self.__is_pressed = [False] * MAX_TOUCH_SLOTS
|
|
# if current mouse/touch down started within the widget's rectangle
|
|
self.__tracking_is_pressed = [False] * MAX_TOUCH_SLOTS
|
|
self._touch_valid_callback: Callable[[], bool] | None = None
|
|
self._click_delay: float | None = None # seconds to hold is_pressed after release
|
|
self._click_release_time: float | None = None
|
|
self._click_callback: Callable[[], None] | None = None
|
|
self._multi_touch = False
|
|
self.__was_awake = True
|
|
|
|
@property
|
|
def rect(self) -> rl.Rectangle:
|
|
return self._rect
|
|
|
|
def set_rect(self, rect: rl.Rectangle) -> None:
|
|
changed = (self._rect.x != rect.x or self._rect.y != rect.y or
|
|
self._rect.width != rect.width or self._rect.height != rect.height)
|
|
self._rect = rect
|
|
if changed:
|
|
self._update_layout_rects()
|
|
|
|
def set_parent_rect(self, parent_rect: rl.Rectangle) -> None:
|
|
"""Can be used like size hint in QT"""
|
|
self._parent_rect = parent_rect
|
|
|
|
@property
|
|
def is_pressed(self) -> bool:
|
|
# if actually pressed or holding after release
|
|
return any(self.__is_pressed) or self._click_release_time is not None
|
|
|
|
@property
|
|
def enabled(self) -> bool:
|
|
return self._enabled() if callable(self._enabled) else self._enabled
|
|
|
|
def set_enabled(self, enabled: bool | Callable[[], bool]) -> None:
|
|
self._enabled = enabled
|
|
|
|
@property
|
|
def is_visible(self) -> bool:
|
|
return self._is_visible() if callable(self._is_visible) else self._is_visible
|
|
|
|
def set_visible(self, visible: bool | Callable[[], bool]) -> None:
|
|
self._is_visible = visible
|
|
|
|
def set_click_callback(self, click_callback: Callable[[], None] | None) -> None:
|
|
"""Set a callback to be called when the widget is clicked."""
|
|
self._click_callback = click_callback
|
|
|
|
def set_touch_valid_callback(self, touch_callback: Callable[[], bool]) -> None:
|
|
"""Set a callback to determine if the widget can be clicked."""
|
|
self._touch_valid_callback = touch_callback
|
|
|
|
def _touch_valid(self) -> bool:
|
|
"""Check if the widget can be touched."""
|
|
return self._touch_valid_callback() if self._touch_valid_callback else True
|
|
|
|
def set_position(self, x: float, y: float) -> None:
|
|
changed = (self._rect.x != x or self._rect.y != y)
|
|
self._rect = rl.Rectangle(x, y, self._rect.width, self._rect.height)
|
|
if changed:
|
|
self._update_layout_rects()
|
|
|
|
@property
|
|
def _hit_rect(self) -> rl.Rectangle:
|
|
# restrict touches to within parent rect if set, useful inside Scroller
|
|
if self._parent_rect is None:
|
|
return self._rect
|
|
return rl.get_collision_rec(self._rect, self._parent_rect)
|
|
|
|
def render(self, rect: rl.Rectangle | None = None) -> bool | int | None:
|
|
if rect is not None:
|
|
self.set_rect(rect)
|
|
|
|
self._update_state()
|
|
|
|
if self._click_release_time is not None and rl.get_time() >= self._click_release_time:
|
|
self._click_release_time = None
|
|
|
|
if not self.is_visible:
|
|
return None
|
|
|
|
self._layout()
|
|
ret = self._render(self._rect)
|
|
|
|
if gui_app.show_touches:
|
|
self._draw_debug_rect()
|
|
|
|
# Keep track of whether mouse down started within the widget's rectangle
|
|
if self.enabled and self.__was_awake:
|
|
self._process_mouse_events()
|
|
else:
|
|
# TODO: ideally we emit release events when going disabled
|
|
self.__is_pressed = [False] * MAX_TOUCH_SLOTS
|
|
self.__tracking_is_pressed = [False] * MAX_TOUCH_SLOTS
|
|
|
|
self.__was_awake = device.awake
|
|
|
|
return ret
|
|
|
|
def _draw_debug_rect(self) -> None:
|
|
rl.draw_rectangle_lines(int(self._rect.x), int(self._rect.y),
|
|
max(int(self._rect.width), 1), max(int(self._rect.height), 1), rl.RED)
|
|
|
|
def _process_mouse_events(self) -> None:
|
|
hit_rect = self._hit_rect
|
|
touch_valid = self._touch_valid()
|
|
|
|
for mouse_event in gui_app.mouse_events:
|
|
if not self._multi_touch and mouse_event.slot != 0:
