mirror of
https://github.com/sunnypilot/sunnypilot.git
synced 2026-02-19 18:13:55 +08:00
bring over phonelibs minus frida-gum and qsml
This commit is contained in:
@@ -0,0 +1,52 @@
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/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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||||
* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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||||
*
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||||
* http://www.apache.org/licenses/LICENSE-2.0
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||||
*
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||||
* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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||||
* limitations under the License.
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*/
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#ifndef _LIBINPUT_IINPUT_FLINGER_H
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#define _LIBINPUT_IINPUT_FLINGER_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <binder/IInterface.h>
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namespace android {
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/*
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* This class defines the Binder IPC interface for accessing various
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* InputFlinger features.
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*/
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class IInputFlinger : public IInterface {
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public:
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DECLARE_META_INTERFACE(InputFlinger);
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};
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/**
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* Binder implementation.
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*/
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class BnInputFlinger : public BnInterface<IInputFlinger> {
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public:
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enum {
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DO_SOMETHING_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION,
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};
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virtual status_t onTransact(uint32_t code, const Parcel& data,
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Parcel* reply, uint32_t flags = 0);
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};
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} // namespace android
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#endif // _LIBINPUT_IINPUT_FLINGER_H
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681
phonelibs/android_frameworks_native/include/input/Input.h
Normal file
681
phonelibs/android_frameworks_native/include/input/Input.h
Normal file
@@ -0,0 +1,681 @@
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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||||
* Licensed under the Apache License, Version 2.0 (the "License");
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||||
* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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||||
*
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||||
* http://www.apache.org/licenses/LICENSE-2.0
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||||
*
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||||
* Unless required by applicable law or agreed to in writing, software
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||||
* distributed under the License is distributed on an "AS IS" BASIS,
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||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _LIBINPUT_INPUT_H
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#define _LIBINPUT_INPUT_H
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/**
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* Native input event structures.
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*/
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#include <android/input.h>
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#include <utils/BitSet.h>
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#include <utils/KeyedVector.h>
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#include <utils/RefBase.h>
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#include <utils/String8.h>
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#include <utils/Timers.h>
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#include <utils/Vector.h>
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#include <stdint.h>
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/*
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* Additional private constants not defined in ndk/ui/input.h.
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*/
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enum {
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/* Signifies that the key is being predispatched */
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AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000,
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/* Private control to determine when an app is tracking a key sequence. */
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AKEY_EVENT_FLAG_START_TRACKING = 0x40000000,
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/* Key event is inconsistent with previously sent key events. */
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AKEY_EVENT_FLAG_TAINTED = 0x80000000,
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};
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enum {
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/**
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* This flag indicates that the window that received this motion event is partly
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* or wholly obscured by another visible window above it. This flag is set to true
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* even if the event did not directly pass through the obscured area.
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* A security sensitive application can check this flag to identify situations in which
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* a malicious application may have covered up part of its content for the purpose
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* of misleading the user or hijacking touches. An appropriate response might be
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* to drop the suspect touches or to take additional precautions to confirm the user's
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* actual intent.
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*/
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AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 0x2,
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/* Motion event is inconsistent with previously sent motion events. */
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AMOTION_EVENT_FLAG_TAINTED = 0x80000000,
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};
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enum {
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/* Used when a motion event is not associated with any display.
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* Typically used for non-pointer events. */
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ADISPLAY_ID_NONE = -1,
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/* The default display id. */
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ADISPLAY_ID_DEFAULT = 0,
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};
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|
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enum {
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||||
/*
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* Indicates that an input device has switches.
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* This input source flag is hidden from the API because switches are only used by the system
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* and applications have no way to interact with them.
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*/
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AINPUT_SOURCE_SWITCH = 0x80000000,
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};
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enum {
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||||
/**
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* Constants for LEDs. Hidden from the API since we don't actually expose a way to interact
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* with LEDs to developers
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||||
*
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* NOTE: If you add LEDs here, you must also add them to InputEventLabels.h
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*/
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ALED_NUM_LOCK = 0x00,
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ALED_CAPS_LOCK = 0x01,
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ALED_SCROLL_LOCK = 0x02,
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ALED_COMPOSE = 0x03,
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ALED_KANA = 0x04,
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ALED_SLEEP = 0x05,
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ALED_SUSPEND = 0x06,
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ALED_MUTE = 0x07,
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ALED_MISC = 0x08,
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ALED_MAIL = 0x09,
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ALED_CHARGING = 0x0a,
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ALED_CONTROLLER_1 = 0x10,
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ALED_CONTROLLER_2 = 0x11,
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ALED_CONTROLLER_3 = 0x12,
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ALED_CONTROLLER_4 = 0x13,
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};
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/* Maximum number of controller LEDs we support */
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#define MAX_CONTROLLER_LEDS 4
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/*
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* SystemUiVisibility constants from View.
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*/
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enum {
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ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0,
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ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001,
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||||
};
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||||
/*
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* Maximum number of pointers supported per motion event.
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* Smallest number of pointers is 1.
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* (We want at least 10 but some touch controllers obstensibly configured for 10 pointers
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* will occasionally emit 11. There is not much harm making this constant bigger.)
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||||
*/
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#define MAX_POINTERS 16
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/*
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* Maximum number of samples supported per motion event.
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*/
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#define MAX_SAMPLES UINT16_MAX
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/*
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* Maximum pointer id value supported in a motion event.
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||||
* Smallest pointer id is 0.
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||||
* (This is limited by our use of BitSet32 to track pointer assignments.)
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||||
*/
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#define MAX_POINTER_ID 31
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/*
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* Declare a concrete type for the NDK's input event forward declaration.
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||||
*/
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struct AInputEvent {
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virtual ~AInputEvent() { }
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||||
};
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||||
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||||
/*
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* Declare a concrete type for the NDK's input device forward declaration.
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||||
*/
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||||
struct AInputDevice {
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||||
virtual ~AInputDevice() { }
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||||
};
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||||
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||||
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namespace android {
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||||
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||||
#ifdef HAVE_ANDROID_OS
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class Parcel;
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#endif
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/*
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* Flags that flow alongside events in the input dispatch system to help with certain
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* policy decisions such as waking from device sleep.
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*
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* These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java.
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||||
*/
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||||
enum {
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||||
/* These flags originate in RawEvents and are generally set in the key map.
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* NOTE: If you want a flag to be able to set in a keylayout file, then you must add it to
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||||
* InputEventLabels.h as well. */
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||||
|
||||
// Indicates that the event should wake the device.
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POLICY_FLAG_WAKE = 0x00000001,
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// Indicates that the key is virtual, such as a capacitive button, and should
|
||||
// generate haptic feedback. Virtual keys may be suppressed for some time
|
||||
// after a recent touch to prevent accidental activation of virtual keys adjacent
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// to the touch screen during an edge swipe.
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POLICY_FLAG_VIRTUAL = 0x00000002,
|
||||
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||||
// Indicates that the key is the special function modifier.
|
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POLICY_FLAG_FUNCTION = 0x00000004,
|
||||
|
||||
// Indicates that the key represents a special gesture that has been detected by
|
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// the touch firmware or driver. Causes touch events from the same device to be canceled.
|
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POLICY_FLAG_GESTURE = 0x00000008,
|
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|
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POLICY_FLAG_RAW_MASK = 0x0000ffff,
|
||||
|
||||
/* These flags are set by the input dispatcher. */
|
||||
|
||||
// Indicates that the input event was injected.
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POLICY_FLAG_INJECTED = 0x01000000,
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|
||||
// Indicates that the input event is from a trusted source such as a directly attached
|
||||
// input device or an application with system-wide event injection permission.
|
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POLICY_FLAG_TRUSTED = 0x02000000,
|
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|
||||
// Indicates that the input event has passed through an input filter.
|
||||
POLICY_FLAG_FILTERED = 0x04000000,
|
||||
|
||||
// Disables automatic key repeating behavior.
|
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POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000,
|
||||
|
||||
/* These flags are set by the input reader policy as it intercepts each event. */
|
||||
|
||||
// Indicates that the device was in an interactive state when the
|
||||
// event was intercepted.
|
||||
POLICY_FLAG_INTERACTIVE = 0x20000000,
|
||||
|
||||
// Indicates that the event should be dispatched to applications.
|
||||
// The input event should still be sent to the InputDispatcher so that it can see all
|
||||
// input events received include those that it will not deliver.
|
||||
POLICY_FLAG_PASS_TO_USER = 0x40000000,
|
||||
};
|
||||
|
||||
/*
|
||||
* Pointer coordinate data.
|
||||
*/
|
||||
struct PointerCoords {
|
||||
enum { MAX_AXES = 30 }; // 30 so that sizeof(PointerCoords) == 128
|
||||
|
||||
// Bitfield of axes that are present in this structure.
|
||||
uint64_t bits __attribute__((aligned(8)));
|
||||
|
||||
// Values of axes that are stored in this structure packed in order by axis id
|
||||
// for each axis that is present in the structure according to 'bits'.
|
||||
float values[MAX_AXES];
|
||||
|
||||
inline void clear() {
|
||||
BitSet64::clear(bits);
|
||||
}
|
||||
|
||||
bool isEmpty() const {
|
||||
return BitSet64::isEmpty(bits);
|
||||
}
|
||||
|
||||
float getAxisValue(int32_t axis) const;
|
||||
status_t setAxisValue(int32_t axis, float value);
|
||||
|
||||
void scale(float scale);
|
||||
void applyOffset(float xOffset, float yOffset);
|
||||
|
||||
inline float getX() const {
|
||||
return getAxisValue(AMOTION_EVENT_AXIS_X);
|
||||
}
|
||||
|
||||
inline float getY() const {
|
||||
return getAxisValue(AMOTION_EVENT_AXIS_Y);
|
||||
}
|
||||
|
||||
#ifdef HAVE_ANDROID_OS
|
||||
status_t readFromParcel(Parcel* parcel);
|
||||
status_t writeToParcel(Parcel* parcel) const;
|
||||
#endif
|
||||
|
||||
bool operator==(const PointerCoords& other) const;
|
||||
inline bool operator!=(const PointerCoords& other) const {
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
void copyFrom(const PointerCoords& other);
|
||||
|
||||
private:
|
||||
void tooManyAxes(int axis);
|
||||
};
|
||||
|
||||
/*
|
||||
* Pointer property data.
|
||||
*/
|
||||
struct PointerProperties {
|
||||
// The id of the pointer.
|
||||
int32_t id;
|
||||
|
||||
// The pointer tool type.
|
||||
int32_t toolType;
|
||||
|
||||
inline void clear() {
|
||||
id = -1;
|
||||
toolType = 0;
|
||||
}
|
||||
|
||||
bool operator==(const PointerProperties& other) const;
|
||||
inline bool operator!=(const PointerProperties& other) const {
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
void copyFrom(const PointerProperties& other);
|
||||
};
|
||||
|
||||
/*
|
||||
* Input events.
|
||||
*/
|
||||
class InputEvent : public AInputEvent {
|
||||
public:
|
||||
virtual ~InputEvent() { }
|
||||
|
||||
virtual int32_t getType() const = 0;
|
||||
|
||||
inline int32_t getDeviceId() const { return mDeviceId; }
|
||||
|
||||
inline int32_t getSource() const { return mSource; }
|
||||
|
||||
inline void setSource(int32_t source) { mSource = source; }
|
||||
|
||||
protected:
|
||||
void initialize(int32_t deviceId, int32_t source);
|
||||
void initialize(const InputEvent& from);
|
||||
|
||||
int32_t mDeviceId;
|
||||
int32_t mSource;
|
||||
};
|
||||
|
||||
/*
|
||||
* Key events.
|
||||
*/
|
||||
class KeyEvent : public InputEvent {
|
||||
public:
|
||||
virtual ~KeyEvent() { }
|
||||
|
||||
virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; }
|
||||
|
||||
inline int32_t getAction() const { return mAction; }
|
||||
|
||||
inline int32_t getFlags() const { return mFlags; }
|
||||
|
||||
inline void setFlags(int32_t flags) { mFlags = flags; }
|
||||
|
||||
inline int32_t getKeyCode() const { return mKeyCode; }
|
||||
|
||||
inline int32_t getScanCode() const { return mScanCode; }
|
||||
|
||||
inline int32_t getMetaState() const { return mMetaState; }
|
||||
|
||||
inline int32_t getRepeatCount() const { return mRepeatCount; }
|
||||
|
||||
inline nsecs_t getDownTime() const { return mDownTime; }
|
||||
|
||||
inline nsecs_t getEventTime() const { return mEventTime; }
|
||||
|
||||
static const char* getLabel(int32_t keyCode);
|
||||
static int32_t getKeyCodeFromLabel(const char* label);
|
||||
|
||||
void initialize(
|
||||
int32_t deviceId,
|
||||
int32_t source,
|
||||
int32_t action,
|
||||
int32_t flags,
|
||||
int32_t keyCode,
|
||||
int32_t scanCode,
|
||||
int32_t metaState,
|
||||
int32_t repeatCount,
|
||||
nsecs_t downTime,
|
||||
nsecs_t eventTime);
|
||||
void initialize(const KeyEvent& from);
|
||||
|
||||
protected:
|
||||
int32_t mAction;
|
||||
int32_t mFlags;
|
||||
int32_t mKeyCode;
|
||||
int32_t mScanCode;
|
||||
int32_t mMetaState;
|
||||
int32_t mRepeatCount;
|
||||
nsecs_t mDownTime;
|
||||
nsecs_t mEventTime;
|
||||
};
|
||||
|
||||
/*
|
||||
* Motion events.
