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convert glutil.c to gltuil.cc & add class GLShader (#19720)
* c++ glutil * function getUniformLocation * rebase master
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@@ -11,7 +11,7 @@ _common = fxn('common', common_libs, LIBS="json11")
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files = [
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'clutil.cc',
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'glutil.c',
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'glutil.cc',
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'visionimg.cc',
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]
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