ods777/tools/replay/consoleui.h

52 lines
1.3 KiB
C++

#pragma once
#include <array>
#include <QBasicTimer>
#include <QObject>
#include <QSocketNotifier>
#include <QTimer>
#include <QTimerEvent>
#include "tools/replay/replay.h"
#include <ncurses.h>
class ConsoleUI : public QObject {
Q_OBJECT
public:
ConsoleUI(Replay *replay, QObject *parent = 0);
~ConsoleUI();
inline static const std::array speed_array = {0.2f, 0.5f, 1.0f, 2.0f, 3.0f};
private:
void initWindows();
void handleKey(char c);
void displayHelp();
void displayTimelineDesc();
void updateTimeline();
void updateSummary();
void updateStatus();
void pauseReplay(bool pause);
enum Status { Waiting, Playing, Paused };
enum Win { Title, Stats, Log, LogBorder, DownloadBar, Timeline, TimelineDesc, Help, CarState, Max};
std::array<WINDOW*, Win::Max> w{};
SubMaster sm;
Replay *replay;
QBasicTimer getch_timer;
QTimer sm_timer;
QSocketNotifier notifier{0, QSocketNotifier::Read, this};
int max_width, max_height;
Status status = Status::Waiting;
signals:
void updateProgressBarSignal(uint64_t cur, uint64_t total, bool success);
void logMessageSignal(ReplyMsgType type, const QString &msg);
private slots:
void readyRead();
void timerEvent(QTimerEvent *ev);
void updateProgressBar(uint64_t cur, uint64_t total, bool success);
void logMessage(ReplyMsgType type, const QString &msg);
};