tsl/release
Maxime Desroches 12d5afba73
switch to uv (#32853)
* switch to uv

* pin back numpy

* remove lock

* try without cache

* test with no cache

* no cache for all

* debug

* remove debug

* remove pygame dep

* Update README.md

* remove lower bound

* update repo maintenance job

* upgradable

* repo maintenance

* copy poetry api

* build system

* unpin pygame

* readd cache

* readd cache

* basic command

* lower delay

* macos

* fix authors

* macos fix

* use uv

* preview

* other way

* new metadrive

* uv sync

* cp lock in docker

* fix docker

* use hatchling

* fix devcontainer

* fix container

* path

* uv run

* cleanup

* pre-commit

* format

* release_file
2024-06-28 00:04:05 +00:00
..
README.md release checklist (#32709) 2024-06-11 14:47:39 -07:00
build_devel.sh no lfs in release 2024-06-01 14:23:48 -07:00
build_release.sh build_release: run tests with pytest 2024-06-07 15:46:32 -07:00
check-dirty.sh
check-submodules.sh more fetch depth 2024-06-17 09:43:36 -07:00
identity.sh
release_files.py switch to uv (#32853) 2024-06-28 00:04:05 +00:00

README.md

openpilot releases

release checklist

Go to devel-staging

  • update devel-staging: git reset --hard origin/master-ci
  • open a pull request from devel-staging to devel

Go to devel

  • update RELEASES.md
  • close out milestone
  • post on Discord dev channel
  • bump version on master: common/version.h and RELEASES.md
  • merge the pull request

tests:

  • update from previous release -> new release
  • update from new release -> previous release
  • fresh install with openpilot-test.comma.ai
  • drive on fresh install
  • comma body test
  • no submodules or LFS
  • check sentry, MTBF, etc.

Go to release3

  • publish the blog post
  • git reset --hard origin/release3-staging
  • tag the release
git tag v0.X.X <commit-hash>
git push origin v0.X.X
  • create GitHub release
  • final test install on openpilot.comma.ai
  • update production
  • Post on Discord, X, etc.