12d5afba73
* switch to uv * pin back numpy * remove lock * try without cache * test with no cache * no cache for all * debug * remove debug * remove pygame dep * Update README.md * remove lower bound * update repo maintenance job * upgradable * repo maintenance * copy poetry api * build system * unpin pygame * readd cache * readd cache * basic command * lower delay * macos * fix authors * macos fix * use uv * preview * other way * new metadrive * uv sync * cp lock in docker * fix docker * use hatchling * fix devcontainer * fix container * path * uv run * cleanup * pre-commit * format * release_file |
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.. | ||
README.md | ||
build_devel.sh | ||
build_release.sh | ||
check-dirty.sh | ||
check-submodules.sh | ||
identity.sh | ||
release_files.py |
README.md
openpilot releases
release checklist
Go to devel-staging
- update
devel-staging
:git reset --hard origin/master-ci
- open a pull request from
devel-staging
todevel
Go to devel
- update RELEASES.md
- close out milestone
- post on Discord dev channel
- bump version on master:
common/version.h
andRELEASES.md
- merge the pull request
tests:
- update from previous release -> new release
- update from new release -> previous release
- fresh install with
openpilot-test.comma.ai
- drive on fresh install
- comma body test
- no submodules or LFS
- check sentry, MTBF, etc.
Go to release3
- publish the blog post
git reset --hard origin/release3-staging
- tag the release
git tag v0.X.X <commit-hash>
git push origin v0.X.X
- create GitHub release
- final test install on
openpilot.comma.ai
- update production
- Post on Discord, X, etc.