Files
sunnypilot/common/window.py
George Hotz 1295cfe06c Using lgtm.com and fixing found alerts (#1452)
* lgtm in readme, and mac nui fixes

* call super inits in radars

* unused imports, dup lines

* more radars, more unused imports

* pass CP into RadarInterfaceBase

* more fixups

* unused imports

* delete unused lines

* ugh, new unused import

Co-authored-by: George Hotz <geohot@gmail.com>
2020-05-02 12:07:34 -07:00

50 lines
1.3 KiB
Python

import sys
import pygame
class Window():
def __init__(self, w, h, caption="window", double=False):
self.w = w
self.h = h
pygame.init()
pygame.display.set_caption(caption)
self.double = double
if self.double:
self.screen = pygame.display.set_mode((w*2,h*2), pygame.DOUBLEBUF)
else:
self.screen = pygame.display.set_mode((w,h), pygame.DOUBLEBUF)
self.camera_surface = pygame.surface.Surface((w,h), 0, 24).convert()
def draw(self, out):
pygame.surfarray.blit_array(self.camera_surface, out.swapaxes(0,1))
if self.double:
camera_surface_2x = pygame.transform.scale2x(self.camera_surface)
self.screen.blit(camera_surface_2x, (0, 0))
else:
self.screen.blit(self.camera_surface, (0, 0))
pygame.display.flip()
def getkey(self):
while 1:
event = pygame.event.wait()
if event.type == QUIT:
pygame.quit()
sys.exit()
if event.type == KEYDOWN:
return event.key
def getclick(self):
for event in pygame.event.get():
if event.type == pygame.MOUSEBUTTONDOWN:
mx, my = pygame.mouse.get_pos()
return mx, my
if __name__ == "__main__":
import numpy as np
win = Window(200, 200)
img = np.zeros((200,200,3), np.uint8)
while 1:
print("draw")
img += 1
win.draw(img)