|
|
continue
|
|
|
|
mouse_in_rect = rl.check_collision_point_rec(mouse_event.pos, hit_rect)
|
|
# Ignores touches/presses that start outside our rect
|
|
# Allows touch to leave the rect and come back in focus if mouse did not release
|
|
if mouse_event.left_pressed and touch_valid:
|
|
if mouse_in_rect:
|
|
self._handle_mouse_press(mouse_event.pos)
|
|
self.__is_pressed[mouse_event.slot] = True
|
|
self.__tracking_is_pressed[mouse_event.slot] = True
|
|
self._handle_mouse_event(mouse_event)
|
|
|
|
# Callback such as scroll panel signifies user is scrolling
|
|
elif not touch_valid:
|
|
self.__is_pressed[mouse_event.slot] = False
|
|
self.__tracking_is_pressed[mouse_event.slot] = False
|
|
|
|
elif mouse_event.left_released:
|
|
self._handle_mouse_event(mouse_event)
|
|
if self.__is_pressed[mouse_event.slot] and mouse_in_rect:
|
|
self._handle_mouse_release(mouse_event.pos)
|
|
self.__is_pressed[mouse_event.slot] = False
|
|
self.__tracking_is_pressed[mouse_event.slot] = False
|
|
|
|
# Mouse/touch is still within our rect
|
|
elif mouse_in_rect:
|
|
if self.__tracking_is_pressed[mouse_event.slot]:
|
|
self.__is_pressed[mouse_event.slot] = True
|
|
self._handle_mouse_event(mouse_event)
|
|
|
|
# Mouse/touch left our rect but may come back into focus later
|
|
elif not mouse_in_rect:
|
|
self.__is_pressed[mouse_event.slot] = False
|
|
self._handle_mouse_event(mouse_event)
|
|
|
|
def _layout(self) -> None:
|
|
"""Optionally lay out child widgets separately. This is called before rendering."""
|
|
|
|
def _update_state(self):
|
|
"""Optionally update the widget's non-layout state. This is called before rendering."""
|
|
|
|
@abc.abstractmethod
|
|
def _render(self, rect: rl.Rectangle) -> bool | int | None:
|
|
"""Render the widget within the given rectangle."""
|
|
|
|
def _update_layout_rects(self) -> None:
|
|
"""Optionally update any layout rects on Widget rect change."""
|
|
|
|
def _handle_mouse_press(self, mouse_pos: MousePos) -> None:
|
|
"""Optionally handle mouse press events."""
|
|
|
|
def _handle_mouse_release(self, mouse_pos: MousePos) -> None:
|
|
"""Optionally handle mouse release events."""
|
|
if self._click_delay is not None:
|
|
self._click_release_time = rl.get_time() + self._click_delay
|
|
if self._click_callback:
|
|
self._click_callback()
|
|
|
|
def _handle_mouse_event(self, mouse_event: MouseEvent) -> None:
|
|
"""Optionally handle mouse events. This is called before rendering."""
|
|
# Default implementation does nothing, can be overridden by subclasses
|
|
|
|
def _child(self, widget: W) -> W:
|
|
"""
|
|
Register a widget as a child. Lifecycle events (show/hide) propagate to registered children.
|
|
- If the widget is pushed onto the nav stack, do NOT register it (gui_app manages its lifecycle).
|
|
- If the widget is rendered inline in _render(), register it.
|
|
"""
|
|
assert widget not in self._children, f"{type(widget).__name__} already a child of {type(self).__name__}"
|
|
self._children.append(widget)
|
|
return widget
|
|
|
|
_show_hide_depth = 0
|
|
|
|
def show_event(self):
|
|
"""Called when widget becomes visible. Propagates to registered children."""
|
|
if DEBUG:
|
|
print(f"{' ' * Widget._show_hide_depth}show_event: {type(self).__name__}")
|
|
Widget._show_hide_depth += 1
|
|
for child in self._children:
|
|
child.show_event()
|
|
if DEBUG:
|
|
Widget._show_hide_depth -= 1
|
|
|
|
def hide_event(self):
|
|
"""Called when widget is hidden. Propagates to registered children."""
|
|
if DEBUG:
|
|
print(f"{' ' * Widget._show_hide_depth}hide_event: {type(self).__name__}")
|
|
Widget._show_hide_depth += 1
|
|
for child in self._children:
|
|
child.hide_event()
|
|
if DEBUG:
|
|
Widget._show_hide_depth -= 1
|
|
|
|
def dismiss(self, callback: Callable[[], None] | None = None):
|
|
"""Immediately dismiss the widget, firing the callback after."""
|
|
gui_app.pop_widget()
|
|
if callback:
|
|
callback()
|