openpilot v0.6 release

This commit is contained in:
Vehicle Researcher
2019-06-28 21:11:30 +00:00
parent bbc7de2cbd
commit 7b469bc8be
974 changed files with 90130 additions and 100834 deletions

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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_ANDROID_NATIVES_H
#define ANDROID_ANDROID_NATIVES_H
#include <sys/types.h>
#include <string.h>
#include <hardware/gralloc.h>
#include <system/window.h>
// ---------------------------------------------------------------------------
/* FIXME: this is legacy for pixmaps */
typedef struct egl_native_pixmap_t
{
int32_t version; /* must be 32 */
int32_t width;
int32_t height;
int32_t stride;
uint8_t* data;
uint8_t format;
uint8_t rfu[3];
union {
uint32_t compressedFormat;
int32_t vstride;
};
int32_t reserved;
} egl_native_pixmap_t;
/*****************************************************************************/
#ifdef __cplusplus
#include <utils/RefBase.h>
namespace android {
/*
* This helper class turns a ANativeXXX object type into a C++
* reference-counted object; with proper type conversions.
*/
template <typename NATIVE_TYPE, typename TYPE, typename REF>
class ANativeObjectBase : public NATIVE_TYPE, public REF
{
public:
// Disambiguate between the incStrong in REF and NATIVE_TYPE
void incStrong(const void* id) const {
REF::incStrong(id);
}
void decStrong(const void* id) const {
REF::decStrong(id);
}
protected:
typedef ANativeObjectBase<NATIVE_TYPE, TYPE, REF> BASE;
ANativeObjectBase() : NATIVE_TYPE(), REF() {
NATIVE_TYPE::common.incRef = incRef;
NATIVE_TYPE::common.decRef = decRef;
}
static inline TYPE* getSelf(NATIVE_TYPE* self) {
return static_cast<TYPE*>(self);
}
static inline TYPE const* getSelf(NATIVE_TYPE const* self) {
return static_cast<TYPE const *>(self);
}
static inline TYPE* getSelf(android_native_base_t* base) {
return getSelf(reinterpret_cast<NATIVE_TYPE*>(base));
}
static inline TYPE const * getSelf(android_native_base_t const* base) {
return getSelf(reinterpret_cast<NATIVE_TYPE const*>(base));
}
static void incRef(android_native_base_t* base) {
ANativeObjectBase* self = getSelf(base);
self->incStrong(self);
}
static void decRef(android_native_base_t* base) {
ANativeObjectBase* self = getSelf(base);
self->decStrong(self);
}
};
} // namespace android
#endif // __cplusplus
/*****************************************************************************/
#endif /* ANDROID_ANDROID_NATIVES_H */

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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_DISPLAY_INFO_H
#define ANDROID_UI_DISPLAY_INFO_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/Timers.h>
#include <ui/PixelFormat.h>
namespace android {
struct DisplayInfo {
uint32_t w;
uint32_t h;
float xdpi;
float ydpi;
float fps;
float density;
uint8_t orientation;
bool secure;
nsecs_t appVsyncOffset;
nsecs_t presentationDeadline;
int colorTransform;
};
/* Display orientations as defined in Surface.java and ISurfaceComposer.h. */
enum {
DISPLAY_ORIENTATION_0 = 0,
DISPLAY_ORIENTATION_90 = 1,
DISPLAY_ORIENTATION_180 = 2,
DISPLAY_ORIENTATION_270 = 3
};
}; // namespace android
#endif // ANDROID_COMPOSER_DISPLAY_INFO_H

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/*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_DISPLAY_STAT_INFO_H
#define ANDROID_UI_DISPLAY_STAT_INFO_H
#include <utils/Timers.h>
namespace android {
struct DisplayStatInfo {
nsecs_t vsyncTime;
nsecs_t vsyncPeriod;
};
}; // namespace android
#endif // ANDROID_COMPOSER_DISPLAY_STAT_INFO_H

