Dean Lee
|
903f426bb9
|
ui: fix shader polygon artifacts on device (#35568)
fix shader polygon artifacts on device
|
2025-06-26 15:13:52 -07:00 |
|
Adeeb Shihadeh
|
6d09b2405e
|
raylib: fix shaders on macOS (#35411)
* fix shaders
* runs now
|
2025-06-07 20:37:43 -07:00 |
|
Shane Smiskol
|
29830440b4
|
format raylib (#35483)
* format raylib
* not really sure what this is
|
2025-06-06 15:43:47 -07:00 |
|
Dean Lee
|
d992d138bf
|
system/ui: enhance polygon fill with AABB clipping and fixed fill color issues (#35408)
enhance polygon fill with AABB clipping and fixed fill color issues
|
2025-05-31 10:17:15 -07:00 |
|
Dean Lee
|
ad0e556236
|
system/ui: fix gradient rendering to match Qt linear gradients (#35378)
Fix shader_polygon gradient rendering to match Qt linear gradients
|
2025-05-29 11:32:08 -07:00 |
|
Dean Lee
|
3682fac7b6
|
system/ui: optimizes the draw_polygon() and improving code maintainability (#35366)
improve draw_polygon
|
2025-05-28 09:29:33 -07:00 |
|
Dean Lee
|
6c28575573
|
system/ui: GPU-accelerated polygon rendering with anti-aliasing and gradients (#35357)
* Add GPU-accelerated polygon rendering with anti-aliased edges and gradient support
* use np array
* update ModelRenderer
* ndarray
* cleanup
* improve shader
* Revert "improve shader"
This reverts commit 992247617a9947bceb365f7b056fed6ebed3793d.
* improve shader for smoother edges
|
2025-05-27 21:47:55 -07:00 |
|