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* Add GPU-accelerated polygon rendering with anti-aliased edges and gradient support * use np array * update ModelRenderer * ndarray * cleanup * improve shader * Revert "improve shader" This reverts commit 992247617a9947bceb365f7b056fed6ebed3793d. * improve shader for smoother edges
ui
The user interfaces here are built with raylib.
Quick start:
- set
DEBUG_FPS=1to show the FPS - set
STRICT_MODE=1to kill the app if it drops too much below 60fps - set
SCALE=1.5to scale the entire UI by 1.5x - https://www.raylib.com/cheatsheet/cheatsheet.html
- https://electronstudio.github.io/raylib-python-cffi/README.html#quickstart