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/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_FENCE_H
#define ANDROID_FENCE_H
#include <stdint.h>
#include <sys/types.h>
#include <ui/ANativeObjectBase.h>
#include <ui/PixelFormat.h>
#include <ui/Rect.h>
#include <utils/Flattenable.h>
#include <utils/String8.h>
#include <utils/Timers.h>
struct ANativeWindowBuffer;
namespace android {
// ===========================================================================
// Fence
// ===========================================================================
class Fence
: public LightRefBase<Fence>, public Flattenable<Fence>
{
public:
static const sp<Fence> NO_FENCE;
// TIMEOUT_NEVER may be passed to the wait method to indicate that it
// should wait indefinitely for the fence to signal.
enum { TIMEOUT_NEVER = -1 };
// Construct a new Fence object with an invalid file descriptor. This
// should be done when the Fence object will be set up by unflattening
// serialized data.
Fence();
// Construct a new Fence object to manage a given fence file descriptor.
// When the new Fence object is destructed the file descriptor will be
// closed.
Fence(int fenceFd);
// Check whether the Fence has an open fence file descriptor. Most Fence
// methods treat an invalid file descriptor just like a valid fence that
// is already signalled, so using this is usually not necessary.
bool isValid() const { return mFenceFd != -1; }
// wait waits for up to timeout milliseconds for the fence to signal. If
// the fence signals then NO_ERROR is returned. If the timeout expires
// before the fence signals then -ETIME is returned. A timeout of
// TIMEOUT_NEVER may be used to indicate that the call should wait
// indefinitely for the fence to signal.
status_t wait(int timeout);
// waitForever is a convenience function for waiting forever for a fence to
// signal (just like wait(TIMEOUT_NEVER)), but issuing an error to the
// system log and fence state to the kernel log if the wait lasts longer
// than a warning timeout.
// The logname argument should be a string identifying
// the caller and will be included in the log message.
status_t waitForever(const char* logname);
// merge combines two Fence objects, creating a new Fence object that
// becomes signaled when both f1 and f2 are signaled (even if f1 or f2 is
// destroyed before it becomes signaled). The name argument specifies the
// human-readable name to associated with the new Fence object.
static sp<Fence> merge(const String8& name, const sp<Fence>& f1,
const sp<Fence>& f2);
// Return a duplicate of the fence file descriptor. The caller is
// responsible for closing the returned file descriptor. On error, -1 will
// be returned and errno will indicate the problem.
int dup() const;
// getSignalTime returns the system monotonic clock time at which the
// fence transitioned to the signaled state. If the fence is not signaled
// then INT64_MAX is returned. If the fence is invalid or if an error
// occurs then -1 is returned.
nsecs_t getSignalTime() const;
// Flattenable interface
size_t getFlattenedSize() const;
size_t getFdCount() const;
status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
private:
// Only allow instantiation using ref counting.
friend class LightRefBase<Fence>;
~Fence();
// Disallow copying
Fence(const Fence& rhs);
Fence& operator = (const Fence& rhs);
const Fence& operator = (const Fence& rhs) const;
int mFenceFd;
};
}; // namespace android
#endif // ANDROID_FENCE_H

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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_FRAME_STATS_H
#define ANDROID_UI_FRAME_STATS_H
#include <utils/Flattenable.h>
#include <utils/Timers.h>
#include <utils/Vector.h>
namespace android {
class FrameStats : public LightFlattenable<FrameStats> {
public:
FrameStats() : refreshPeriodNano(0) {};
/*
* Approximate refresh time, in nanoseconds.
*/
nsecs_t refreshPeriodNano;
/*
* The times in nanoseconds for when the frame contents were posted by the producer (e.g.
* the application). They are either explicitly set or defaulted to the time when
* Surface::queueBuffer() was called.
*/
Vector<nsecs_t> desiredPresentTimesNano;
/*
* The times in milliseconds for when the frame contents were presented on the screen.
*/
Vector<nsecs_t> actualPresentTimesNano;
/*
* The times in nanoseconds for when the frame contents were ready to be presented. Note that
* a frame can be posted and still it contents being rendered asynchronously in GL. In such a
* case these are the times when the frame contents were completely rendered (i.e. their fences
* signaled).
*/
Vector<nsecs_t> frameReadyTimesNano;
// LightFlattenable
bool isFixedSize() const;
size_t getFlattenedSize() const;
status_t flatten(void* buffer, size_t size) const;
status_t unflatten(void const* buffer, size_t size);
};
}; // namespace android
#endif // ANDROID_UI_FRAME_STATS_H