|
||||
*/
|
||||
class MotionEvent : public InputEvent {
|
||||
public:
|
||||
virtual ~MotionEvent() { }
|
||||
|
||||
virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; }
|
||||
|
||||
inline int32_t getAction() const { return mAction; }
|
||||
|
||||
inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; }
|
||||
|
||||
inline int32_t getActionIndex() const {
|
||||
return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
|
||||
>> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
|
||||
}
|
||||
|
||||
inline void setAction(int32_t action) { mAction = action; }
|
||||
|
||||
inline int32_t getFlags() const { return mFlags; }
|
||||
|
||||
inline void setFlags(int32_t flags) { mFlags = flags; }
|
||||
|
||||
inline int32_t getEdgeFlags() const { return mEdgeFlags; }
|
||||
|
||||
inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; }
|
||||
|
||||
inline int32_t getMetaState() const { return mMetaState; }
|
||||
|
||||
inline void setMetaState(int32_t metaState) { mMetaState = metaState; }
|
||||
|
||||
inline int32_t getButtonState() const { return mButtonState; }
|
||||
|
||||
inline int32_t setButtonState(int32_t buttonState) { mButtonState = buttonState; }
|
||||
|
||||
inline int32_t getActionButton() const { return mActionButton; }
|
||||
|
||||
inline void setActionButton(int32_t button) { mActionButton = button; }
|
||||
|
||||
inline float getXOffset() const { return mXOffset; }
|
||||
|
||||
inline float getYOffset() const { return mYOffset; }
|
||||
|
||||
inline float getXPrecision() const { return mXPrecision; }
|
||||
|
||||
inline float getYPrecision() const { return mYPrecision; }
|
||||
|
||||
inline nsecs_t getDownTime() const { return mDownTime; }
|
||||
|
||||
inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; }
|
||||
|
||||
inline size_t getPointerCount() const { return mPointerProperties.size(); }
|
||||
|
||||
inline const PointerProperties* getPointerProperties(size_t pointerIndex) const {
|
||||
return &mPointerProperties[pointerIndex];
|
||||
}
|
||||
|
||||
inline int32_t getPointerId(size_t pointerIndex) const {
|
||||
return mPointerProperties[pointerIndex].id;
|
||||
}
|
||||
|
||||
inline int32_t getToolType(size_t pointerIndex) const {
|
||||
return mPointerProperties[pointerIndex].toolType;
|
||||
}
|
||||
|
||||
inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; }
|
||||
|
||||
const PointerCoords* getRawPointerCoords(size_t pointerIndex) const;
|
||||
|
||||
float getRawAxisValue(int32_t axis, size_t pointerIndex) const;
|
||||
|
||||
inline float getRawX(size_t pointerIndex) const {
|
||||
return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
|
||||
}
|
||||
|
||||
inline float getRawY(size_t pointerIndex) const {
|
||||
return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
|
||||
}
|
||||
|
||||
float getAxisValue(int32_t axis, size_t pointerIndex) const;
|
||||
|
||||
inline float getX(size_t pointerIndex) const {
|
||||
return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
|
||||
}
|
||||
|
||||
inline float getY(size_t pointerIndex) const {
|
||||
return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
|
||||
}
|
||||
|
||||
inline float getPressure(size_t pointerIndex) const {
|
||||
return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex);
|
||||
}
|
||||
|
||||
inline float getSize(size_t pointerIndex) const {
|
||||
return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex);
|
||||
}
|
||||
|
||||
inline float getTouchMajor(size_t pointerIndex) const {
|
||||
return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex);
|
||||
}
|
||||
|
||||
inline float getTouchMinor(size_t pointerIndex) const {
|
||||
return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex);
|
||||
}
|
||||
|
||||
inline float getToolMajor(size_t pointerIndex) const {
|
||||
return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex);
|
||||
}
|
||||
|
||||
inline float getToolMinor(size_t pointerIndex) const {
|
||||
return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex);
|
||||
}
|
||||
|
||||
inline float getOrientation(size_t pointerIndex) const {
|
||||
return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex);
|
||||
}
|
||||
|
||||
inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; }
|
||||
|
||||
inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const {
|
||||
return mSampleEventTimes[historicalIndex];
|
||||
}
|
||||
|
||||
const PointerCoords* getHistoricalRawPointerCoords(
|
||||
size_t pointerIndex, size_t historicalIndex) const;
|
||||
|
||||
float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
|
||||
size_t historicalIndex) const;
|
||||
|
||||
inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const {
|
||||
return getHistoricalRawAxisValue(
|
||||
AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
|
||||
}
|
||||
|
||||
inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const {
|
||||
return getHistoricalRawAxisValue(
|
||||
AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
|
||||
}
|
||||
|
||||
float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const;
|
||||
|
||||
inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const {
|
||||
return getHistoricalAxisValue(
|
||||
AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
|
||||
}
|
||||
|
||||
inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const {
|
||||
return getHistoricalAxisValue(
|
||||
AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
|
||||
}
|
||||
|
||||
inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const {
|
||||
return getHistoricalAxisValue(
|
||||
AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex);
|
||||
}
|
||||
|
||||
inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const {
|
||||
return getHistoricalAxisValue(
|
||||
AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex);
|
||||
}
|
||||
|
||||
inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const {
|
||||
return getHistoricalAxisValue(
|
||||
AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex);
|
||||
}
|
||||
|
||||
inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const {
|
||||
return getHistoricalAxisValue(
|
||||
AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex);
|
||||
}
|
||||
|
||||
inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const {
|
||||
return getHistoricalAxisValue(
|
||||
AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex);
|
||||
}
|
||||
|
||||
inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const {
|
||||
return getHistoricalAxisValue(
|
||||
AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex);
|
||||
}
|
||||
|
||||
inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const {
|
||||
return getHistoricalAxisValue(
|
||||
AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex);
|
||||
}
|
||||
|
||||
ssize_t findPointerIndex(int32_t pointerId) const;
|
||||
|
||||
void initialize(
|
||||
int32_t deviceId,
|
||||
int32_t source,
|
||||
int32_t action,
|
||||
int32_t actionButton,
|
||||
int32_t flags,
|
||||
int32_t edgeFlags,
|
||||
int32_t metaState,
|
||||
int32_t buttonState,
|
||||
float xOffset,
|
||||
float yOffset,
|
||||
float xPrecision,
|
||||
float yPrecision,
|
||||
nsecs_t downTime,
|
||||
nsecs_t eventTime,
|
||||
size_t pointerCount,
|
||||
const PointerProperties* pointerProperties,
|
||||
const PointerCoords* pointerCoords);
|
||||
|
||||
void copyFrom(const MotionEvent* other, bool keepHistory);
|
||||
|
||||
void addSample(
|
||||
nsecs_t eventTime,
|
||||
const PointerCoords* pointerCoords);
|
||||
|
||||
void offsetLocation(float xOffset, float yOffset);
|
||||
|
||||
void scale(float scaleFactor);
|
||||
|
||||
// Apply 3x3 perspective matrix transformation.
|
||||
// Matrix is in row-major form and compatible with SkMatrix.
|
||||
void transform(const float matrix[9]);
|
||||
|
||||
#ifdef HAVE_ANDROID_OS
|
||||
status_t readFromParcel(Parcel* parcel);
|
||||
status_t writeToParcel(Parcel* parcel) const;
|
||||
#endif
|
||||
|
||||
static bool isTouchEvent(int32_t source, int32_t action);
|
||||
inline bool isTouchEvent() const {
|
||||
return isTouchEvent(mSource, mAction);
|
||||
}
|
||||
|
||||
// Low-level accessors.
|
||||
inline const PointerProperties* getPointerProperties() const {
|
||||
return mPointerProperties.array();
|
||||
}
|
||||
inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); }
|
||||
inline const PointerCoords* getSamplePointerCoords() const {
|
||||
return mSamplePointerCoords.array();
|
||||
}
|
||||
|
||||
static const char* getLabel(int32_t axis);
|
||||
static int32_t getAxisFromLabel(const char* label);
|
||||
|
||||
protected:
|
||||
int32_t mAction;
|
||||
int32_t mActionButton;
|
||||
int32_t mFlags;
|
||||
int32_t mEdgeFlags;
|
||||
int32_t mMetaState;
|
||||
int32_t mButtonState;
|
||||
float mXOffset;
|
||||
float mYOffset;
|
||||
float mXPrecision;
|
||||
float mYPrecision;
|
||||
nsecs_t mDownTime;
|
||||
Vector<PointerProperties> mPointerProperties;
|
||||
Vector<nsecs_t> mSampleEventTimes;
|
||||
Vector<PointerCoords> mSamplePointerCoords;
|
||||
};
|
||||
|
||||
/*
|
||||
* Input event factory.
|
||||
*/
|
||||
class InputEventFactoryInterface {
|
||||
protected:
|
||||
virtual ~InputEventFactoryInterface() { }
|
||||
|
||||
public:
|
||||
InputEventFactoryInterface() { }
|
||||
|
||||
virtual KeyEvent* createKeyEvent() = 0;
|
||||
virtual MotionEvent* createMotionEvent() = 0;
|
||||
};
|
||||
|
||||
/*
|
||||
* A simple input event factory implementation that uses a single preallocated instance
|
||||
* of each type of input event that are reused for each request.
|
||||
*/
|
||||
class PreallocatedInputEventFactory : public InputEventFactoryInterface {
|
||||
public:
|
||||
PreallocatedInputEventFactory() { }
|
||||
virtual ~PreallocatedInputEventFactory() { }
|
||||
|
||||
virtual KeyEvent* createKeyEvent() { return & mKeyEvent; }
|
||||
virtual MotionEvent* createMotionEvent() { return & mMotionEvent; }
|
||||
|
||||
private:
|
||||
KeyEvent mKeyEvent;
|
||||
MotionEvent mMotionEvent;
|
||||
};
|
||||
|
||||
/*
|
||||
* An input event factory implementation that maintains a pool of input events.
|
||||
*/
|
||||
class PooledInputEventFactory : public InputEventFactoryInterface {
|
||||
public:
|
||||
PooledInputEventFactory(size_t maxPoolSize = 20);
|
||||
virtual ~PooledInputEventFactory();
|
||||
|
||||
virtual KeyEvent* createKeyEvent();
|
||||
virtual MotionEvent* createMotionEvent();
|
||||
|
||||
void recycle(InputEvent* event);
|
||||
|
||||
private:
|
||||
const size_t mMaxPoolSize;
|
||||
|
||||
Vector<KeyEvent*> mKeyEventPool;
|
||||
Vector<MotionEvent*> mMotionEventPool;
|
||||
};
|
||||
|
||||
} // namespace android
|
||||
|
||||
#endif // _LIBINPUT_INPUT_H
|
||||
170
phonelibs/android_frameworks_native/include/input/InputDevice.h
Normal file
170
phonelibs/android_frameworks_native/include/input/InputDevice.h
Normal file
@@ -0,0 +1,170 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef _LIBINPUT_INPUT_DEVICE_H
|
||||
#define _LIBINPUT_INPUT_DEVICE_H
|
||||
|
||||
#include <input/Input.h>
|
||||
#include <input/KeyCharacterMap.h>
|
||||
|
||||
namespace android {
|
||||
|
||||
/*
|
||||
* Identifies a device.
|
||||
*/
|
||||
struct InputDeviceIdentifier {
|
||||
inline InputDeviceIdentifier() :
|
||||
bus(0), vendor(0), product(0), version(0) {
|
||||
}
|
||||
|
||||
// Information provided by the kernel.
|
||||
String8 name;
|
||||
String8 location;
|
||||
String8 uniqueId;
|
||||
uint16_t bus;
|
||||
uint16_t vendor;
|
||||
uint16_t product;
|
||||
uint16_t version;
|
||||
|
||||
// A composite input device descriptor string that uniquely identifies the device
|
||||
// even across reboots or reconnections. The value of this field is used by
|
||||
// upper layers of the input system to associate settings with individual devices.
|
||||
// It is hashed from whatever kernel provided information is available.
|
||||
// Ideally, the way this value is computed should not change between Android releases
|
||||
// because that would invalidate persistent settings that rely on it.
|
||||
String8 descriptor;
|
||||
|
||||
// A value added to uniquely identify a device in the absence of a unique id. This
|
||||
// is intended to be a minimum way to distinguish from other active devices and may
|
||||
// reuse values that are not associated with an input anymore.
|
||||
uint16_t nonce;
|
||||
};
|
||||
|
||||
/*
|
||||
* Describes the characteristics and capabilities of an input device.
