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https://github.com/dragonpilot/dragonpilot.git
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dragonpilot beta3
date: 2023-10-09T10:55:55 commit: 91b6e3aecd7170f24bccacb10c515ec281c30295
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@@ -1,127 +1,127 @@
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//=============================================================================
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//
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// Copyright (c) 2021-2022 Qualcomm Technologies, Inc.
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// All Rights Reserved.
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// Confidential and Proprietary - Qualcomm Technologies, Inc.
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//
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//=============================================================================
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#ifndef DL_SYSTEM_IOBUFFER_DATATYPE_MAP_HPP
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#define DL_SYSTEM_IOBUFFER_DATATYPE_MAP_HPP
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#include <cstddef>
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#include <memory>
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#include "DlSystem/DlEnums.hpp"
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namespace DlSystem
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{
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// Forward declaration of IOBufferDataTypeMapImpl implementation.
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class IOBufferDataTypeMapImpl;
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}
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namespace zdl
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{
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namespace DlSystem
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{
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/** @addtogroup c_plus_plus_apis C++
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@{ */
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/**
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* @brief .
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*
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* The IoBufferDataTypeMap class definition
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*/
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class ZDL_EXPORT IOBufferDataTypeMap final
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{
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public:
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/**
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* @brief .
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*
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* Creates a new Buffer Data type map
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*
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*/
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IOBufferDataTypeMap();
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/**
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* @brief Adds a name and the corresponding buffer data type
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* to the map
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*
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* @param[name] name The name of the buffer
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* @param[bufferDataType] buffer Data Type of the buffer
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*
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* @note If a buffer with the same name already exists, no new
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* buffer is added.
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*/
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void add(const char* name, zdl::DlSystem::IOBufferDataType_t bufferDataType);
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/**
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* @brief Removes a buffer name from the map
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*
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* @param[name] name The name of the buffer
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*
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*/
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void remove(const char* name);
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/**
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* @brief Returns the type of the named buffer
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*
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* @param[name] name The name of the buffer
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*
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* @return The type of the buffer, or UNSPECIFIED if the buffer does not exist
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*
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*/
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zdl::DlSystem::IOBufferDataType_t getBufferDataType(const char* name);
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/**
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* @brief Returns the type of the first buffer
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*
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* @return The type of the first buffer, or UNSPECIFIED if the map is empty.
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*
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*/
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zdl::DlSystem::IOBufferDataType_t getBufferDataType();
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/**
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* @brief Returns the size of the buffer type map.
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*
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* @return The size of the map
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*
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*/
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size_t size();
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/**
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* @brief Checks the existence of the named buffer in the map
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*
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* @return True if the named buffer exists, false otherwise.
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*
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*/
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bool find(const char* name);
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/**
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* @brief Resets the map
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*
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*/
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void clear();
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/**
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* @brief Checks whether the map is empty
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*
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* @return True if the map is empty, false otherwise.
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*
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*/
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bool empty();
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/**
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* @brief Destroys the map
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*
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*/
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~IOBufferDataTypeMap();
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private:
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std::shared_ptr<::DlSystem::IOBufferDataTypeMapImpl> m_IOBufferDataTypeMapImpl;
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};
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}
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}
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#endif
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//=============================================================================
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//
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// Copyright (c) 2021-2022 Qualcomm Technologies, Inc.
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// All Rights Reserved.
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// Confidential and Proprietary - Qualcomm Technologies, Inc.
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//
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//=============================================================================
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#ifndef DL_SYSTEM_IOBUFFER_DATATYPE_MAP_HPP
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#define DL_SYSTEM_IOBUFFER_DATATYPE_MAP_HPP
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#include <cstddef>
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#include <memory>
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#include "DlSystem/DlEnums.hpp"
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namespace DlSystem
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{
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// Forward declaration of IOBufferDataTypeMapImpl implementation.
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class IOBufferDataTypeMapImpl;
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}
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namespace zdl
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{
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namespace DlSystem
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{
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/** @addtogroup c_plus_plus_apis C++
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@{ */
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/**
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* @brief .
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*
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* The IoBufferDataTypeMap class definition
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*/
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class ZDL_EXPORT IOBufferDataTypeMap final
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{
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public:
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/**
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* @brief .
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*
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* Creates a new Buffer Data type map
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*
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*/
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IOBufferDataTypeMap();
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/**
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* @brief Adds a name and the corresponding buffer data type
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* to the map
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*
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* @param[name] name The name of the buffer
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* @param[bufferDataType] buffer Data Type of the buffer
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*
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* @note If a buffer with the same name already exists, no new
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* buffer is added.
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*/
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void add(const char* name, zdl::DlSystem::IOBufferDataType_t bufferDataType);
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/**
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* @brief Removes a buffer name from the map
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*
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* @param[name] name The name of the buffer
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*
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*/
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void remove(const char* name);
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/**
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* @brief Returns the type of the named buffer
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*
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* @param[name] name The name of the buffer
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*
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* @return The type of the buffer, or UNSPECIFIED if the buffer does not exist
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*
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*/
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zdl::DlSystem::IOBufferDataType_t getBufferDataType(const char* name);
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/**
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* @brief Returns the type of the first buffer
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*
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* @return The type of the first buffer, or UNSPECIFIED if the map is empty.
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*
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*/
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zdl::DlSystem::IOBufferDataType_t getBufferDataType();
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/**
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* @brief Returns the size of the buffer type map.
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*
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* @return The size of the map
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*
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*/
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size_t size();
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/**
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* @brief Checks the existence of the named buffer in the map
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*
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* @return True if the named buffer exists, false otherwise.
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*
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*/
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bool find(const char* name);
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/**
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* @brief Resets the map
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*
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*/
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void clear();
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/**
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* @brief Checks whether the map is empty
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*
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* @return True if the map is empty, false otherwise.
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*
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*/
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bool empty();
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/**
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* @brief Destroys the map
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*
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*/
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~IOBufferDataTypeMap();
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private:
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std::shared_ptr<::DlSystem::IOBufferDataTypeMapImpl> m_IOBufferDataTypeMapImpl;
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};
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}
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}
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#endif
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