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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef INCLUDED_FROM_FRAMEBUFFER_NATIVE_WINDOW_CPP
#warning "FramebufferNativeWindow is deprecated"
#endif
#ifndef ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H
#define ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H
#include <stdint.h>
#include <sys/types.h>
#include <EGL/egl.h>
#include <utils/threads.h>
#include <utils/String8.h>
#include <ui/ANativeObjectBase.h>
#include <ui/Rect.h>
#define MIN_NUM_FRAME_BUFFERS 2
#define MAX_NUM_FRAME_BUFFERS 3
extern "C" EGLNativeWindowType android_createDisplaySurface(void);
// ---------------------------------------------------------------------------
namespace android {
// ---------------------------------------------------------------------------
class Surface;
class NativeBuffer;
// ---------------------------------------------------------------------------
class FramebufferNativeWindow
: public ANativeObjectBase<
ANativeWindow,
FramebufferNativeWindow,
LightRefBase<FramebufferNativeWindow> >
{
public:
FramebufferNativeWindow();
framebuffer_device_t const * getDevice() const { return fbDev; }
bool isUpdateOnDemand() const { return mUpdateOnDemand; }
status_t setUpdateRectangle(const Rect& updateRect);
status_t compositionComplete();
void dump(String8& result);
// for debugging only
int getCurrentBufferIndex() const;
private:
friend class LightRefBase<FramebufferNativeWindow>;
~FramebufferNativeWindow(); // this class cannot be overloaded
static int setSwapInterval(ANativeWindow* window, int interval);
static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd);
static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
static int query(const ANativeWindow* window, int what, int* value);
static int perform(ANativeWindow* window, int operation, ...);
static int dequeueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer** buffer);
static int queueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer);
static int lockBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer);
framebuffer_device_t* fbDev;
alloc_device_t* grDev;
sp<NativeBuffer> buffers[MAX_NUM_FRAME_BUFFERS];
sp<NativeBuffer> front;
mutable Mutex mutex;
Condition mCondition;
int32_t mNumBuffers;
int32_t mNumFreeBuffers;
int32_t mBufferHead;
int32_t mCurrentBufferIndex;
bool mUpdateOnDemand;
};
// ---------------------------------------------------------------------------
}; // namespace android
// ---------------------------------------------------------------------------
#endif // ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H