|
||||
*/
|
||||
class InputDeviceInfo {
|
||||
public:
|
||||
InputDeviceInfo();
|
||||
InputDeviceInfo(const InputDeviceInfo& other);
|
||||
~InputDeviceInfo();
|
||||
|
||||
struct MotionRange {
|
||||
int32_t axis;
|
||||
uint32_t source;
|
||||
float min;
|
||||
float max;
|
||||
float flat;
|
||||
float fuzz;
|
||||
float resolution;
|
||||
};
|
||||
|
||||
void initialize(int32_t id, int32_t generation, int32_t controllerNumber,
|
||||
const InputDeviceIdentifier& identifier, const String8& alias, bool isExternal,
|
||||
bool hasMic);
|
||||
|
||||
inline int32_t getId() const { return mId; }
|
||||
inline int32_t getControllerNumber() const { return mControllerNumber; }
|
||||
inline int32_t getGeneration() const { return mGeneration; }
|
||||
inline const InputDeviceIdentifier& getIdentifier() const { return mIdentifier; }
|
||||
inline const String8& getAlias() const { return mAlias; }
|
||||
inline const String8& getDisplayName() const {
|
||||
return mAlias.isEmpty() ? mIdentifier.name : mAlias;
|
||||
}
|
||||
inline bool isExternal() const { return mIsExternal; }
|
||||
inline bool hasMic() const { return mHasMic; }
|
||||
inline uint32_t getSources() const { return mSources; }
|
||||
|
||||
const MotionRange* getMotionRange(int32_t axis, uint32_t source) const;
|
||||
|
||||
void addSource(uint32_t source);
|
||||
void addMotionRange(int32_t axis, uint32_t source,
|
||||
float min, float max, float flat, float fuzz, float resolution);
|
||||
void addMotionRange(const MotionRange& range);
|
||||
|
||||
inline void setKeyboardType(int32_t keyboardType) { mKeyboardType = keyboardType; }
|
||||
inline int32_t getKeyboardType() const { return mKeyboardType; }
|
||||
|
||||
inline void setKeyCharacterMap(const sp<KeyCharacterMap>& value) {
|
||||
mKeyCharacterMap = value;
|
||||
}
|
||||
|
||||
inline sp<KeyCharacterMap> getKeyCharacterMap() const {
|
||||
return mKeyCharacterMap;
|
||||
}
|
||||
|
||||
inline void setVibrator(bool hasVibrator) { mHasVibrator = hasVibrator; }
|
||||
inline bool hasVibrator() const { return mHasVibrator; }
|
||||
|
||||
inline void setButtonUnderPad(bool hasButton) { mHasButtonUnderPad = hasButton; }
|
||||
inline bool hasButtonUnderPad() const { return mHasButtonUnderPad; }
|
||||
|
||||
inline const Vector<MotionRange>& getMotionRanges() const {
|
||||
return mMotionRanges;
|
||||
}
|
||||
|
||||
private:
|
||||
int32_t mId;
|
||||
int32_t mGeneration;
|
||||
int32_t mControllerNumber;
|
||||
InputDeviceIdentifier mIdentifier;
|
||||
String8 mAlias;
|
||||
bool mIsExternal;
|
||||
bool mHasMic;
|
||||
uint32_t mSources;
|
||||
int32_t mKeyboardType;
|
||||
sp<KeyCharacterMap> mKeyCharacterMap;
|
||||
bool mHasVibrator;
|
||||
bool mHasButtonUnderPad;
|
||||
|
||||
Vector<MotionRange> mMotionRanges;
|
||||
};
|
||||
|
||||
/* Types of input device configuration files. */
|
||||
enum InputDeviceConfigurationFileType {
|
||||
INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION = 0, /* .idc file */
|
||||
INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_LAYOUT = 1, /* .kl file */
|
||||
INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_CHARACTER_MAP = 2, /* .kcm file */
|
||||
};
|
||||
|
||||
/*
|
||||
* Gets the path of an input device configuration file, if one is available.
|
||||
* Considers both system provided and user installed configuration files.
|
||||
*
|
||||
* The device identifier is used to construct several default configuration file
|
||||
* names to try based on the device name, vendor, product, and version.
|
||||
*
|
||||
* Returns an empty string if not found.
|
||||
*/
|
||||
extern String8 getInputDeviceConfigurationFilePathByDeviceIdentifier(
|
||||
const InputDeviceIdentifier& deviceIdentifier,
|
||||
InputDeviceConfigurationFileType type);
|
||||
|
||||
/*
|
||||
* Gets the path of an input device configuration file, if one is available.
|
||||
* Considers both system provided and user installed configuration files.
|
||||
*
|
||||
* The name is case-sensitive and is used to construct the filename to resolve.
|
||||
* All characters except 'a'-'z', 'A'-'Z', '0'-'9', '-', and '_' are replaced by underscores.
|
||||
*
|
||||
* Returns an empty string if not found.
|
||||
*/
|
||||
extern String8 getInputDeviceConfigurationFilePathByName(
|
||||
const String8& name, InputDeviceConfigurationFileType type);
|
||||
|
||||
} // namespace android
|
||||
|
||||
#endif // _LIBINPUT_INPUT_DEVICE_H
|
||||
@@ -0,0 +1,447 @@
|
||||
/*
|
||||
* Copyright (C) 2008 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef _LIBINPUT_INPUT_EVENT_LABELS_H
|
||||
#define _LIBINPUT_INPUT_EVENT_LABELS_H
|
||||
|
||||
#include <input/Input.h>
|
||||
#include <android/keycodes.h>
|
||||
|
||||
#define DEFINE_KEYCODE(key) { #key, AKEYCODE_##key }
|
||||
#define DEFINE_AXIS(axis) { #axis, AMOTION_EVENT_AXIS_##axis }
|
||||
#define DEFINE_LED(led) { #led, ALED_##led }
|
||||
#define DEFINE_FLAG(flag) { #flag, POLICY_FLAG_##flag }
|
||||
|
||||
namespace android {
|
||||
|
||||
template<typename T, size_t N>
|
||||
size_t size(T (&)[N]) { return N; }
|
||||
|
||||
struct InputEventLabel {
|
||||
const char *literal;
|
||||
int value;
|
||||
};
|
||||
|
||||
|
||||
static const InputEventLabel KEYCODES[] = {
|
||||
// NOTE: If you add a new keycode here you must also add it to several other files.
|
||||
// Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
|
||||
DEFINE_KEYCODE(UNKNOWN),
|
||||
DEFINE_KEYCODE(SOFT_LEFT),
|
||||
DEFINE_KEYCODE(SOFT_RIGHT),
|
||||
DEFINE_KEYCODE(HOME),
|
||||
DEFINE_KEYCODE(BACK),
|
||||
DEFINE_KEYCODE(CALL),
|
||||
DEFINE_KEYCODE(ENDCALL),
|
||||
DEFINE_KEYCODE(0),
|
||||
DEFINE_KEYCODE(1),
|
||||
DEFINE_KEYCODE(2),
|
||||
DEFINE_KEYCODE(3),
|
||||
DEFINE_KEYCODE(4),
|
||||
DEFINE_KEYCODE(5),
|
||||
DEFINE_KEYCODE(6),
|
||||
DEFINE_KEYCODE(7),
|
||||
DEFINE_KEYCODE(8),
|
||||
DEFINE_KEYCODE(9),
|
||||
DEFINE_KEYCODE(STAR),
|
||||
DEFINE_KEYCODE(POUND),
|
||||
DEFINE_KEYCODE(DPAD_UP),
|
||||
DEFINE_KEYCODE(DPAD_DOWN),
|
||||
DEFINE_KEYCODE(DPAD_LEFT),
|
||||
DEFINE_KEYCODE(DPAD_RIGHT),
|
||||
DEFINE_KEYCODE(DPAD_CENTER),
|
||||
DEFINE_KEYCODE(VOLUME_UP),
|
||||
DEFINE_KEYCODE(VOLUME_DOWN),
|
||||
DEFINE_KEYCODE(POWER),
|
||||
DEFINE_KEYCODE(CAMERA),
|
||||
DEFINE_KEYCODE(CLEAR),
|
||||
DEFINE_KEYCODE(A),
|
||||
DEFINE_KEYCODE(B),
|
||||
DEFINE_KEYCODE(C),
|
||||
DEFINE_KEYCODE(D),
|
||||
DEFINE_KEYCODE(E),
|
||||
DEFINE_KEYCODE(F),
|
||||
DEFINE_KEYCODE(G),
|
||||
DEFINE_KEYCODE(H),
|
||||
DEFINE_KEYCODE(I),
|
||||
DEFINE_KEYCODE(J),
|
||||
DEFINE_KEYCODE(K),
|
||||
DEFINE_KEYCODE(L),
|
||||
DEFINE_KEYCODE(M),
|
||||
DEFINE_KEYCODE(N),
|
||||
DEFINE_KEYCODE(O),
|
||||
DEFINE_KEYCODE(P),
|
||||
DEFINE_KEYCODE(Q),
|
||||
DEFINE_KEYCODE(R),
|
||||
DEFINE_KEYCODE(S),
|
||||
DEFINE_KEYCODE(T),
|
||||
DEFINE_KEYCODE(U),
|
||||
DEFINE_KEYCODE(V),
|
||||
DEFINE_KEYCODE(W),
|
||||
DEFINE_KEYCODE(X),
|
||||
DEFINE_KEYCODE(Y),
|
||||
DEFINE_KEYCODE(Z),
|
||||
DEFINE_KEYCODE(COMMA),
|
||||
DEFINE_KEYCODE(PERIOD),
|
||||
DEFINE_KEYCODE(ALT_LEFT),
|
||||
DEFINE_KEYCODE(ALT_RIGHT),
|
||||
DEFINE_KEYCODE(SHIFT_LEFT),
|
||||
DEFINE_KEYCODE(SHIFT_RIGHT),
|
||||
DEFINE_KEYCODE(TAB),
|
||||
DEFINE_KEYCODE(SPACE),
|
||||
DEFINE_KEYCODE(SYM),
|
||||
DEFINE_KEYCODE(EXPLORER),
|
||||
DEFINE_KEYCODE(ENVELOPE),
|
||||
DEFINE_KEYCODE(ENTER),
|
||||
DEFINE_KEYCODE(DEL),
|
||||
DEFINE_KEYCODE(GRAVE),
|
||||
DEFINE_KEYCODE(MINUS),
|
||||
DEFINE_KEYCODE(EQUALS),
|
||||
DEFINE_KEYCODE(LEFT_BRACKET),
|
||||
DEFINE_KEYCODE(RIGHT_BRACKET),
|
||||
DEFINE_KEYCODE(BACKSLASH),
|
||||
DEFINE_KEYCODE(SEMICOLON),
|
||||
DEFINE_KEYCODE(APOSTROPHE),
|
||||
DEFINE_KEYCODE(SLASH),
|
||||
DEFINE_KEYCODE(AT),
|
||||
DEFINE_KEYCODE(NUM),
|
||||
DEFINE_KEYCODE(HEADSETHOOK),
|
||||
DEFINE_KEYCODE(FOCUS), // *Camera* focus
|
||||
DEFINE_KEYCODE(PLUS),
|
||||
DEFINE_KEYCODE(MENU),
|
||||
DEFINE_KEYCODE(NOTIFICATION),
|
||||
DEFINE_KEYCODE(SEARCH),
|
||||
DEFINE_KEYCODE(MEDIA_PLAY_PAUSE),
|
||||
