Files
dragonpilot/system/ui/widgets/slider.py
Vehicle Researcher 6928314c89 openpilot v0.10.3 release
date: 2025-12-18T23:23:16
master commit: 154c2334110373950bac1c36fc6e943cb1208326
2025-12-18 23:23:21 -08:00

187 lines
7.5 KiB
Python

from collections.abc import Callable
import pyray as rl
from openpilot.system.ui.lib.application import gui_app, FontWeight
from openpilot.system.ui.widgets import Widget
from openpilot.system.ui.widgets.label import UnifiedLabel
from openpilot.common.filter_simple import FirstOrderFilter
class SmallSlider(Widget):
HORIZONTAL_PADDING = 8
CONFIRM_DELAY = 0.2
def __init__(self, title: str, confirm_callback: Callable | None = None):
# TODO: unify this with BigConfirmationDialogV2
super().__init__()
self._confirm_callback = confirm_callback
self._font = gui_app.font(FontWeight.DISPLAY)
self._load_assets()
self._drag_threshold = -self._rect.width // 2
# State
self._opacity_filter = FirstOrderFilter(1.0, 0.1, 1 / gui_app.target_fps)
self._confirmed_time = 0.0
self._confirm_callback_called = False # we keep dialog open by default, only call once
self._start_x_circle = 0.0
self._scroll_x_circle = 0.0
self._scroll_x_circle_filter = FirstOrderFilter(0, 0.05, 1 / gui_app.target_fps)
self._is_dragging_circle = False
self._label = UnifiedLabel(title, font_size=36, font_weight=FontWeight.MEDIUM, text_color=rl.Color(255, 255, 255, int(255 * 0.65)),
alignment=rl.GuiTextAlignment.TEXT_ALIGN_RIGHT,
alignment_vertical=rl.GuiTextAlignmentVertical.TEXT_ALIGN_MIDDLE, line_height=0.9)
def _load_assets(self):
self.set_rect(rl.Rectangle(0, 0, 316 + self.HORIZONTAL_PADDING * 2, 100))
self._bg_txt = gui_app.texture("icons_mici/setup/small_slider/slider_bg.png", 316, 100)
self._circle_bg_txt = gui_app.texture("icons_mici/setup/small_slider/slider_red_circle.png", 100, 100)
self._circle_arrow_txt = gui_app.texture("icons_mici/setup/small_slider/slider_arrow.png", 37, 32)
@property
def confirmed(self) -> bool:
return self._confirmed_time > 0.0
def reset(self):
# reset all slider state
self._is_dragging_circle = False
self._confirmed_time = 0.0
self._confirm_callback_called = False
def set_opacity(self, opacity: float, smooth: bool = False):
if smooth:
self._opacity_filter.update(opacity)
else:
self._opacity_filter.x = opacity
@property
def slider_percentage(self):
activated_pos = -self._bg_txt.width + self._circle_bg_txt.width
return min(max(-self._scroll_x_circle_filter.x / abs(activated_pos), 0.0), 1.0)
def _on_confirm(self):
if self._confirm_callback:
self._confirm_callback()
def _handle_mouse_event(self, mouse_event):
super()._handle_mouse_event(mouse_event)
if mouse_event.left_pressed:
# touch rect goes to the padding
circle_button_rect = rl.Rectangle(
self._rect.x + (self._rect.width - self._circle_bg_txt.width) + self._scroll_x_circle_filter.x - self.HORIZONTAL_PADDING * 2,
self._rect.y,
self._circle_bg_txt.width + self.HORIZONTAL_PADDING * 2,
self._rect.height,
)
if rl.check_collision_point_rec(mouse_event.pos, circle_button_rect):
self._start_x_circle = mouse_event.pos.x
self._is_dragging_circle = True
elif mouse_event.left_released:
# swiped to left
if self._scroll_x_circle_filter.x < self._drag_threshold:
self._confirmed_time = rl.get_time()
self._is_dragging_circle = False
if self._is_dragging_circle:
self._scroll_x_circle = mouse_event.pos.x - self._start_x_circle
def _update_state(self):
super()._update_state()
# TODO: this math can probably be cleaned up to remove duplicate stuff
activated_pos = int(-self._bg_txt.width + self._circle_bg_txt.width)
self._scroll_x_circle = max(min(self._scroll_x_circle, 0), activated_pos)