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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_GRAPHIC_BUFFER_H
#define ANDROID_GRAPHIC_BUFFER_H
#include <stdint.h>
#include <sys/types.h>
#include <ui/ANativeObjectBase.h>
#include <ui/PixelFormat.h>
#include <ui/Rect.h>
#include <utils/Flattenable.h>
#include <utils/RefBase.h>
struct ANativeWindowBuffer;
namespace android {
class GraphicBufferMapper;
// ===========================================================================
// GraphicBuffer
// ===========================================================================
class GraphicBuffer
: public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >,
public Flattenable<GraphicBuffer>
{
friend class Flattenable<GraphicBuffer>;
public:
enum {
USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER,
USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY,
USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK,
USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER,
USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY,
USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN,
USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK,
USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
USAGE_PROTECTED = GRALLOC_USAGE_PROTECTED,
USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER,
USAGE_HW_2D = GRALLOC_USAGE_HW_2D,
USAGE_HW_COMPOSER = GRALLOC_USAGE_HW_COMPOSER,
USAGE_HW_VIDEO_ENCODER = GRALLOC_USAGE_HW_VIDEO_ENCODER,
USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK,
USAGE_CURSOR = GRALLOC_USAGE_CURSOR,
};
GraphicBuffer();
// creates w * h buffer
GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
uint32_t inUsage);
// create a buffer from an existing handle
GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
uint32_t inUsage, uint32_t inStride, native_handle_t* inHandle,
bool keepOwnership);
// create a buffer from an existing ANativeWindowBuffer
GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership);
// return status
status_t initCheck() const;
uint32_t getWidth() const { return static_cast<uint32_t>(width); }
uint32_t getHeight() const { return static_cast<uint32_t>(height); }
uint32_t getStride() const { return static_cast<uint32_t>(stride); }
uint32_t getUsage() const { return static_cast<uint32_t>(usage); }
PixelFormat getPixelFormat() const { return format; }
Rect getBounds() const { return Rect(width, height); }
uint64_t getId() const { return mId; }
uint32_t getGenerationNumber() const { return mGenerationNumber; }
void setGenerationNumber(uint32_t generation) {
mGenerationNumber = generation;
}
status_t reallocate(uint32_t inWidth, uint32_t inHeight,
PixelFormat inFormat, uint32_t inUsage);
bool needsReallocation(uint32_t inWidth, uint32_t inHeight,
PixelFormat inFormat, uint32_t inUsage);
status_t lock(uint32_t inUsage, void** vaddr);
status_t lock(uint32_t inUsage, const Rect& rect, void** vaddr);
// For HAL_PIXEL_FORMAT_YCbCr_420_888
status_t lockYCbCr(uint32_t inUsage, android_ycbcr *ycbcr);
status_t lockYCbCr(uint32_t inUsage, const Rect& rect,
android_ycbcr *ycbcr);
status_t unlock();
status_t lockAsync(uint32_t inUsage, void** vaddr, int fenceFd);
status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr,
int fenceFd);
status_t lockAsyncYCbCr(uint32_t inUsage, android_ycbcr *ycbcr,
int fenceFd);
status_t lockAsyncYCbCr(uint32_t inUsage, const Rect& rect,
android_ycbcr *ycbcr, int fenceFd);
status_t unlockAsync(int *fenceFd);
ANativeWindowBuffer* getNativeBuffer() const;
// for debugging
static void dumpAllocationsToSystemLog();
// Flattenable protocol
size_t getFlattenedSize() const;
size_t getFdCount() const;
status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
private:
~GraphicBuffer();
enum {
ownNone = 0,
ownHandle = 1,
ownData = 2,
};
inline const GraphicBufferMapper& getBufferMapper() const {
return mBufferMapper;
}
inline GraphicBufferMapper& getBufferMapper() {
return mBufferMapper;
}
uint8_t mOwner;
private:
friend class Surface;
friend class BpSurface;
friend class BnSurface;
friend class LightRefBase<GraphicBuffer>;
GraphicBuffer(const GraphicBuffer& rhs);
GraphicBuffer& operator = (const GraphicBuffer& rhs);
const GraphicBuffer& operator = (const GraphicBuffer& rhs) const;
status_t initSize(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
uint32_t inUsage);
void free_handle();
GraphicBufferMapper& mBufferMapper;
ssize_t mInitCheck;
// If we're wrapping another buffer then this reference will make sure it
// doesn't get freed.
sp<ANativeWindowBuffer> mWrappedBuffer;
uint64_t mId;
// Stores the generation number of this buffer. If this number does not
// match the BufferQueue's internal generation number (set through
// IGBP::setGenerationNumber), attempts to attach the buffer will fail.
uint32_t mGenerationNumber;
};
}; // namespace android
#endif // ANDROID_GRAPHIC_BUFFER_H

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/*
**
** Copyright 2009, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_BUFFER_ALLOCATOR_H
#define ANDROID_BUFFER_ALLOCATOR_H
#include <stdint.h>
#include <cutils/native_handle.h>
#include <utils/Errors.h>
#include <utils/KeyedVector.h>
#include <utils/threads.h>
#include <utils/Singleton.h>
#include <ui/PixelFormat.h>
#include <hardware/gralloc.h>
namespace android {
// ---------------------------------------------------------------------------
class String8;
class GraphicBufferAllocator : public Singleton<GraphicBufferAllocator>
{
public:
enum {
USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER,
USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY,
USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK,
USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER,
USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY,
USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN,
USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK,
USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER,
USAGE_HW_2D = GRALLOC_USAGE_HW_2D,
USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK
};
static inline GraphicBufferAllocator& get() { return getInstance(); }
status_t alloc(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage,
buffer_handle_t* handle, uint32_t* stride);
status_t free(buffer_handle_t handle);
void dump(String8& res) const;
static void dumpToSystemLog();
private:
struct alloc_rec_t {
uint32_t width;
uint32_t height;
uint32_t stride;
PixelFormat format;
uint32_t usage;
size_t size;
};
static Mutex sLock;
static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList;
friend class Singleton<GraphicBufferAllocator>;
GraphicBufferAllocator();
~GraphicBufferAllocator();
alloc_device_t *mAllocDev;
};
// ---------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_BUFFER_ALLOCATOR_H