DEFINE_KEYCODE(MEDIA_STOP),
|
||||
DEFINE_KEYCODE(MEDIA_NEXT),
|
||||
DEFINE_KEYCODE(MEDIA_PREVIOUS),
|
||||
DEFINE_KEYCODE(MEDIA_REWIND),
|
||||
DEFINE_KEYCODE(MEDIA_FAST_FORWARD),
|
||||
DEFINE_KEYCODE(MUTE),
|
||||
DEFINE_KEYCODE(PAGE_UP),
|
||||
DEFINE_KEYCODE(PAGE_DOWN),
|
||||
DEFINE_KEYCODE(PICTSYMBOLS),
|
||||
DEFINE_KEYCODE(SWITCH_CHARSET),
|
||||
DEFINE_KEYCODE(BUTTON_A),
|
||||
DEFINE_KEYCODE(BUTTON_B),
|
||||
DEFINE_KEYCODE(BUTTON_C),
|
||||
DEFINE_KEYCODE(BUTTON_X),
|
||||
DEFINE_KEYCODE(BUTTON_Y),
|
||||
DEFINE_KEYCODE(BUTTON_Z),
|
||||
DEFINE_KEYCODE(BUTTON_L1),
|
||||
DEFINE_KEYCODE(BUTTON_R1),
|
||||
DEFINE_KEYCODE(BUTTON_L2),
|
||||
DEFINE_KEYCODE(BUTTON_R2),
|
||||
DEFINE_KEYCODE(BUTTON_THUMBL),
|
||||
DEFINE_KEYCODE(BUTTON_THUMBR),
|
||||
DEFINE_KEYCODE(BUTTON_START),
|
||||
DEFINE_KEYCODE(BUTTON_SELECT),
|
||||
DEFINE_KEYCODE(BUTTON_MODE),
|
||||
DEFINE_KEYCODE(ESCAPE),
|
||||
DEFINE_KEYCODE(FORWARD_DEL),
|
||||
DEFINE_KEYCODE(CTRL_LEFT),
|
||||
DEFINE_KEYCODE(CTRL_RIGHT),
|
||||
DEFINE_KEYCODE(CAPS_LOCK),
|
||||
DEFINE_KEYCODE(SCROLL_LOCK),
|
||||
DEFINE_KEYCODE(META_LEFT),
|
||||
DEFINE_KEYCODE(META_RIGHT),
|
||||
DEFINE_KEYCODE(FUNCTION),
|
||||
DEFINE_KEYCODE(SYSRQ),
|
||||
DEFINE_KEYCODE(BREAK),
|
||||
DEFINE_KEYCODE(MOVE_HOME),
|
||||
DEFINE_KEYCODE(MOVE_END),
|
||||
DEFINE_KEYCODE(INSERT),
|
||||
DEFINE_KEYCODE(FORWARD),
|
||||
DEFINE_KEYCODE(MEDIA_PLAY),
|
||||
DEFINE_KEYCODE(MEDIA_PAUSE),
|
||||
DEFINE_KEYCODE(MEDIA_CLOSE),
|
||||
DEFINE_KEYCODE(MEDIA_EJECT),
|
||||
DEFINE_KEYCODE(MEDIA_RECORD),
|
||||
DEFINE_KEYCODE(F1),
|
||||
DEFINE_KEYCODE(F2),
|
||||
DEFINE_KEYCODE(F3),
|
||||
DEFINE_KEYCODE(F4),
|
||||
DEFINE_KEYCODE(F5),
|
||||
DEFINE_KEYCODE(F6),
|
||||
DEFINE_KEYCODE(F7),
|
||||
DEFINE_KEYCODE(F8),
|
||||
DEFINE_KEYCODE(F9),
|
||||
DEFINE_KEYCODE(F10),
|
||||
DEFINE_KEYCODE(F11),
|
||||
DEFINE_KEYCODE(F12),
|
||||
DEFINE_KEYCODE(NUM_LOCK),
|
||||
DEFINE_KEYCODE(NUMPAD_0),
|
||||
DEFINE_KEYCODE(NUMPAD_1),
|
||||
DEFINE_KEYCODE(NUMPAD_2),
|
||||
DEFINE_KEYCODE(NUMPAD_3),
|
||||
DEFINE_KEYCODE(NUMPAD_4),
|
||||
DEFINE_KEYCODE(NUMPAD_5),
|
||||
DEFINE_KEYCODE(NUMPAD_6),
|
||||
DEFINE_KEYCODE(NUMPAD_7),
|
||||
DEFINE_KEYCODE(NUMPAD_8),
|
||||
DEFINE_KEYCODE(NUMPAD_9),
|
||||
DEFINE_KEYCODE(NUMPAD_DIVIDE),
|
||||
DEFINE_KEYCODE(NUMPAD_MULTIPLY),
|
||||
DEFINE_KEYCODE(NUMPAD_SUBTRACT),
|
||||
DEFINE_KEYCODE(NUMPAD_ADD),
|
||||
DEFINE_KEYCODE(NUMPAD_DOT),
|
||||
DEFINE_KEYCODE(NUMPAD_COMMA),
|
||||
DEFINE_KEYCODE(NUMPAD_ENTER),
|
||||
DEFINE_KEYCODE(NUMPAD_EQUALS),
|
||||
DEFINE_KEYCODE(NUMPAD_LEFT_PAREN),
|
||||
DEFINE_KEYCODE(NUMPAD_RIGHT_PAREN),
|
||||
DEFINE_KEYCODE(VOLUME_MUTE),
|
||||
DEFINE_KEYCODE(INFO),
|
||||
DEFINE_KEYCODE(CHANNEL_UP),
|
||||
DEFINE_KEYCODE(CHANNEL_DOWN),
|
||||
DEFINE_KEYCODE(ZOOM_IN),
|
||||
DEFINE_KEYCODE(ZOOM_OUT),
|
||||
DEFINE_KEYCODE(TV),
|
||||
DEFINE_KEYCODE(WINDOW),
|
||||
DEFINE_KEYCODE(GUIDE),
|
||||
DEFINE_KEYCODE(DVR),
|
||||
DEFINE_KEYCODE(BOOKMARK),
|
||||
DEFINE_KEYCODE(CAPTIONS),
|
||||
DEFINE_KEYCODE(SETTINGS),
|
||||
DEFINE_KEYCODE(TV_POWER),
|
||||
DEFINE_KEYCODE(TV_INPUT),
|
||||
DEFINE_KEYCODE(STB_POWER),
|
||||
DEFINE_KEYCODE(STB_INPUT),
|
||||
DEFINE_KEYCODE(AVR_POWER),
|
||||
DEFINE_KEYCODE(AVR_INPUT),
|
||||
DEFINE_KEYCODE(PROG_RED),
|
||||
DEFINE_KEYCODE(PROG_GREEN),
|
||||
DEFINE_KEYCODE(PROG_YELLOW),
|
||||
DEFINE_KEYCODE(PROG_BLUE),
|
||||
DEFINE_KEYCODE(APP_SWITCH),
|
||||
DEFINE_KEYCODE(BUTTON_1),
|
||||
DEFINE_KEYCODE(BUTTON_2),
|
||||
DEFINE_KEYCODE(BUTTON_3),
|
||||
DEFINE_KEYCODE(BUTTON_4),
|
||||
DEFINE_KEYCODE(BUTTON_5),
|
||||
DEFINE_KEYCODE(BUTTON_6),
|
||||
DEFINE_KEYCODE(BUTTON_7),
|
||||
DEFINE_KEYCODE(BUTTON_8),
|
||||
DEFINE_KEYCODE(BUTTON_9),
|
||||
DEFINE_KEYCODE(BUTTON_10),
|
||||
DEFINE_KEYCODE(BUTTON_11),
|
||||
DEFINE_KEYCODE(BUTTON_12),
|
||||
DEFINE_KEYCODE(BUTTON_13),
|
||||
DEFINE_KEYCODE(BUTTON_14),
|
||||
DEFINE_KEYCODE(BUTTON_15),
|
||||
DEFINE_KEYCODE(BUTTON_16),
|
||||
DEFINE_KEYCODE(LANGUAGE_SWITCH),
|
||||
DEFINE_KEYCODE(MANNER_MODE),
|
||||
DEFINE_KEYCODE(3D_MODE),
|
||||
DEFINE_KEYCODE(CONTACTS),
|
||||
DEFINE_KEYCODE(CALENDAR),
|
||||
DEFINE_KEYCODE(MUSIC),
|
||||
DEFINE_KEYCODE(CALCULATOR),
|
||||
DEFINE_KEYCODE(ZENKAKU_HANKAKU),
|
||||
DEFINE_KEYCODE(EISU),
|
||||
DEFINE_KEYCODE(MUHENKAN),
|
||||
DEFINE_KEYCODE(HENKAN),
|
||||
DEFINE_KEYCODE(KATAKANA_HIRAGANA),
|
||||
DEFINE_KEYCODE(YEN),
|
||||
DEFINE_KEYCODE(RO),
|
||||
DEFINE_KEYCODE(KANA),
|
||||
DEFINE_KEYCODE(ASSIST),
|
||||
DEFINE_KEYCODE(BRIGHTNESS_DOWN),
|
||||
DEFINE_KEYCODE(BRIGHTNESS_UP),
|
||||
DEFINE_KEYCODE(MEDIA_AUDIO_TRACK),
|
||||
DEFINE_KEYCODE(SLEEP),
|
||||
DEFINE_KEYCODE(WAKEUP),
|
||||
DEFINE_KEYCODE(PAIRING),
|
||||
DEFINE_KEYCODE(MEDIA_TOP_MENU),
|
||||
DEFINE_KEYCODE(11),
|
||||
DEFINE_KEYCODE(12),
|
||||
DEFINE_KEYCODE(LAST_CHANNEL),
|
||||
DEFINE_KEYCODE(TV_DATA_SERVICE),
|
||||
DEFINE_KEYCODE(VOICE_ASSIST),
|
||||
DEFINE_KEYCODE(TV_RADIO_SERVICE),
|
||||
DEFINE_KEYCODE(TV_TELETEXT),
|
||||
DEFINE_KEYCODE(TV_NUMBER_ENTRY),
|
||||
DEFINE_KEYCODE(TV_TERRESTRIAL_ANALOG),
|
||||
DEFINE_KEYCODE(TV_TERRESTRIAL_DIGITAL),
|
||||
DEFINE_KEYCODE(TV_SATELLITE),
|
||||
DEFINE_KEYCODE(TV_SATELLITE_BS),
|
||||
DEFINE_KEYCODE(TV_SATELLITE_CS),
|
||||
DEFINE_KEYCODE(TV_SATELLITE_SERVICE),
|
||||
DEFINE_KEYCODE(TV_NETWORK),
|
||||
DEFINE_KEYCODE(TV_ANTENNA_CABLE),
|
||||
DEFINE_KEYCODE(TV_INPUT_HDMI_1),
|
||||
DEFINE_KEYCODE(TV_INPUT_HDMI_2),
|
||||
DEFINE_KEYCODE(TV_INPUT_HDMI_3),
|
||||
DEFINE_KEYCODE(TV_INPUT_HDMI_4),
|
||||
DEFINE_KEYCODE(TV_INPUT_COMPOSITE_1),
|
||||
DEFINE_KEYCODE(TV_INPUT_COMPOSITE_2),
|
||||
DEFINE_KEYCODE(TV_INPUT_COMPONENT_1),
|
||||
DEFINE_KEYCODE(TV_INPUT_COMPONENT_2),
|
||||
DEFINE_KEYCODE(TV_INPUT_VGA_1),
|
||||
DEFINE_KEYCODE(TV_AUDIO_DESCRIPTION),
|
||||
DEFINE_KEYCODE(TV_AUDIO_DESCRIPTION_MIX_UP),
|
||||
DEFINE_KEYCODE(TV_AUDIO_DESCRIPTION_MIX_DOWN),
|
||||
DEFINE_KEYCODE(TV_ZOOM_MODE),
|
||||
DEFINE_KEYCODE(TV_CONTENTS_MENU),
|
||||
DEFINE_KEYCODE(TV_MEDIA_CONTEXT_MENU),
|
||||
DEFINE_KEYCODE(TV_TIMER_PROGRAMMING),
|
||||
DEFINE_KEYCODE(HELP),
|
||||
DEFINE_KEYCODE(NAVIGATE_PREVIOUS),
|
||||
DEFINE_KEYCODE(NAVIGATE_NEXT),
|
||||
DEFINE_KEYCODE(NAVIGATE_IN),
|
||||
DEFINE_KEYCODE(NAVIGATE_OUT),
|
||||
DEFINE_KEYCODE(STEM_PRIMARY),
|
||||
DEFINE_KEYCODE(STEM_1),
|
||||
DEFINE_KEYCODE(STEM_2),
|
||||
DEFINE_KEYCODE(STEM_3),
|
||||
DEFINE_KEYCODE(MEDIA_SKIP_FORWARD),
|
||||
DEFINE_KEYCODE(MEDIA_SKIP_BACKWARD),
|
||||
DEFINE_KEYCODE(MEDIA_STEP_FORWARD),
|
||||
DEFINE_KEYCODE(MEDIA_STEP_BACKWARD),
|
||||
DEFINE_KEYCODE(SOFT_SLEEP),
|
||||
|
||||
{ NULL, 0 }
|
||||
};
|
||||
|
||||
static const InputEventLabel AXES[] = {
|
||||
DEFINE_AXIS(X),
|
||||
DEFINE_AXIS(Y),
|
||||
DEFINE_AXIS(PRESSURE),
|
||||
DEFINE_AXIS(SIZE),
|
||||
DEFINE_AXIS(TOUCH_MAJOR),
|
||||
DEFINE_AXIS(TOUCH_MINOR),
|
||||
DEFINE_AXIS(TOOL_MAJOR),
|
||||
DEFINE_AXIS(TOOL_MINOR),
|
||||
DEFINE_AXIS(ORIENTATION),
|
||||
DEFINE_AXIS(VSCROLL),
|
||||
DEFINE_AXIS(HSCROLL),
|
||||
DEFINE_AXIS(Z),
|
||||
DEFINE_AXIS(RX),
|
||||
DEFINE_AXIS(RY),
|
||||
DEFINE_AXIS(RZ),
|
||||
DEFINE_AXIS(HAT_X),
|
||||
DEFINE_AXIS(HAT_Y),
|
||||
DEFINE_AXIS(LTRIGGER),
|
||||
DEFINE_AXIS(RTRIGGER),
|
||||
DEFINE_AXIS(THROTTLE),
|
||||
DEFINE_AXIS(RUDDER),
|
||||
DEFINE_AXIS(WHEEL),
|
||||
DEFINE_AXIS(GAS),
|
||||
DEFINE_AXIS(BRAKE),
|
||||
DEFINE_AXIS(DISTANCE),
|
||||
DEFINE_AXIS(TILT),
|
||||
DEFINE_AXIS(GENERIC_1),
|
||||
DEFINE_AXIS(GENERIC_2),
|
||||
DEFINE_AXIS(GENERIC_3),
|
||||
DEFINE_AXIS(GENERIC_4),
|
||||
DEFINE_AXIS(GENERIC_5),
|
||||
DEFINE_AXIS(GENERIC_6),
|
||||
DEFINE_AXIS(GENERIC_7),
|
||||
DEFINE_AXIS(GENERIC_8),
|
||||
DEFINE_AXIS(GENERIC_9),
|
||||
DEFINE_AXIS(GENERIC_10),
|
||||
DEFINE_AXIS(GENERIC_11),
|
||||
DEFINE_AXIS(GENERIC_12),
|
||||
DEFINE_AXIS(GENERIC_13),
|
||||
DEFINE_AXIS(GENERIC_14),
|
||||
DEFINE_AXIS(GENERIC_15),
|
||||
DEFINE_AXIS(GENERIC_16),
|
||||
|
||||
// NOTE: If you add a new axis here you must also add it to several other files.
