Files
dragonpilot/selfdrive/ui/paint.h
Willem Melching 86aefbe766 Mapbox widget (#20751)
* squash mapbox stuff

* only hacks for pc

* no hack there

* only update when needed

* get destination from param

* no need for user agent

* add athena method

* change nav path color

* layout cleanups

* margin top

* add build scripts

* rename header file

* set pitch

* fix icon blinking

* keep both options

* draw on top to fix last blinking

* only recomput with gps

* fix include

* put map in onroadwidget

* update mapbox plugin to allow specifying directions url

* cycle through views

* dynamic resize

* only when present

* add map_helpers

* whitespace

* small fixes

* let scons decide

* update setup files

* implicit dependency

* fix alerts

* Update selfdrive/ui/SConscript

* move clearLayout to util.h

* only build when map.cc present

* move maps to own folder

Co-authored-by: Adeeb Shihadeh <adeebshihadeh@gmail.com>
2021-05-17 14:57:07 +02:00

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C

#pragma once
#include "selfdrive/ui/ui.h"
void ui_draw(UIState *s, int w, int h);
void ui_draw_image(const UIState *s, const Rect &r, const char *name, float alpha);
void ui_draw_rect(NVGcontext *vg, const Rect &r, NVGcolor color, int width, float radius = 0);
void ui_fill_rect(NVGcontext *vg, const Rect &r, const NVGpaint &paint, float radius = 0);
void ui_fill_rect(NVGcontext *vg, const Rect &r, const NVGcolor &color, float radius = 0);
void ui_nvg_init(UIState *s);
void ui_resize(UIState *s, int width, int height);