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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_BUFFER_MAPPER_H
#define ANDROID_UI_BUFFER_MAPPER_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/Singleton.h>
#include <hardware/gralloc.h>
struct gralloc_module_t;
namespace android {
// ---------------------------------------------------------------------------
class Rect;
class GraphicBufferMapper : public Singleton<GraphicBufferMapper>
{
public:
static inline GraphicBufferMapper& get() { return getInstance(); }
status_t registerBuffer(buffer_handle_t handle);
status_t unregisterBuffer(buffer_handle_t handle);
status_t lock(buffer_handle_t handle,
uint32_t usage, const Rect& bounds, void** vaddr);
status_t lockYCbCr(buffer_handle_t handle,
uint32_t usage, const Rect& bounds, android_ycbcr *ycbcr);
status_t unlock(buffer_handle_t handle);
status_t lockAsync(buffer_handle_t handle,
uint32_t usage, const Rect& bounds, void** vaddr, int fenceFd);
status_t lockAsyncYCbCr(buffer_handle_t handle,
uint32_t usage, const Rect& bounds, android_ycbcr *ycbcr,
int fenceFd);
status_t unlockAsync(buffer_handle_t handle, int *fenceFd);
#ifdef EXYNOS4_ENHANCEMENTS
status_t getphys(buffer_handle_t handle, void** paddr);
#endif
// dumps information about the mapping of this handle
void dump(buffer_handle_t handle);
private:
friend class Singleton<GraphicBufferMapper>;
GraphicBufferMapper();
gralloc_module_t const *mAllocMod;
};
// ---------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_UI_BUFFER_MAPPER_H

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/*
* Copyright (C) 2005 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
// Pixel formats used across the system.
// These formats might not all be supported by all renderers, for instance
// skia or SurfaceFlinger are not required to support all of these formats
// (either as source or destination)
#ifndef UI_PIXELFORMAT_H
#define UI_PIXELFORMAT_H
#include <hardware/hardware.h>
namespace android {
enum {
//
// these constants need to match those
// in graphics/PixelFormat.java & pixelflinger/format.h
//
PIXEL_FORMAT_UNKNOWN = 0,
PIXEL_FORMAT_NONE = 0,
// logical pixel formats used by the SurfaceFlinger -----------------------
PIXEL_FORMAT_CUSTOM = -4,
// Custom pixel-format described by a PixelFormatInfo structure
PIXEL_FORMAT_TRANSLUCENT = -3,
// System chooses a format that supports translucency (many alpha bits)
PIXEL_FORMAT_TRANSPARENT = -2,
// System chooses a format that supports transparency
// (at least 1 alpha bit)
PIXEL_FORMAT_OPAQUE = -1,
// System chooses an opaque format (no alpha bits required)
// real pixel formats supported for rendering -----------------------------
PIXEL_FORMAT_RGBA_8888 = HAL_PIXEL_FORMAT_RGBA_8888, // 4x8-bit RGBA
PIXEL_FORMAT_RGBX_8888 = HAL_PIXEL_FORMAT_RGBX_8888, // 4x8-bit RGB0
PIXEL_FORMAT_RGB_888 = HAL_PIXEL_FORMAT_RGB_888, // 3x8-bit RGB
PIXEL_FORMAT_RGB_565 = HAL_PIXEL_FORMAT_RGB_565, // 16-bit RGB
PIXEL_FORMAT_BGRA_8888 = HAL_PIXEL_FORMAT_BGRA_8888, // 4x8-bit BGRA
PIXEL_FORMAT_RGBA_5551 = 6, // 16-bit ARGB
PIXEL_FORMAT_RGBA_4444 = 7, // 16-bit ARGB
};
typedef int32_t PixelFormat;
uint32_t bytesPerPixel(PixelFormat format);
uint32_t bitsPerPixel(PixelFormat format);
}; // namespace android
#endif // UI_PIXELFORMAT_H