|
||||
// Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
|
||||
{ NULL, 0 }
|
||||
};
|
||||
|
||||
static const InputEventLabel LEDS[] = {
|
||||
DEFINE_LED(NUM_LOCK),
|
||||
DEFINE_LED(CAPS_LOCK),
|
||||
DEFINE_LED(SCROLL_LOCK),
|
||||
DEFINE_LED(COMPOSE),
|
||||
DEFINE_LED(KANA),
|
||||
DEFINE_LED(SLEEP),
|
||||
DEFINE_LED(SUSPEND),
|
||||
DEFINE_LED(MUTE),
|
||||
DEFINE_LED(MISC),
|
||||
DEFINE_LED(MAIL),
|
||||
DEFINE_LED(CHARGING),
|
||||
DEFINE_LED(CONTROLLER_1),
|
||||
DEFINE_LED(CONTROLLER_2),
|
||||
DEFINE_LED(CONTROLLER_3),
|
||||
DEFINE_LED(CONTROLLER_4),
|
||||
|
||||
// NOTE: If you add new LEDs here, you must also add them to Input.h
|
||||
{ NULL, 0 }
|
||||
};
|
||||
|
||||
static const InputEventLabel FLAGS[] = {
|
||||
DEFINE_FLAG(WAKE),
|
||||
DEFINE_FLAG(VIRTUAL),
|
||||
DEFINE_FLAG(FUNCTION),
|
||||
DEFINE_FLAG(GESTURE),
|
||||
|
||||
{ NULL, 0 }
|
||||
};
|
||||
|
||||
static int lookupValueByLabel(const char* literal, const InputEventLabel *list) {
|
||||
while (list->literal) {
|
||||
if (strcmp(literal, list->literal) == 0) {
|
||||
return list->value;
|
||||
}
|
||||
list++;
|
||||
}
|
||||
return list->value;
|
||||
}
|
||||
|
||||
static const char* lookupLabelByValue(int value, const InputEventLabel* list) {
|
||||
while (list->literal) {
|
||||
if (list->value == value) {
|
||||
return list->literal;
|
||||
}
|
||||
list++;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static int32_t getKeyCodeByLabel(const char* label) {
|
||||
return int32_t(lookupValueByLabel(label, KEYCODES));
|
||||
}
|
||||
|
||||
static const char* getLabelByKeyCode(int32_t keyCode) {
|
||||
if (keyCode >= 0 && keyCode < size(KEYCODES)) {
|
||||
return KEYCODES[keyCode].literal;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static uint32_t getKeyFlagByLabel(const char* label) {
|
||||
return uint32_t(lookupValueByLabel(label, FLAGS));
|
||||
}
|
||||
|
||||
static int32_t getAxisByLabel(const char* label) {
|
||||
return int32_t(lookupValueByLabel(label, AXES));
|
||||
}
|
||||
|
||||
static const char* getAxisLabel(int32_t axisId) {
|
||||
return lookupLabelByValue(axisId, AXES);
|
||||
}
|
||||
|
||||
static int32_t getLedByLabel(const char* label) {
|
||||
return int32_t(lookupValueByLabel(label, LEDS));
|
||||
}
|
||||
|
||||
|
||||
} // namespace android
|
||||
#endif // _LIBINPUT_INPUT_EVENT_LABELS_H
|
||||
@@ -0,0 +1,453 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef _LIBINPUT_INPUT_TRANSPORT_H
|
||||
#define _LIBINPUT_INPUT_TRANSPORT_H
|
||||
|
||||
/**
|
||||
* Native input transport.
|
||||
*
|
||||
* The InputChannel provides a mechanism for exchanging InputMessage structures across processes.
|
||||
*
|
||||
* The InputPublisher and InputConsumer each handle one end-point of an input channel.
|
||||
* The InputPublisher is used by the input dispatcher to send events to the application.
|
||||
* The InputConsumer is used by the application to receive events from the input dispatcher.
|
||||
*/
|
||||
|
||||
#include <input/Input.h>
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/Timers.h>
|
||||
#include <utils/RefBase.h>
|
||||
#include <utils/String8.h>
|
||||
#include <utils/Vector.h>
|
||||
#include <utils/BitSet.h>
|
||||
|
||||
namespace android {
|
||||
|
||||
/*
|
||||
* Intermediate representation used to send input events and related signals.
|
||||
*
|
||||
* Note that this structure is used for IPCs so its layout must be identical
|
||||
* on 64 and 32 bit processes. This is tested in StructLayout_test.cpp.
|
||||
*/
|
||||
struct InputMessage {
|
||||
enum {
|
||||
TYPE_KEY = 1,
|
||||
TYPE_MOTION = 2,
|
||||
TYPE_FINISHED = 3,
|
||||
};
|
||||
|
||||
struct Header {
|
||||
uint32_t type;
|
||||
// We don't need this field in order to align the body below but we
|
||||
// leave it here because InputMessage::size() and other functions
|
||||
// compute the size of this structure as sizeof(Header) + sizeof(Body).
|
||||
uint32_t padding;
|
||||
} header;
|
||||
|
||||
// Body *must* be 8 byte aligned.
|
||||
union Body {
|
||||
struct Key {
|
||||
uint32_t seq;
|
||||
nsecs_t eventTime __attribute__((aligned(8)));
|
||||
int32_t deviceId;
|
||||
int32_t source;
|
||||
int32_t action;
|
||||
int32_t flags;
|
||||
int32_t keyCode;
|
||||
int32_t scanCode;
|
||||
int32_t metaState;
|
||||
int32_t repeatCount;
|
||||
nsecs_t downTime __attribute__((aligned(8)));
|
||||
|
||||
inline size_t size() const {
|
||||
return sizeof(Key);
|
||||
}
|
||||
} key;
|
||||
|
||||
struct Motion {
|
||||
uint32_t seq;
|
||||
nsecs_t eventTime __attribute__((aligned(8)));
|
||||
int32_t deviceId;
|
||||
int32_t source;
|
||||
int32_t action;
|
||||
int32_t actionButton;
|
||||
int32_t flags;
|
||||
int32_t metaState;
|
||||
int32_t buttonState;
|
||||
int32_t edgeFlags;
|
||||
nsecs_t downTime __attribute__((aligned(8)));
|
||||
float xOffset;
|
||||
float yOffset;
|
||||
float xPrecision;
|
||||
float yPrecision;
|
||||
uint32_t pointerCount;
|
||||
// Note that PointerCoords requires 8 byte alignment.
|
||||
struct Pointer {
|
||||
PointerProperties properties;
|
||||
PointerCoords coords;
|
||||
} pointers[MAX_POINTERS];
|
||||
|
||||
int32_t getActionId() const {
|
||||
uint32_t index = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
|
||||
>> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
|
||||
return pointers[index].properties.id;
|
||||
}
|
||||
|
||||
inline size_t size() const {
|
||||
return sizeof(Motion) - sizeof(Pointer) * MAX_POINTERS
|
||||
+ sizeof(Pointer) * pointerCount;
|
||||
}
|
||||
} motion;
|
||||
|
||||
struct Finished {
|
||||
uint32_t seq;
|
||||
bool handled;
|
||||
|
||||
inline size_t size() const {
|
||||
return sizeof(Finished);
|
||||
}
|
||||
} finished;
|
||||
} __attribute__((aligned(8))) body;
|
||||
|
||||
bool isValid(size_t actualSize) const;
|
||||
size_t size() const;
|
||||
};
|
||||
|
||||
/*
|
||||
* An input channel consists of a local unix domain socket used to send and receive
|
||||
* input messages across processes. Each channel has a descriptive name for debugging purposes.
|
||||
*
|
||||
* Each endpoint has its own InputChannel object that specifies its file descriptor.
|
||||
*
|
||||
* The input channel is closed when all references to it are released.
|
||||
*/
|
||||
class InputChannel : public RefBase {
|
||||
protected:
|
||||
virtual ~InputChannel();
|
||||
|
||||
public:
|
||||
InputChannel(const String8& name, int fd);
|
||||
|
||||
/* Creates a pair of input channels.
|
||||
*
|
||||
* Returns OK on success.
|
||||
*/
|
||||
static status_t openInputChannelPair(const String8& name,
|
||||
sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel);
|
||||
|
||||
inline String8 getName() const { return mName; }
|
||||
inline int getFd() const { return mFd; }
|
||||
|
||||
/* Sends a message to the other endpoint.
|
||||
*
|
||||
* If the channel is full then the message is guaranteed not to have been sent at all.
|
||||
* Try again after the consumer has sent a finished signal indicating that it has
|
||||
* consumed some of the pending messages from the channel.
|
||||
*
|
||||
* Returns OK on success.
|
||||
* Returns WOULD_BLOCK if the channel is full.
|
||||
* Returns DEAD_OBJECT if the channel's peer has been closed.
|
||||
* Other errors probably indicate that the channel is broken.
|
||||
*/
|
||||
status_t sendMessage(const InputMessage* msg);
|
||||
|
||||
/* Receives a message sent by the other endpoint.
|
||||
*
|
||||
* If there is no message present, try again after poll() indicates that the fd
|
||||
* is readable.
|
||||
*
|
||||
* Returns OK on success.
|
||||
* Returns WOULD_BLOCK if there is no message present.
|
||||
* Returns DEAD_OBJECT if the channel's peer has been closed.
|
||||
* Other errors probably indicate that the channel is broken.
|
||||
*/
|
||||
status_t receiveMessage(InputMessage* msg);
|
||||
|
||||
/* Returns a new object that has a duplicate of this channel's fd. */
|
||||
sp<InputChannel> dup() const;
|
||||
|
||||
private:
|
||||
String8 mName;
|
||||
int mFd;
|
||||
};
|
||||
|
||||
/*
|
||||
* Publishes input events to an input channel.
|
||||
*/
|
||||
class InputPublisher {
|
||||
public:
|
||||
/* Creates a publisher associated with an input channel. */
|
||||
explicit InputPublisher(const sp<InputChannel>& channel);
|
||||
|
||||
/* Destroys the publisher and releases its input channel. */
|
||||
~InputPublisher();
|
||||
|
||||
/* Gets the underlying input channel. */
|
||||
inline sp<InputChannel> getChannel() { return mChannel; }
|
||||
|
||||
/* Publishes a key event to the input channel.
|
||||
*
|
||||
* Returns OK on success.
|
||||
* Returns WOULD_BLOCK if the channel is full.
|
||||
* Returns DEAD_OBJECT if the channel's peer has been closed.
|
||||
* Returns BAD_VALUE if seq is 0.
|
||||
* Other errors probably indicate that the channel is broken.
|
||||
*/
|
||||
status_t publishKeyEvent(
|
||||
uint32_t seq,
|
||||
int32_t deviceId,
|
||||
int32_t source,
|
||||
int32_t action,
|
||||
int32_t flags,
|
||||
int32_t keyCode,
|
||||
int32_t scanCode,
|
||||
int32_t metaState,
|
||||
int32_t repeatCount,
|
||||
nsecs_t downTime,
|
||||
nsecs_t eventTime);
|
||||
|
||||
/* Publishes a motion event to the input channel.
|
||||
*
|
||||
* Returns OK on success.
|
||||
* Returns WOULD_BLOCK if the channel is full.
|
||||
* Returns DEAD_OBJECT if the channel's peer has been closed.
|
||||
* Returns BAD_VALUE if seq is 0 or if pointerCount is less than 1 or greater than MAX_POINTERS.
|
||||
* Other errors probably indicate that the channel is broken.
|
||||
*/
|
||||
status_t publishMotionEvent(
|
||||
uint32_t seq,
|
||||
int32_t deviceId,
|
||||
int32_t source,
|
||||
int32_t action,
|
||||
int32_t actionButton,
|
||||
int32_t flags,
|
||||
int32_t edgeFlags,
|
||||
int32_t metaState,
|
||||
int32_t buttonState,
|
||||
float xOffset,
|
||||
float yOffset,
|
||||
float xPrecision,
|
||||
float yPrecision,
|
||||
nsecs_t downTime,
|
||||
nsecs_t eventTime,
|
||||
uint32_t pointerCount,
|
||||
const PointerProperties* pointerProperties,
|
||||
const PointerCoords* pointerCoords);
|
||||
|
||||
/* Receives the finished signal from the consumer in reply to the original dispatch signal.
|
||||
* If a signal was received, returns the message sequence number,
|
||||
* and whether the consumer handled the message.
|
||||
*
|
||||
* The returned sequence number is never 0 unless the operation failed.
|
||||
*
|
||||
* Returns OK on success.
|
||||
* Returns WOULD_BLOCK if there is no signal present.
|
||||
* Returns DEAD_OBJECT if the channel's peer has been closed.
|
||||
* Other errors probably indicate that the channel is broken.
|
||||
*/
|
||||
status_t receiveFinishedSignal(uint32_t* outSeq, bool* outHandled);
|
||||
|
||||
private:
|
||||
sp<InputChannel> mChannel;
|
||||
};
|
||||
|
||||
/*
|
||||
* Consumes input events from an input channel.
|
||||
*/
|
||||
class InputConsumer {
|
||||
public:
|
||||
/* Creates a consumer associated with an input channel. */
|
||||
explicit InputConsumer(const sp<InputChannel>& channel);
|
||||
|
||||
/* Destroys the consumer and releases its input channel. */
|
||||
~InputConsumer();
|
||||
|
||||
/* Gets the underlying input channel. */
|
||||
inline sp<InputChannel> getChannel() { return mChannel; }
|
||||
|
||||
/* Consumes an input event from the input channel and copies its contents into
|
||||
* an InputEvent object created using the specified factory.
|
||||
*
|
||||
* Tries to combine a series of move events into larger batches whenever possible.
|
||||
*
|
||||
* If consumeBatches is false, then defers consuming pending batched events if it
|
||||
* is possible for additional samples to be added to them later. Call hasPendingBatch()
|
||||
* to determine whether a pending batch is available to be consumed.
|
||||
*
|
||||
* If consumeBatches is true, then events are still batched but they are consumed
|
||||
* immediately as soon as the input channel is exhausted.
|
||||
*
|
||||
* The frameTime parameter specifies the time when the current display frame started
|
||||
* rendering in the CLOCK_MONOTONIC time base, or -1 if unknown.
|
||||
*
|
||||
* The returned sequence number is never 0 unless the operation failed.
|
||||
*
|
||||
* Returns OK on success.
|
||||
* Returns WOULD_BLOCK if there is no event present.
|
||||
* Returns DEAD_OBJECT if the channel's peer has been closed.
|
||||
* Returns NO_MEMORY if the event could not be created.
|
||||
* Other errors probably indicate that the channel is broken.
|
||||
*/
|
||||
status_t consume(InputEventFactoryInterface* factory, bool consumeBatches,
|
||||
nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent);
|
||||
|
||||
/* Sends a finished signal to the publisher to inform it that the message
|
||||
* with the specified sequence number has finished being process and whether
|
||||
* the message was handled by the consumer.
