Revert "Improve Metal runtime command buffer handling (#1335)" (#1397)

This reverts commit bd54105b6b.
This commit is contained in:
George Hotz 2023-08-01 12:10:20 -07:00 committed by GitHub
parent 4dc8595069
commit f4218b709f
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1 changed files with 7 additions and 9 deletions

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@ -1,6 +1,7 @@
# pip3 install pyobjc-framework-Metal pyobjc-framework-Cocoa pyobjc-framework-libdispatch
import os, subprocess, pathlib
import Metal, Cocoa, libdispatch # type: ignore
from typing import List, Any
from tinygrad.codegen.cstyle import CStyleCodegen, CStyleLanguage
from tinygrad.helpers import prod, getenv, DEBUG, DType
from tinygrad.ops import Compiled
@ -10,17 +11,13 @@ METAL_XCODE = getenv("METAL_XCODE")
class _METAL:
def __init__(self):
self.mtl_buffers_in_flight: List[Any] = []
self.device = Metal.MTLCreateSystemDefaultDevice()
self.dispatch_group = libdispatch.dispatch_group_create()
self.mtl_queue = self.device.newCommandQueue()
def command_buffer(self):
command_buffer = self.mtl_queue.commandBuffer()
libdispatch.dispatch_group_enter(self.dispatch_group)
def leave(_): libdispatch.dispatch_group_leave(self.dispatch_group)
command_buffer.addCompletedHandler_(leave)
return command_buffer
# TODO: is there a better way to do this?
def synchronize(self):
libdispatch.dispatch_group_wait(self.dispatch_group, libdispatch.DISPATCH_TIME_FOREVER)
for cbuf in self.mtl_buffers_in_flight: cbuf.waitUntilCompleted()
self.mtl_buffers_in_flight.clear()
METAL = _METAL()
class RawMetalBuffer(RawBufferMapped):
@ -63,7 +60,7 @@ class MetalProgram:
def __call__(self, global_size, local_size, *bufs, wait=False):
assert prod(local_size) <= self.pipeline_state.maxTotalThreadsPerThreadgroup(), f"local size {local_size} bigger than {self.pipeline_state.maxTotalThreadsPerThreadgroup()} with exec width {self.pipeline_state.threadExecutionWidth()} memory length {self.pipeline_state.staticThreadgroupMemoryLength()}"
command_buffer = METAL.command_buffer()
command_buffer = METAL.mtl_queue.commandBuffer()
encoder = command_buffer.computeCommandEncoder()
encoder.setComputePipelineState_(self.pipeline_state)
for i,a in enumerate(bufs): encoder.setBuffer_offset_atIndex_(a._buf, 0, i)
@ -73,6 +70,7 @@ class MetalProgram:
if wait:
command_buffer.waitUntilCompleted()
return command_buffer.GPUEndTime() - command_buffer.GPUStartTime()
METAL.mtl_buffers_in_flight.append(command_buffer)
class MetalCodegen(CStyleCodegen):
lang = CStyleLanguage(