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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_POINT
#define ANDROID_UI_POINT
#include <utils/Flattenable.h>
#include <utils/TypeHelpers.h>
namespace android {
class Point : public LightFlattenablePod<Point>
{
public:
int x;
int y;
// we don't provide copy-ctor and operator= on purpose
// because we want the compiler generated versions
// Default constructor doesn't initialize the Point
inline Point() {
}
inline Point(int x, int y) : x(x), y(y) {
}
inline bool operator == (const Point& rhs) const {
return (x == rhs.x) && (y == rhs.y);
}
inline bool operator != (const Point& rhs) const {
return !operator == (rhs);
}
inline bool isOrigin() const {
return !(x|y);
}
// operator < defines an order which allows to use points in sorted
// vectors.
bool operator < (const Point& rhs) const {
return y<rhs.y || (y==rhs.y && x<rhs.x);
}
inline Point& operator - () {
x = -x;
y = -y;
return *this;
}
inline Point& operator += (const Point& rhs) {
x += rhs.x;
y += rhs.y;
return *this;
}
inline Point& operator -= (const Point& rhs) {
x -= rhs.x;
y -= rhs.y;
return *this;
}
const Point operator + (const Point& rhs) const {
const Point result(x+rhs.x, y+rhs.y);
return result;
}
const Point operator - (const Point& rhs) const {
const Point result(x-rhs.x, y-rhs.y);
return result;
}
};
ANDROID_BASIC_TYPES_TRAITS(Point)
}; // namespace android
#endif // ANDROID_UI_POINT

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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_RECT
#define ANDROID_UI_RECT
#include <utils/Flattenable.h>
#include <utils/Log.h>
#include <utils/TypeHelpers.h>
#include <ui/Point.h>
#include <android/rect.h>
namespace android {
class Rect : public ARect, public LightFlattenablePod<Rect>
{
public:
typedef ARect::value_type value_type;
static const Rect INVALID_RECT;
// we don't provide copy-ctor and operator= on purpose
// because we want the compiler generated versions
inline Rect() {
left = right = top = bottom = 0;
}
inline Rect(int32_t w, int32_t h) {
left = top = 0;
right = w;
bottom = h;
}
inline Rect(uint32_t w, uint32_t h) {
if (w > INT32_MAX) {
ALOG(LOG_WARN, "Rect",
"Width %u too large for Rect class, clamping", w);
w = INT32_MAX;
}
if (h > INT32_MAX) {
ALOG(LOG_WARN, "Rect",
"Height %u too large for Rect class, clamping", h);
h = INT32_MAX;
}
left = top = 0;
right = w;
bottom = h;
}
inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) {
left = l;
top = t;
right = r;
bottom = b;
}
inline Rect(const Point& lt, const Point& rb) {
left = lt.x;
top = lt.y;
right = rb.x;
bottom = rb.y;
}
void makeInvalid();
inline void clear() {
left = top = right = bottom = 0;
}
// a valid rectangle has a non negative width and height
inline bool isValid() const {
return (getWidth() >= 0) && (getHeight() >= 0);
}
// an empty rect has a zero width or height, or is invalid
inline bool isEmpty() const {
return (getWidth() <= 0) || (getHeight() <= 0);
}
// rectangle's width
inline int32_t getWidth() const {
return right - left;
}
// rectangle's height
inline int32_t getHeight() const {
return bottom - top;
}
inline Rect getBounds() const {
return Rect(right - left, bottom - top);
}
void setLeftTop(const Point& lt) {
left = lt.x;
top = lt.y;
}
void setRightBottom(const Point& rb) {
right = rb.x;
bottom = rb.y;
}
// the following 4 functions return the 4 corners of the rect as Point
Point leftTop() const {
return Point(left, top);
}
Point rightBottom() const {
return Point(right, bottom);
}
Point rightTop() const {
return Point(right, top);
}
Point leftBottom() const {
return Point(left, bottom);
}
// comparisons
inline bool operator == (const Rect& rhs) const {
return (left == rhs.left) && (top == rhs.top) &&
(right == rhs.right) && (bottom == rhs.bottom);
}
inline bool operator != (const Rect& rhs) const {
return !operator == (rhs);
}
// operator < defines an order which allows to use rectangles in sorted
// vectors.
bool operator < (const Rect& rhs) const;
const Rect operator + (const Point& rhs) const;
const Rect operator - (const Point& rhs) const;
Rect& operator += (const Point& rhs) {
return offsetBy(rhs.x, rhs.y);
}
Rect& operator -= (const Point& rhs) {
return offsetBy(-rhs.x, -rhs.y);
}
Rect& offsetToOrigin() {
right -= left;
bottom -= top;
left = top = 0;
return *this;
}
Rect& offsetTo(const Point& p) {
return offsetTo(p.x, p.y);
}
Rect& offsetBy(const Point& dp) {
return offsetBy(dp.x, dp.y);
}
Rect& offsetTo(int32_t x, int32_t y);
Rect& offsetBy(int32_t x, int32_t y);
bool intersect(const Rect& with, Rect* result) const;
// Create a new Rect by transforming this one using a graphics HAL
// transform. This rectangle is defined in a coordinate space starting at
// the origin and extending to (width, height). If the transform includes
// a ROT90 then the output rectangle is defined in a space extending to
// (height, width). Otherwise the output rectangle is in the same space as
// the input.
Rect transform(uint32_t xform, int32_t width, int32_t height) const;
// this calculates (Region(*this) - exclude).bounds() efficiently
Rect reduce(const Rect& exclude) const;
// for backward compatibility
inline int32_t width() const { return getWidth(); }
inline int32_t height() const { return getHeight(); }
inline void set(const Rect& rhs) { operator = (rhs); }
};
ANDROID_BASIC_TYPES_TRAITS(Rect)
}; // namespace android
#endif // ANDROID_UI_RECT