|
||||
*
|
||||
* Returns OK on success.
|
||||
* Returns BAD_VALUE if seq is 0.
|
||||
* Other errors probably indicate that the channel is broken.
|
||||
*/
|
||||
status_t sendFinishedSignal(uint32_t seq, bool handled);
|
||||
|
||||
/* Returns true if there is a deferred event waiting.
|
||||
*
|
||||
* Should be called after calling consume() to determine whether the consumer
|
||||
* has a deferred event to be processed. Deferred events are somewhat special in
|
||||
* that they have already been removed from the input channel. If the input channel
|
||||
* becomes empty, the client may need to do extra work to ensure that it processes
|
||||
* the deferred event despite the fact that the input channel's file descriptor
|
||||
* is not readable.
|
||||
*
|
||||
* One option is simply to call consume() in a loop until it returns WOULD_BLOCK.
|
||||
* This guarantees that all deferred events will be processed.
|
||||
*
|
||||
* Alternately, the caller can call hasDeferredEvent() to determine whether there is
|
||||
* a deferred event waiting and then ensure that its event loop wakes up at least
|
||||
* one more time to consume the deferred event.
|
||||
*/
|
||||
bool hasDeferredEvent() const;
|
||||
|
||||
/* Returns true if there is a pending batch.
|
||||
*
|
||||
* Should be called after calling consume() with consumeBatches == false to determine
|
||||
* whether consume() should be called again later on with consumeBatches == true.
|
||||
*/
|
||||
bool hasPendingBatch() const;
|
||||
|
||||
private:
|
||||
// True if touch resampling is enabled.
|
||||
const bool mResampleTouch;
|
||||
|
||||
// The input channel.
|
||||
sp<InputChannel> mChannel;
|
||||
|
||||
// The current input message.
|
||||
InputMessage mMsg;
|
||||
|
||||
// True if mMsg contains a valid input message that was deferred from the previous
|
||||
// call to consume and that still needs to be handled.
|
||||
bool mMsgDeferred;
|
||||
|
||||
// Batched motion events per device and source.
|
||||
struct Batch {
|
||||
Vector<InputMessage> samples;
|
||||
};
|
||||
Vector<Batch> mBatches;
|
||||
|
||||
// Touch state per device and source, only for sources of class pointer.
|
||||
struct History {
|
||||
nsecs_t eventTime;
|
||||
BitSet32 idBits;
|
||||
int32_t idToIndex[MAX_POINTER_ID + 1];
|
||||
PointerCoords pointers[MAX_POINTERS];
|
||||
|
||||
void initializeFrom(const InputMessage* msg) {
|
||||
eventTime = msg->body.motion.eventTime;
|
||||
idBits.clear();
|
||||
for (uint32_t i = 0; i < msg->body.motion.pointerCount; i++) {
|
||||
uint32_t id = msg->body.motion.pointers[i].properties.id;
|
||||
idBits.markBit(id);
|
||||
idToIndex[id] = i;
|
||||
pointers[i].copyFrom(msg->body.motion.pointers[i].coords);
|
||||
}
|
||||
}
|
||||
|
||||
const PointerCoords& getPointerById(uint32_t id) const {
|
||||
return pointers[idToIndex[id]];
|
||||
}
|
||||
};
|
||||
struct TouchState {
|
||||
int32_t deviceId;
|
||||
int32_t source;
|
||||
size_t historyCurrent;
|
||||
size_t historySize;
|
||||
History history[2];
|
||||
History lastResample;
|
||||
|
||||
void initialize(int32_t deviceId, int32_t source) {
|
||||
this->deviceId = deviceId;
|
||||
this->source = source;
|
||||
historyCurrent = 0;
|
||||
historySize = 0;
|
||||
lastResample.eventTime = 0;
|
||||
lastResample.idBits.clear();
|
||||
}
|
||||
|
||||
void addHistory(const InputMessage* msg) {
|
||||
historyCurrent ^= 1;
|
||||
if (historySize < 2) {
|
||||
historySize += 1;
|
||||
}
|
||||
history[historyCurrent].initializeFrom(msg);
|
||||
}
|
||||
|
||||
const History* getHistory(size_t index) const {
|
||||
return &history[(historyCurrent + index) & 1];
|
||||
}
|
||||
};
|
||||
Vector<TouchState> mTouchStates;
|
||||
|
||||
// Chain of batched sequence numbers. When multiple input messages are combined into
|
||||
// a batch, we append a record here that associates the last sequence number in the
|
||||
// batch with the previous one. When the finished signal is sent, we traverse the
|
||||
// chain to individually finish all input messages that were part of the batch.
|
||||
struct SeqChain {
|
||||
uint32_t seq; // sequence number of batched input message
|
||||
uint32_t chain; // sequence number of previous batched input message
|
||||
};
|
||||
Vector<SeqChain> mSeqChains;
|
||||
|
||||
status_t consumeBatch(InputEventFactoryInterface* factory,
|
||||
nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent);
|
||||
status_t consumeSamples(InputEventFactoryInterface* factory,
|
||||
Batch& batch, size_t count, uint32_t* outSeq, InputEvent** outEvent);
|
||||
|
||||
void updateTouchState(InputMessage* msg);
|
||||
void rewriteMessage(const TouchState& state, InputMessage* msg);
|
||||
void resampleTouchState(nsecs_t frameTime, MotionEvent* event,
|
||||
const InputMessage *next);
|
||||
|
||||
ssize_t findBatch(int32_t deviceId, int32_t source) const;
|
||||
ssize_t findTouchState(int32_t deviceId, int32_t source) const;
|
||||
|
||||
status_t sendUnchainedFinishedSignal(uint32_t seq, bool handled);
|
||||
|
||||
static void initializeKeyEvent(KeyEvent* event, const InputMessage* msg);
|
||||
static void initializeMotionEvent(MotionEvent* event, const InputMessage* msg);
|
||||
static void addSample(MotionEvent* event, const InputMessage* msg);
|
||||
static bool canAddSample(const Batch& batch, const InputMessage* msg);
|
||||
static ssize_t findSampleNoLaterThan(const Batch& batch, nsecs_t time);
|
||||
static bool shouldResampleTool(int32_t toolType);
|
||||
|
||||
static bool isTouchResamplingEnabled();
|
||||
};
|
||||
|
||||
} // namespace android
|
||||
|
||||
#endif // _LIBINPUT_INPUT_TRANSPORT_H
|
||||
@@ -0,0 +1,265 @@
|
||||
/*
|
||||
* Copyright (C) 2008 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef _LIBINPUT_KEY_CHARACTER_MAP_H
|
||||
#define _LIBINPUT_KEY_CHARACTER_MAP_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#if HAVE_ANDROID_OS
|
||||
#include <binder/IBinder.h>
|
||||
#endif
|
||||
|
||||
#include <input/Input.h>
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/KeyedVector.h>
|
||||
#include <utils/Tokenizer.h>
|
||||
#include <utils/String8.h>
|
||||
#include <utils/Unicode.h>
|
||||
#include <utils/RefBase.h>
|
||||
|
||||
namespace android {
|
||||
|
||||
/**
|
||||
* Describes a mapping from Android key codes to characters.
|
||||
* Also specifies other functions of the keyboard such as the keyboard type
|
||||
* and key modifier semantics.
|
||||
*
|
||||
* This object is immutable after it has been loaded.
|
||||
*/
|
||||
class KeyCharacterMap : public RefBase {
|
||||
public:
|
||||
enum KeyboardType {
|
||||
KEYBOARD_TYPE_UNKNOWN = 0,
|
||||
KEYBOARD_TYPE_NUMERIC = 1,
|
||||
KEYBOARD_TYPE_PREDICTIVE = 2,
|
||||
KEYBOARD_TYPE_ALPHA = 3,
|
||||
KEYBOARD_TYPE_FULL = 4,
|
||||
KEYBOARD_TYPE_SPECIAL_FUNCTION = 5,
|
||||
KEYBOARD_TYPE_OVERLAY = 6,
|
||||
};
|
||||
|
||||
enum Format {
|
||||
// Base keyboard layout, may contain device-specific options, such as "type" declaration.
|
||||
FORMAT_BASE = 0,
|
||||
// Overlay keyboard layout, more restrictive, may be published by applications,
|
||||
// cannot override device-specific options.
|
||||
FORMAT_OVERLAY = 1,
|
||||
// Either base or overlay layout ok.
|
||||
FORMAT_ANY = 2,
|
||||
};
|
||||
|
||||
// Substitute key code and meta state for fallback action.
|
||||
struct FallbackAction {
|
||||
int32_t keyCode;
|
||||
int32_t metaState;
|
||||
};
|
||||
|
||||
/* Loads a key character map from a file. */
|
||||
static status_t load(const String8& filename, Format format, sp<KeyCharacterMap>* outMap);
|
||||
|
||||
/* Loads a key character map from its string contents. */
|
||||
static status_t loadContents(const String8& filename,
|
||||
const char* contents, Format format, sp<KeyCharacterMap>* outMap);
|
||||
|
||||
/* Combines a base key character map and an overlay. */
|
||||
static sp<KeyCharacterMap> combine(const sp<KeyCharacterMap>& base,
|
||||
const sp<KeyCharacterMap>& overlay);
|
||||
|
||||
/* Returns an empty key character map. */
|
||||
static sp<KeyCharacterMap> empty();
|
||||
|
||||
/* Gets the keyboard type. */
|
||||
int32_t getKeyboardType() const;
|
||||
|
||||
/* Gets the primary character for this key as in the label physically printed on it.
|
||||
* Returns 0 if none (eg. for non-printing keys). */
|
||||
char16_t getDisplayLabel(int32_t keyCode) const;
|
||||
|
||||
/* Gets the Unicode character for the number or symbol generated by the key
|
||||
* when the keyboard is used as a dialing pad.
|
||||
* Returns 0 if no number or symbol is generated.
|
||||
*/
|
||||
char16_t getNumber(int32_t keyCode) const;
|
||||
|
||||
/* Gets the Unicode character generated by the key and meta key modifiers.
|
||||
* Returns 0 if no character is generated.
|
||||
*/
|
||||
char16_t getCharacter(int32_t keyCode, int32_t metaState) const;
|
||||
|
||||
/* Gets the fallback action to use by default if the application does not
|
||||
* handle the specified key.
|
||||
* Returns true if an action was available, false if none.
|
||||
*/
|
||||
bool getFallbackAction(int32_t keyCode, int32_t metaState,
|
||||
FallbackAction* outFallbackAction) const;
|
||||
|
||||
/* Gets the first matching Unicode character that can be generated by the key,
|
||||
* preferring the one with the specified meta key modifiers.
|
||||
* Returns 0 if no matching character is generated.
|
||||
*/
|
||||
char16_t getMatch(int32_t keyCode, const char16_t* chars,
|
||||
size_t numChars, int32_t metaState) const;
|
||||
|
||||
/* Gets a sequence of key events that could plausibly generate the specified
|
||||
* character sequence. Returns false if some of the characters cannot be generated.
