Visuals - Quality of Life - Camera View
Choose your preferred camera view for the onroad UI. This is purely a visual change and doesn't impact how openpilot drives.
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@ -628,7 +628,7 @@ void AnnotatedCameraWidget::paintGL() {
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// Wide or narrow cam dependent on speed
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// Wide or narrow cam dependent on speed
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bool has_wide_cam = available_streams.count(VISION_STREAM_WIDE_ROAD);
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bool has_wide_cam = available_streams.count(VISION_STREAM_WIDE_ROAD);
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if (has_wide_cam) {
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if (has_wide_cam && cameraView == 0) {
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if ((v_ego < 10) || available_streams.size() == 1) {
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if ((v_ego < 10) || available_streams.size() == 1) {
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wide_cam_requested = true;
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wide_cam_requested = true;
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} else if (v_ego > 15) {
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} else if (v_ego > 15) {
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@ -638,7 +638,9 @@ void AnnotatedCameraWidget::paintGL() {
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// for replay of old routes, never go to widecam
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// for replay of old routes, never go to widecam
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wide_cam_requested = wide_cam_requested && s->scene.calibration_wide_valid;
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wide_cam_requested = wide_cam_requested && s->scene.calibration_wide_valid;
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}
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}
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CameraWidget::setStreamType(wide_cam_requested ? VISION_STREAM_WIDE_ROAD : VISION_STREAM_ROAD);
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CameraWidget::setStreamType(cameraView == 1 ? VISION_STREAM_DRIVER :
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cameraView == 3 || wide_cam_requested ? VISION_STREAM_WIDE_ROAD :
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VISION_STREAM_ROAD);
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s->scene.wide_cam = CameraWidget::getStreamType() == VISION_STREAM_WIDE_ROAD;
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s->scene.wide_cam = CameraWidget::getStreamType() == VISION_STREAM_WIDE_ROAD;
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if (s->scene.calibration_valid) {
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if (s->scene.calibration_valid) {
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@ -811,6 +813,8 @@ void AnnotatedCameraWidget::paintFrogPilotWidgets(QPainter &painter, const UISce
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blindSpotLeft = scene.blind_spot_left;
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blindSpotLeft = scene.blind_spot_left;
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blindSpotRight = scene.blind_spot_right;
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blindSpotRight = scene.blind_spot_right;
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cameraView = scene.camera_view;
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compass = scene.compass;
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compass = scene.compass;
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bool enableCompass = compass && !hideBottomIcons;
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bool enableCompass = compass && !hideBottomIcons;
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compass_img->setVisible(enableCompass);
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compass_img->setVisible(enableCompass);
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@ -142,6 +142,7 @@ private:
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float unconfirmedSpeedLimit;
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float unconfirmedSpeedLimit;
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int alertSize;
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int alertSize;
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int cameraView;
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int conditionalSpeed;
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int conditionalSpeed;
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int conditionalSpeedLead;
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int conditionalSpeedLead;
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int conditionalStatus;
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int conditionalStatus;
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@ -420,6 +420,7 @@ void ui_update_frogpilot_params(UIState *s, Params ¶ms) {
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bool quality_of_life_visuals = params.getBool("QOLVisuals");
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bool quality_of_life_visuals = params.getBool("QOLVisuals");
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scene.big_map = quality_of_life_visuals && params.getBool("BigMap");
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scene.big_map = quality_of_life_visuals && params.getBool("BigMap");
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scene.full_map = scene.big_map && params.getBool("FullMap");
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scene.full_map = scene.big_map && params.getBool("FullMap");
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scene.camera_view = quality_of_life_visuals ? params.getInt("CameraView") : 0;
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scene.speed_limit_controller = scene.longitudinal_control && params.getBool("SpeedLimitController");
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scene.speed_limit_controller = scene.longitudinal_control && params.getBool("SpeedLimitController");
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scene.show_slc_offset = scene.speed_limit_controller && params.getBool("ShowSLCOffset");
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scene.show_slc_offset = scene.speed_limit_controller && params.getBool("ShowSLCOffset");
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@ -225,6 +225,7 @@ typedef struct UIScene {
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int alert_size;
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int alert_size;
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int bearing_deg;
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int bearing_deg;
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int camera_view;
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int conditional_speed;
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int conditional_speed;
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int conditional_speed_lead;
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int conditional_speed_lead;
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int conditional_status;
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int conditional_status;
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