Files
sunnypilot/third_party/snpe/include/SNPE/ApplicationBufferMap.hpp
Jason Wen acd46aa94b modeld: retain SNPE and thneed drive model support (#555)
* modeld: Retain pre-20hz drive model support

* Method not available anymore on OP

* some fixes

* Revert "Long planner get accel: new function args (#34288)"

* Revert "Fix low-speed allow_throttle behavior in long planner (#33894)"

* Revert "long planner: allow throttle reflects usage (#33792)"

* Revert "Gate acceleration on model gas press predictions (#33643)"

* Reapply "Gate acceleration on model gas press predictions (#33643)"

This reverts commit 76b08e37cb.

* Reapply "long planner: allow throttle reflects usage (#33792)"

This reverts commit c75244ca4e.

* Reapply "Fix low-speed allow_throttle behavior in long planner (#33894)"

This reverts commit b2b7d21b7b.

* Reapply "Long planner get accel: new function args (#34288)"

This reverts commit 74dca2fccf.

* don't need

* retain snpe

* wrong

* they're symlinks

* remove

* put back into VCS

* add back

* don't include built

* Refactor model runner retrieval with caching support

Added caching for active model runner type via `ModelRunnerTypeCache` to enhance performance and avoid redundant checks. Introduced a `force_check` flag to bypass the cache when necessary. Updated related code to handle cache clearing during onroad transitions.

* Update model runner determination logic with caching fix

Enhances `get_active_model_runner` to utilize caching more effectively by ensuring type consistency and updating cache only when necessary. Also updates `is_snpe_model` to pass the `started` state to the runner determination function, improving behavior for dynamic checks.

* default to none

* enable in next PR

* more

---------

Co-authored-by: DevTekVE <devtekve@gmail.com>
2025-01-10 18:34:06 -05:00

102 lines
2.7 KiB
C++

//==============================================================================
//
// Copyright (c) 2019 Qualcomm Technologies, Inc.
// All Rights Reserved.
// Confidential and Proprietary - Qualcomm Technologies, Inc.
//
//==============================================================================
#ifndef PSNPE_APPLICATIONBUFFERMAP_HPP
#define PSNPE_APPLICATIONBUFFERMAP_HPP
#include <vector>
#include <string>
#include <unordered_map>
#include "DlSystem/UserBufferMap.hpp"
#include "DlSystem/ZdlExportDefine.hpp"
namespace zdl
{
namespace PSNPE
{
/** @addtogroup c_plus_plus_apis C++
@{ */
/**
* @brief .
*
* A class representing the UserBufferMap of Input and Output asynchronous mode.
*/
class ZDL_EXPORT ApplicationBufferMap final
{
public:
/**
* @brief Adds a name and the corresponding buffer
* to the map
*
* @param[in] name The name of the UserBuffer
* @param[in] buffer The vector of the uint8_t data
*
* @note If a UserBuffer with the same name already exists, the new
* UserBuffer pointer would be updated.
*/
void add(const char* name, std::vector<uint8_t>& buff) noexcept;
void add(const char* name, std::vector<float>& buff) noexcept;
/**
* @brief Removes a mapping of one UserBuffer and its name by its name
*
* @param[in] name The name of UserBuffer to be removed
*
* @note If no UserBuffer with the specified name is found, nothing
* is done.
*/
void remove(const char* name) noexcept;
/**
* @brief Returns the number of UserBuffers in the map
*/
size_t size() const noexcept;
/**
* @brief .
*
* Removes all UserBuffers from the map
*/
void clear() noexcept;
/**
* @brief Returns the UserBuffer given its name.
*
* @param[in] name The name of the UserBuffer to get.
*
* @return nullptr if no UserBuffer with the specified name is
* found; otherwise, a valid pointer to the UserBuffer.
*/
const std::vector<uint8_t>& getUserBuffer(const char* name) const;
const std::vector<uint8_t>& operator[](const char* name) const;
/**
* @brief .
*
* Returns the names of all UserAsyncBufferMap
*
* @return A list of UserBuffer names.
*/
zdl::DlSystem::StringList getUserBufferNames() const;
const std::unordered_map<std::string, std::vector<uint8_t>>& getUserBuffer() const;
explicit ApplicationBufferMap();
~ApplicationBufferMap();
explicit ApplicationBufferMap(
const std::unordered_map<std::string, std::vector<uint8_t>> buffer);
private:
std::unordered_map<std::string, std::vector<uint8_t>> m_UserMap;
};
/** @} */ /* end_addtogroup c_plus_plus_apis C++ */
} // namespace PSNPE
} // namespace zdl
#endif // PSNPE_APPLICATIONBUFFERMAP_HPP