Co-authored-by: Dean Lee <deanlee3@gmail.com>
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@ -153,16 +153,21 @@ void CameraViewWidget::initializeGL() {
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void CameraViewWidget::showEvent(QShowEvent *event) {
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latest_frame = nullptr;
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vipc_thread = new QThread();
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connect(vipc_thread, &QThread::started, [=]() { vipcThread(); });
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connect(vipc_thread, &QThread::finished, vipc_thread, &QObject::deleteLater);
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vipc_thread->start();
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if (!vipc_thread) {
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vipc_thread = new QThread();
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connect(vipc_thread, &QThread::started, [=]() { vipcThread(); });
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connect(vipc_thread, &QThread::finished, vipc_thread, &QObject::deleteLater);
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vipc_thread->start();
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}
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}
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void CameraViewWidget::hideEvent(QHideEvent *event) {
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vipc_thread->requestInterruption();
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vipc_thread->quit();
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vipc_thread->wait();
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if (vipc_thread) {
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vipc_thread->requestInterruption();
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vipc_thread->quit();
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vipc_thread->wait();
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vipc_thread = nullptr;
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}
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}
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void CameraViewWidget::updateFrameMat(int w, int h) {
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