ui: fix memory corruption by using std::vector for PubMaster initialization (#33390)
Fix memory Corruption Issue old-commit-hash: 1c19cbc437ad7fdb84f039272bc482440eb41895
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55bae8feef
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81fc1be189
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@ -11,7 +11,7 @@
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// Window that shows camera view and variety of info drawn on top
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AnnotatedCameraWidget::AnnotatedCameraWidget(VisionStreamType type, QWidget* parent) : fps_filter(UI_FREQ, 3, 1. / UI_FREQ), CameraWidget("camerad", type, true, parent) {
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pm = std::make_unique<PubMaster, const std::initializer_list<const char *>>({"uiDebug"});
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pm = std::make_unique<PubMaster>(std::vector<const char*>{"uiDebug"});
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main_layout = new QVBoxLayout(this);
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main_layout->setMargin(UI_BORDER_SIZE);
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@ -37,7 +37,7 @@ Sidebar::Sidebar(QWidget *parent) : QFrame(parent), onroad(false), flag_pressed(
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QObject::connect(uiState(), &UIState::uiUpdate, this, &Sidebar::updateState);
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pm = std::make_unique<PubMaster, const std::initializer_list<const char *>>({"userFlag"});
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pm = std::make_unique<PubMaster>(std::vector<const char*>{"userFlag"});
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}
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void Sidebar::mousePressEvent(QMouseEvent *event) {
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@ -240,7 +240,7 @@ void UIState::updateStatus() {
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}
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UIState::UIState(QObject *parent) : QObject(parent) {
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sm = std::make_unique<SubMaster, const std::initializer_list<const char *>>({
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sm = std::make_unique<SubMaster>(std::vector<const char*>{
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"modelV2", "controlsState", "liveCalibration", "radarState", "deviceState",
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"pandaStates", "carParams", "driverMonitoringState", "carState", "driverStateV2",
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"wideRoadCameraState", "managerState", "clocks",
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