|
||||
*/
|
||||
bool getEvents(int32_t deviceId, const char16_t* chars, size_t numChars,
|
||||
Vector<KeyEvent>& outEvents) const;
|
||||
|
||||
/* Maps a scan code and usage code to a key code, in case this key map overrides
|
||||
* the mapping in some way. */
|
||||
status_t mapKey(int32_t scanCode, int32_t usageCode, int32_t* outKeyCode) const;
|
||||
|
||||
/* Tries to find a replacement key code for a given key code and meta state
|
||||
* in character map. */
|
||||
void tryRemapKey(int32_t scanCode, int32_t metaState,
|
||||
int32_t* outKeyCode, int32_t* outMetaState) const;
|
||||
|
||||
#if HAVE_ANDROID_OS
|
||||
/* Reads a key map from a parcel. */
|
||||
static sp<KeyCharacterMap> readFromParcel(Parcel* parcel);
|
||||
|
||||
/* Writes a key map to a parcel. */
|
||||
void writeToParcel(Parcel* parcel) const;
|
||||
#endif
|
||||
|
||||
protected:
|
||||
virtual ~KeyCharacterMap();
|
||||
|
||||
private:
|
||||
struct Behavior {
|
||||
Behavior();
|
||||
Behavior(const Behavior& other);
|
||||
|
||||
/* The next behavior in the list, or NULL if none. */
|
||||
Behavior* next;
|
||||
|
||||
/* The meta key modifiers for this behavior. */
|
||||
int32_t metaState;
|
||||
|
||||
/* The character to insert. */
|
||||
char16_t character;
|
||||
|
||||
/* The fallback keycode if the key is not handled. */
|
||||
int32_t fallbackKeyCode;
|
||||
|
||||
/* The replacement keycode if the key has to be replaced outright. */
|
||||
int32_t replacementKeyCode;
|
||||
};
|
||||
|
||||
struct Key {
|
||||
Key();
|
||||
Key(const Key& other);
|
||||
~Key();
|
||||
|
||||
/* The single character label printed on the key, or 0 if none. */
|
||||
char16_t label;
|
||||
|
||||
/* The number or symbol character generated by the key, or 0 if none. */
|
||||
char16_t number;
|
||||
|
||||
/* The list of key behaviors sorted from most specific to least specific
|
||||
* meta key binding. */
|
||||
Behavior* firstBehavior;
|
||||
};
|
||||
|
||||
class Parser {
|
||||
enum State {
|
||||
STATE_TOP = 0,
|
||||
STATE_KEY = 1,
|
||||
};
|
||||
|
||||
enum {
|
||||
PROPERTY_LABEL = 1,
|
||||
PROPERTY_NUMBER = 2,
|
||||
PROPERTY_META = 3,
|
||||
};
|
||||
|
||||
struct Property {
|
||||
inline Property(int32_t property = 0, int32_t metaState = 0) :
|
||||
property(property), metaState(metaState) { }
|
||||
|
||||
int32_t property;
|
||||
int32_t metaState;
|
||||
};
|
||||
|
||||
KeyCharacterMap* mMap;
|
||||
Tokenizer* mTokenizer;
|
||||
Format mFormat;
|
||||
State mState;
|
||||
int32_t mKeyCode;
|
||||
|
||||
public:
|
||||
Parser(KeyCharacterMap* map, Tokenizer* tokenizer, Format format);
|
||||
~Parser();
|
||||
status_t parse();
|
||||
|
||||
private:
|
||||
status_t parseType();
|
||||
status_t parseMap();
|
||||
status_t parseMapKey();
|
||||
status_t parseKey();
|
||||
status_t parseKeyProperty();
|
||||
status_t finishKey(Key* key);
|
||||
status_t parseModifier(const String8& token, int32_t* outMetaState);
|
||||
status_t parseCharacterLiteral(char16_t* outCharacter);
|
||||
};
|
||||
|
||||
static sp<KeyCharacterMap> sEmpty;
|
||||
|
||||
KeyedVector<int32_t, Key*> mKeys;
|
||||
int mType;
|
||||
|
||||
KeyedVector<int32_t, int32_t> mKeysByScanCode;
|
||||
KeyedVector<int32_t, int32_t> mKeysByUsageCode;
|
||||
|
||||
KeyCharacterMap();
|
||||
KeyCharacterMap(const KeyCharacterMap& other);
|
||||
|
||||
bool getKey(int32_t keyCode, const Key** outKey) const;
|
||||
bool getKeyBehavior(int32_t keyCode, int32_t metaState,
|
||||
const Key** outKey, const Behavior** outBehavior) const;
|
||||
static bool matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState);
|
||||
|
||||
bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const;
|
||||
|
||||
static status_t load(Tokenizer* tokenizer, Format format, sp<KeyCharacterMap>* outMap);
|
||||
|
||||
static void addKey(Vector<KeyEvent>& outEvents,
|
||||
int32_t deviceId, int32_t keyCode, int32_t metaState, bool down, nsecs_t time);
|
||||
static void addMetaKeys(Vector<KeyEvent>& outEvents,
|
||||
int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
|
||||
int32_t* currentMetaState);
|
||||
static bool addSingleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
|
||||
int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
|
||||
int32_t keyCode, int32_t keyMetaState,
|
||||
int32_t* currentMetaState);
|
||||
static void addDoubleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
|
||||
int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
|
||||
int32_t leftKeyCode, int32_t leftKeyMetaState,
|
||||
int32_t rightKeyCode, int32_t rightKeyMetaState,
|
||||
int32_t eitherKeyMetaState,
|
||||
int32_t* currentMetaState);
|
||||
static void addLockedMetaKey(Vector<KeyEvent>& outEvents,
|
||||
int32_t deviceId, int32_t metaState, nsecs_t time,
|
||||
int32_t keyCode, int32_t keyMetaState,
|
||||
int32_t* currentMetaState);
|
||||
};
|
||||
|
||||
} // namespace android
|
||||
|
||||
#endif // _LIBINPUT_KEY_CHARACTER_MAP_H
|
||||
117
phonelibs/android_frameworks_native/include/input/KeyLayoutMap.h
Normal file
117
phonelibs/android_frameworks_native/include/input/KeyLayoutMap.h
Normal file
@@ -0,0 +1,117 @@
|
||||
/*
|
||||
* Copyright (C) 2008 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef _LIBINPUT_KEY_LAYOUT_MAP_H
|
||||
#define _LIBINPUT_KEY_LAYOUT_MAP_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/KeyedVector.h>
|
||||
#include <utils/Tokenizer.h>
|
||||
#include <utils/RefBase.h>
|
||||
|
||||
namespace android {
|
||||
|
||||
struct AxisInfo {
|
||||
enum Mode {
|
||||
// Axis value is reported directly.
|
||||
MODE_NORMAL = 0,
|
||||
// Axis value should be inverted before reporting.
|
||||
MODE_INVERT = 1,
|
||||
// Axis value should be split into two axes
|
||||
MODE_SPLIT = 2,
|
||||
};
|
||||
|
||||
// Axis mode.
|
||||
Mode mode;
|
||||
|
||||
// Axis id.
|
||||
// When split, this is the axis used for values smaller than the split position.
|
||||
int32_t axis;
|
||||
|
||||
// When split, this is the axis used for values after higher than the split position.
|
||||
int32_t highAxis;
|
||||
|
||||
// The split value, or 0 if not split.
|
||||
int32_t splitValue;
|
||||
|
||||
// The flat value, or -1 if none.
|
||||
int32_t flatOverride;
|
||||
|
||||
AxisInfo() : mode(MODE_NORMAL), axis(-1), highAxis(-1), splitValue(0), flatOverride(-1) {
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Describes a mapping from keyboard scan codes and joystick axes to Android key codes and axes.
|
||||
*
|
||||
* This object is immutable after it has been loaded.
|
||||
*/
|
||||
class KeyLayoutMap : public RefBase {
|
||||
public:
|
||||
static status_t load(const String8& filename, sp<KeyLayoutMap>* outMap);
|
||||
|
||||
status_t mapKey(int32_t scanCode, int32_t usageCode,
|
||||
int32_t* outKeyCode, uint32_t* outFlags) const;
|
||||
status_t findScanCodesForKey(int32_t keyCode, Vector<int32_t>* outScanCodes) const;
|
||||
status_t findScanCodeForLed(int32_t ledCode, int32_t* outScanCode) const;
|
||||
status_t findUsageCodeForLed(int32_t ledCode, int32_t* outUsageCode) const;
|
||||
|
||||
status_t mapAxis(int32_t scanCode, AxisInfo* outAxisInfo) const;
|
||||
|
||||
protected:
|
||||
virtual ~KeyLayoutMap();
|
||||
|
||||
private:
|
||||
struct Key {
|
||||
int32_t keyCode;
|
||||
uint32_t flags;
|
||||
};
|
||||
|
||||
struct Led {
|
||||
int32_t ledCode;
|
||||
};
|
||||
|
||||
|
||||
KeyedVector<int32_t, Key> mKeysByScanCode;
|
||||
KeyedVector<int32_t, Key> mKeysByUsageCode;
|
||||
KeyedVector<int32_t, AxisInfo> mAxes;
|
||||
KeyedVector<int32_t, Led> mLedsByScanCode;
|
||||
KeyedVector<int32_t, Led> mLedsByUsageCode;
|
||||
|
||||
KeyLayoutMap();
|
||||
|
||||
const Key* getKey(int32_t scanCode, int32_t usageCode) const;
|
||||
|
||||
class Parser {
|
||||
KeyLayoutMap* mMap;
|
||||
Tokenizer* mTokenizer;
|
||||
|
||||
public:
|
||||
Parser(KeyLayoutMap* map, Tokenizer* tokenizer);
|
||||
~Parser();
|
||||
status_t parse();
|
||||
|
||||
private:
|
||||
status_t parseKey();
|
||||
status_t parseAxis();
|
||||
status_t parseLed();
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace android
|
||||
|
||||
#endif // _LIBINPUT_KEY_LAYOUT_MAP_H
|
||||
104
phonelibs/android_frameworks_native/include/input/Keyboard.h
Normal file
104
phonelibs/android_frameworks_native/include/input/Keyboard.h
Normal file
@@ -0,0 +1,104 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef _LIBINPUT_KEYBOARD_H
|
||||
#define _LIBINPUT_KEYBOARD_H
|
||||
|
||||
#include <input/Input.h>
|
||||
#include <input/InputDevice.h>
|
||||
#include <input/InputEventLabels.h>
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/String8.h>
|
||||
#include <utils/PropertyMap.h>
|
||||
|
||||
namespace android {
|
||||
|
||||
enum {
|
||||
/* Device id of the built in keyboard. */
|
||||
DEVICE_ID_BUILT_IN_KEYBOARD = 0,
|
||||
|
||||
/* Device id of a generic virtual keyboard with a full layout that can be used
|
||||
* to synthesize key events. */
|
||||
DEVICE_ID_VIRTUAL_KEYBOARD = -1,
|
||||
};
|
||||
|
||||
class KeyLayoutMap;
|
||||
class KeyCharacterMap;
|
||||
|
||||
/**
|
||||
* Loads the key layout map and key character map for a keyboard device.
|
||||
*/
|
||||
class KeyMap {
|
||||
public:
|
||||
String8 keyLayoutFile;
|
||||
sp<KeyLayoutMap> keyLayoutMap;
|
||||
|
||||
String8 keyCharacterMapFile;
|
||||
sp<KeyCharacterMap> keyCharacterMap;
|
||||
|
||||
KeyMap();
|
||||
~KeyMap();
|
||||
|
||||
status_t load(const InputDeviceIdentifier& deviceIdenfier,
|
||||
const PropertyMap* deviceConfiguration);
|
||||
|
||||
inline bool haveKeyLayout() const {
|
||||
return !keyLayoutFile.isEmpty();
|
||||
}
|
||||
|
||||
inline bool haveKeyCharacterMap() const {
|
||||
return !keyCharacterMapFile.isEmpty();
|
||||
}
|
||||
|
||||
inline bool isComplete() const {
|
||||
return haveKeyLayout() && haveKeyCharacterMap();
|
||||
}
|
||||
|
||||
private:
|
||||
bool probeKeyMap(const InputDeviceIdentifier& deviceIdentifier, const String8& name);
|
||||
status_t loadKeyLayout(const InputDeviceIdentifier& deviceIdentifier, const String8& name);
|
||||
status_t loadKeyCharacterMap(const InputDeviceIdentifier& deviceIdentifier,
|
||||
const String8& name);
|
||||
String8 getPath(const InputDeviceIdentifier& deviceIdentifier,
|
||||
const String8& name, InputDeviceConfigurationFileType type);
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns true if the keyboard is eligible for use as a built-in keyboard.
|
||||
*/
|
||||
extern bool isEligibleBuiltInKeyboard(const InputDeviceIdentifier& deviceIdentifier,
|
||||
const PropertyMap* deviceConfiguration, const KeyMap* keyMap);
|
||||
|
||||
/**
|
||||
* Updates a meta state field when a key is pressed or released.
|
||||
*/
|
||||
extern int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState);
|
||||
|
||||
/**
|
||||
* Normalizes the meta state such that if either the left or right modifier
|
||||
* meta state bits are set then the result will also include the universal
|
||||
* bit for that modifier.
|
||||
*/
|
||||
extern int32_t normalizeMetaState(int32_t oldMetaState);
|
||||
|
||||
/**
|
||||
* Returns true if a key is a meta key like ALT or CAPS_LOCK.
|
||||
*/
|
||||
extern bool isMetaKey(int32_t keyCode);
|
||||
|
||||
} // namespace android
|
||||
|
||||
#endif // _LIBINPUT_KEYBOARD_H
|
||||
@@ -0,0 +1,107 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef _LIBINPUT_VELOCITY_CONTROL_H
|
||||
#define _LIBINPUT_VELOCITY_CONTROL_H
|
||||
|
||||
#include <input/Input.h>
|
||||
#include <input/VelocityTracker.h>
|
||||
#include <utils/Timers.h>
|
||||
|
||||
namespace android {
|
||||
|
||||
/*
|
||||
* Specifies parameters that govern pointer or wheel acceleration.
|
||||
*/
|
||||
struct VelocityControlParameters {
|
||||
// A scale factor that is multiplied with the raw velocity deltas
|
||||
// prior to applying any other velocity control factors. The scale
|
||||
// factor should be used to adapt the input device resolution
|
||||
// (eg. counts per inch) to the output device resolution (eg. pixels per inch).
|
||||
//
|
||||
// Must be a positive value.
|
||||
// Default is 1.0 (no scaling).
|
||||
float scale;
|
||||
|
||||
// The scaled speed at which acceleration begins to be applied.
|
||||
// This value establishes the upper bound of a low speed regime for
|
||||
// small precise motions that are performed without any acceleration.
|
||||
//
|
||||
// Must be a non-negative value.
|
||||
// Default is 0.0 (no low threshold).
|
||||
float lowThreshold;
|
||||
|
||||
// The scaled speed at which maximum acceleration is applied.
|
||||
// The difference between highThreshold and lowThreshold controls
|
||||
// the range of speeds over which the acceleration factor is interpolated.
|
||||
// The wider the range, the smoother the acceleration.
|
||||
//
|
||||
// Must be a non-negative value greater than or equal to lowThreshold.
|
||||
// Default is 0.0 (no high threshold).
|
||||
float highThreshold;
|
||||
|
||||
// The acceleration factor.
|
||||
// When the speed is above the low speed threshold, the velocity will scaled
|
||||
// by an interpolated value between 1.0 and this amount.
|
||||
//
|
||||
// Must be a positive greater than or equal to 1.0.
|
||||
// Default is 1.0 (no acceleration).
|
||||
float acceleration;
|
||||
|
||||
VelocityControlParameters() :
|
||||
scale(1.0f), lowThreshold(0.0f), highThreshold(0.0f), acceleration(1.0f) {
|
||||
}
|
||||
|
||||
VelocityControlParameters(float scale, float lowThreshold,
|
||||
float highThreshold, float acceleration) :
|
||||
scale(scale), lowThreshold(lowThreshold),
|
||||
highThreshold(highThreshold), acceleration(acceleration) {
|
||||
}
|
||||
};
|
||||
|
||||
/*
|
||||
* Implements mouse pointer and wheel speed control and acceleration.