if self._confirmed_time > 0:
# swiped left to confirm
self._scroll_x_circle_filter.update(activated_pos)
# activate once animation completes, small threshold for small floats
if self._scroll_x_circle_filter.x < (activated_pos + 1):
if not self._confirm_callback_called and (rl.get_time() - self._confirmed_time) >= self.CONFIRM_DELAY:
self._on_confirm()
self._confirm_callback_called = True
elif not self._is_dragging_circle:
# reset back to right
self._scroll_x_circle_filter.update(0)
else:
# not activated yet, keep movement 1:1
self._scroll_x_circle_filter.x = self._scroll_x_circle
def _render(self, _):
# TODO: iOS text shimmering animation
white = rl.Color(255, 255, 255, int(255 * self._opacity_filter.x))
bg_txt_x = self._rect.x + (self._rect.width - self._bg_txt.width) / 2
bg_txt_y = self._rect.y + (self._rect.height - self._bg_txt.height) / 2
rl.draw_texture_ex(self._bg_txt, rl.Vector2(bg_txt_x, bg_txt_y), 0.0, 1.0, white)
btn_x = bg_txt_x + self._bg_txt.width - self._circle_bg_txt.width + self._scroll_x_circle_filter.x
btn_y = self._rect.y + (self._rect.height - self._circle_bg_txt.height) / 2
if self._confirmed_time == 0.0 or self._scroll_x_circle > 0:
self._label.set_text_color(rl.Color(255, 255, 255, int(255 * 0.65 * (1.0 - self.slider_percentage) * self._opacity_filter.x)))
label_rect = rl.Rectangle(
self._rect.x + 20,
self._rect.y,
self._rect.width - self._circle_bg_txt.width - 20 * 2.5,
self._rect.height,
)
self._label.render(label_rect)
# circle and arrow
rl.draw_texture_ex(self._circle_bg_txt, rl.Vector2(btn_x, btn_y), 0.0, 1.0, white)
arrow_x = btn_x + (self._circle_bg_txt.width - self._circle_arrow_txt.width) / 2
arrow_y = btn_y + (self._circle_bg_txt.height - self._circle_arrow_txt.height) / 2
rl.draw_texture_ex(self._circle_arrow_txt, rl.Vector2(arrow_x, arrow_y), 0.0, 1.0, white)
class LargerSlider(SmallSlider):
def __init__(self, title: str, confirm_callback: Callable | None = None, green: bool = True):
self._green = green
super().__init__(title, confirm_callback=confirm_callback)
def _load_assets(self):
self.set_rect(rl.Rectangle(0, 0, 520 + self.HORIZONTAL_PADDING * 2, 115))
self._bg_txt = gui_app.texture("icons_mici/setup/small_slider/slider_bg_larger.png", 520, 115)
circle_fn = "slider_green_rounded_rectangle" if self._green else "slider_black_rounded_rectangle"
self._circle_bg_txt = gui_app.texture(f"icons_mici/setup/small_slider/{circle_fn}.png", 180, 115)
self._circle_arrow_txt = gui_app.texture("icons_mici/setup/small_slider/slider_arrow.png", 64, 55)
class BigSlider(SmallSlider):
def __init__(self, title: str, icon: rl.Texture, confirm_callback: Callable | None = None):
self._icon = icon
super().__init__(title, confirm_callback=confirm_callback)
self._label = UnifiedLabel(title, font_size=48, font_weight=FontWeight.DISPLAY, text_color=rl.Color(255, 255, 255, int(255 * 0.65)),
alignment=rl.GuiTextAlignment.TEXT_ALIGN_RIGHT, alignment_vertical=rl.GuiTextAlignmentVertical.TEXT_ALIGN_MIDDLE,
line_height=0.875)
def _load_assets(self):
self.set_rect(rl.Rectangle(0, 0, 520 + self.HORIZONTAL_PADDING * 2, 180))
self._bg_txt = gui_app.texture("icons_mici/buttons/slider_bg.png", 520, 180)
self._circle_bg_txt = gui_app.texture("icons_mici/buttons/button_circle.png", 180, 180)
self._circle_arrow_txt = self._icon
class RedBigSlider(BigSlider):
def _load_assets(self):
self.set_rect(rl.Rectangle(0, 0, 520 + self.HORIZONTAL_PADDING * 2, 180))
self._bg_txt = gui_app.texture("icons_mici/buttons/slider_bg.png", 520, 180)
self._circle_bg_txt = gui_app.texture("icons_mici/buttons/button_circle_red.png", 180, 180)
self._circle_arrow_txt = self._icon