|
||||
*/
|
||||
class VelocityControl {
|
||||
public:
|
||||
VelocityControl();
|
||||
|
||||
/* Sets the various parameters. */
|
||||
void setParameters(const VelocityControlParameters& parameters);
|
||||
|
||||
/* Resets the current movement counters to zero.
|
||||
* This has the effect of nullifying any acceleration. */
|
||||
void reset();
|
||||
|
||||
/* Translates a raw movement delta into an appropriately
|
||||
* scaled / accelerated delta based on the current velocity. */
|
||||
void move(nsecs_t eventTime, float* deltaX, float* deltaY);
|
||||
|
||||
private:
|
||||
// If no movements are received within this amount of time,
|
||||
// we assume the movement has stopped and reset the movement counters.
|
||||
static const nsecs_t STOP_TIME = 500 * 1000000; // 500 ms
|
||||
|
||||
VelocityControlParameters mParameters;
|
||||
|
||||
nsecs_t mLastMovementTime;
|
||||
VelocityTracker::Position mRawPosition;
|
||||
VelocityTracker mVelocityTracker;
|
||||
};
|
||||
|
||||
} // namespace android
|
||||
|
||||
#endif // _LIBINPUT_VELOCITY_CONTROL_H
|
||||
@@ -0,0 +1,269 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef _LIBINPUT_VELOCITY_TRACKER_H
|
||||
#define _LIBINPUT_VELOCITY_TRACKER_H
|
||||
|
||||
#include <input/Input.h>
|
||||
#include <utils/Timers.h>
|
||||
#include <utils/BitSet.h>
|
||||
|
||||
namespace android {
|
||||
|
||||
class VelocityTrackerStrategy;
|
||||
|
||||
/*
|
||||
* Calculates the velocity of pointer movements over time.
|
||||
*/
|
||||
class VelocityTracker {
|
||||
public:
|
||||
struct Position {
|
||||
float x, y;
|
||||
};
|
||||
|
||||
struct Estimator {
|
||||
static const size_t MAX_DEGREE = 4;
|
||||
|
||||
// Estimator time base.
|
||||
nsecs_t time;
|
||||
|
||||
// Polynomial coefficients describing motion in X and Y.
|
||||
float xCoeff[MAX_DEGREE + 1], yCoeff[MAX_DEGREE + 1];
|
||||
|
||||
// Polynomial degree (number of coefficients), or zero if no information is
|
||||
// available.
|
||||
uint32_t degree;
|
||||
|
||||
// Confidence (coefficient of determination), between 0 (no fit) and 1 (perfect fit).
|
||||
float confidence;
|
||||
|
||||
inline void clear() {
|
||||
time = 0;
|
||||
degree = 0;
|
||||
confidence = 0;
|
||||
for (size_t i = 0; i <= MAX_DEGREE; i++) {
|
||||
xCoeff[i] = 0;
|
||||
yCoeff[i] = 0;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Creates a velocity tracker using the specified strategy.
|
||||
// If strategy is NULL, uses the default strategy for the platform.
|
||||
VelocityTracker(const char* strategy = NULL);
|
||||
|
||||
~VelocityTracker();
|
||||
|
||||
// Resets the velocity tracker state.
|
||||
void clear();
|
||||
|
||||
// Resets the velocity tracker state for specific pointers.
|
||||
// Call this method when some pointers have changed and may be reusing
|
||||
// an id that was assigned to a different pointer earlier.
|
||||
void clearPointers(BitSet32 idBits);
|
||||
|
||||
// Adds movement information for a set of pointers.
|
||||
// The idBits bitfield specifies the pointer ids of the pointers whose positions
|
||||
// are included in the movement.
|
||||
// The positions array contains position information for each pointer in order by
|
||||
// increasing id. Its size should be equal to the number of one bits in idBits.
|
||||
void addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions);
|
||||
|
||||
// Adds movement information for all pointers in a MotionEvent, including historical samples.
|
||||
void addMovement(const MotionEvent* event);
|
||||
|
||||
// Gets the velocity of the specified pointer id in position units per second.
|
||||
// Returns false and sets the velocity components to zero if there is
|
||||
// insufficient movement information for the pointer.
|
||||
bool getVelocity(uint32_t id, float* outVx, float* outVy) const;
|
||||
|
||||
// Gets an estimator for the recent movements of the specified pointer id.
|
||||
// Returns false and clears the estimator if there is no information available
|
||||
// about the pointer.
|
||||
bool getEstimator(uint32_t id, Estimator* outEstimator) const;
|
||||
|
||||
// Gets the active pointer id, or -1 if none.
|
||||
inline int32_t getActivePointerId() const { return mActivePointerId; }
|
||||
|
||||
// Gets a bitset containing all pointer ids from the most recent movement.
|
||||
inline BitSet32 getCurrentPointerIdBits() const { return mCurrentPointerIdBits; }
|
||||
|
||||
private:
|
||||
static const char* DEFAULT_STRATEGY;
|
||||
|
||||
nsecs_t mLastEventTime;
|
||||
BitSet32 mCurrentPointerIdBits;
|
||||
int32_t mActivePointerId;
|
||||
VelocityTrackerStrategy* mStrategy;
|
||||
|
||||
bool configureStrategy(const char* strategy);
|
||||
|
||||
static VelocityTrackerStrategy* createStrategy(const char* strategy);
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
* Implements a particular velocity tracker algorithm.
|
||||
*/
|
||||
class VelocityTrackerStrategy {
|
||||
protected:
|
||||
VelocityTrackerStrategy() { }
|
||||
|
||||
public:
|
||||
virtual ~VelocityTrackerStrategy() { }
|
||||
|
||||
virtual void clear() = 0;
|
||||
virtual void clearPointers(BitSet32 idBits) = 0;
|
||||
virtual void addMovement(nsecs_t eventTime, BitSet32 idBits,
|
||||
const VelocityTracker::Position* positions) = 0;
|
||||
virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const = 0;
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
* Velocity tracker algorithm based on least-squares linear regression.
|
||||
*/
|
||||
class LeastSquaresVelocityTrackerStrategy : public VelocityTrackerStrategy {
|
||||
public:
|
||||
enum Weighting {
|
||||
// No weights applied. All data points are equally reliable.
|
||||
WEIGHTING_NONE,
|
||||
|
||||
// Weight by time delta. Data points clustered together are weighted less.
|
||||
WEIGHTING_DELTA,
|
||||
|
||||
// Weight such that points within a certain horizon are weighed more than those
|
||||
// outside of that horizon.
|
||||
WEIGHTING_CENTRAL,
|
||||
|
||||
// Weight such that points older than a certain amount are weighed less.
|
||||
WEIGHTING_RECENT,
|
||||
};
|
||||
|
||||
// Degree must be no greater than Estimator::MAX_DEGREE.
|
||||
LeastSquaresVelocityTrackerStrategy(uint32_t degree, Weighting weighting = WEIGHTING_NONE);
|
||||
virtual ~LeastSquaresVelocityTrackerStrategy();
|
||||
|
||||
virtual void clear();
|
||||
virtual void clearPointers(BitSet32 idBits);
|
||||
virtual void addMovement(nsecs_t eventTime, BitSet32 idBits,
|
||||
const VelocityTracker::Position* positions);
|
||||
virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const;
|
||||
|
||||
private:
|
||||
// Sample horizon.
|
||||
// We don't use too much history by default since we want to react to quick
|
||||
// changes in direction.
|
||||
static const nsecs_t HORIZON = 100 * 1000000; // 100 ms
|
||||
|
||||
// Number of samples to keep.
|
||||
static const uint32_t HISTORY_SIZE = 20;
|
||||
|
||||
struct Movement {
|
||||
nsecs_t eventTime;
|
||||
BitSet32 idBits;
|
||||
VelocityTracker::Position positions[MAX_POINTERS];
|
||||
|
||||
inline const VelocityTracker::Position& getPosition(uint32_t id) const {
|
||||
return positions[idBits.getIndexOfBit(id)];
|
||||
}
|
||||
};
|
||||
|
||||
float chooseWeight(uint32_t index) const;
|
||||
|
||||
const uint32_t mDegree;
|
||||
const Weighting mWeighting;
|
||||
uint32_t mIndex;
|
||||
Movement mMovements[HISTORY_SIZE];
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
* Velocity tracker algorithm that uses an IIR filter.
|
||||
*/
|
||||
class IntegratingVelocityTrackerStrategy : public VelocityTrackerStrategy {
|
||||
public:
|
||||
// Degree must be 1 or 2.
|
||||
IntegratingVelocityTrackerStrategy(uint32_t degree);
|
||||
~IntegratingVelocityTrackerStrategy();
|
||||
|
||||
virtual void clear();
|
||||
virtual void clearPointers(BitSet32 idBits);
|
||||
virtual void addMovement(nsecs_t eventTime, BitSet32 idBits,
|
||||
const VelocityTracker::Position* positions);
|
||||
virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const;
|
||||
|
||||
private:
|
||||
// Current state estimate for a particular pointer.
|
||||
struct State {
|
||||
nsecs_t updateTime;
|
||||
uint32_t degree;
|
||||
|
||||
float xpos, xvel, xaccel;
|
||||
float ypos, yvel, yaccel;
|
||||
};
|
||||
|
||||
const uint32_t mDegree;
|
||||
BitSet32 mPointerIdBits;
|
||||
State mPointerState[MAX_POINTER_ID + 1];
|
||||
|
||||
void initState(State& state, nsecs_t eventTime, float xpos, float ypos) const;
|
||||
void updateState(State& state, nsecs_t eventTime, float xpos, float ypos) const;
|
||||
void populateEstimator(const State& state, VelocityTracker::Estimator* outEstimator) const;
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
* Velocity tracker strategy used prior to ICS.
|
||||
*/
|
||||
class LegacyVelocityTrackerStrategy : public VelocityTrackerStrategy {
|
||||
public:
|
||||
LegacyVelocityTrackerStrategy();
|
||||
virtual ~LegacyVelocityTrackerStrategy();
|
||||
|
||||
virtual void clear();
|
||||
virtual void clearPointers(BitSet32 idBits);
|
||||
virtual void addMovement(nsecs_t eventTime, BitSet32 idBits,
|
||||
const VelocityTracker::Position* positions);
|
||||
virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const;
|
||||
|
||||
private:
|
||||
// Oldest sample to consider when calculating the velocity.
|
||||
static const nsecs_t HORIZON = 200 * 1000000; // 100 ms
|
||||
|
||||
// Number of samples to keep.
|
||||
static const uint32_t HISTORY_SIZE = 20;
|
||||
|
||||
// The minimum duration between samples when estimating velocity.
|
||||
static const nsecs_t MIN_DURATION = 10 * 1000000; // 10 ms
|
||||
|
||||
struct Movement {
|
||||
nsecs_t eventTime;
|
||||
BitSet32 idBits;
|
||||
VelocityTracker::Position positions[MAX_POINTERS];
|
||||
|
||||
inline const VelocityTracker::Position& getPosition(uint32_t id) const {
|
||||
return positions[idBits.getIndexOfBit(id)];
|
||||
}
|
||||
};
|
||||
|
||||
uint32_t mIndex;
|
||||
Movement mMovements[HISTORY_SIZE];
|
||||
};
|
||||
|
||||
} // namespace android
|
||||
|
||||
#endif // _LIBINPUT_VELOCITY_TRACKER_H
|
||||
@@ -0,0 +1,81 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef _LIBINPUT_VIRTUAL_KEY_MAP_H
|
||||
#define _LIBINPUT_VIRTUAL_KEY_MAP_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#include <input/Input.h>
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/KeyedVector.h>
|
||||
#include <utils/Tokenizer.h>
|
||||
#include <utils/String8.h>
|
||||
#include <utils/Unicode.h>
|
||||
|
||||
namespace android {
|
||||
|
||||
/* Describes a virtual key. */
|
||||
struct VirtualKeyDefinition {
|
||||
int32_t scanCode;
|
||||
|
||||
// configured position data, specified in display coords
|
||||
int32_t centerX;
|
||||
int32_t centerY;
|
||||
int32_t width;
|
||||
int32_t height;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Describes a collection of virtual keys on a touch screen in terms of
|
||||
* virtual scan codes and hit rectangles.
|
||||
*
|
||||
* This object is immutable after it has been loaded.
|
||||
*/
|
||||
class VirtualKeyMap {
|
||||
public:
|
||||
~VirtualKeyMap();
|
||||
|
||||
static status_t load(const String8& filename, VirtualKeyMap** outMap);
|
||||
|
||||
inline const Vector<VirtualKeyDefinition>& getVirtualKeys() const {
|
||||
return mVirtualKeys;
|
||||
}
|
||||
|
||||
private:
|
||||
class Parser {
|
||||
VirtualKeyMap* mMap;
|
||||
Tokenizer* mTokenizer;
|
||||
|
||||
public:
|
||||
Parser(VirtualKeyMap* map, Tokenizer* tokenizer);
|
||||
~Parser();
|
||||
status_t parse();
|
||||
|
||||
private:
|
||||
bool consumeFieldDelimiterAndSkipWhitespace();
|
||||
bool parseNextIntField(int32_t* outValue);
|
||||
};
|
||||
|
||||
Vector<VirtualKeyDefinition> mVirtualKeys;
|
||||
|
||||
VirtualKeyMap();
|
||||
};
|
||||
|
||||
} // namespace android
|
||||
|
||||
#endif // _LIBINPUT_KEY_CHARACTER_MAP_H
|
||||
Reference in New Issue
Block a user