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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_REGION_H
#define ANDROID_UI_REGION_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/Vector.h>
#include <ui/Rect.h>
#include <utils/Flattenable.h>
namespace android {
// ---------------------------------------------------------------------------
class SharedBuffer;
class String8;
// ---------------------------------------------------------------------------
class Region : public LightFlattenable<Region>
{
public:
static const Region INVALID_REGION;
Region();
Region(const Region& rhs);
explicit Region(const Rect& rhs);
~Region();
static Region createTJunctionFreeRegion(const Region& r);
Region& operator = (const Region& rhs);
inline bool isEmpty() const { return getBounds().isEmpty(); }
inline bool isRect() const { return mStorage.size() == 1; }
inline Rect getBounds() const { return mStorage[mStorage.size() - 1]; }
inline Rect bounds() const { return getBounds(); }
bool contains(const Point& point) const;
bool contains(int x, int y) const;
// the region becomes its bounds
Region& makeBoundsSelf();
void clear();
void set(const Rect& r);
void set(int32_t w, int32_t h);
void set(uint32_t w, uint32_t h);
Region& orSelf(const Rect& rhs);
Region& xorSelf(const Rect& rhs);
Region& andSelf(const Rect& rhs);
Region& subtractSelf(const Rect& rhs);
// boolean operators, applied on this
Region& orSelf(const Region& rhs);
Region& xorSelf(const Region& rhs);
Region& andSelf(const Region& rhs);
Region& subtractSelf(const Region& rhs);
// boolean operators
const Region merge(const Rect& rhs) const;
const Region mergeExclusive(const Rect& rhs) const;
const Region intersect(const Rect& rhs) const;
const Region subtract(const Rect& rhs) const;
// boolean operators
const Region merge(const Region& rhs) const;
const Region mergeExclusive(const Region& rhs) const;
const Region intersect(const Region& rhs) const;
const Region subtract(const Region& rhs) const;
// these translate rhs first
Region& translateSelf(int dx, int dy);
Region& orSelf(const Region& rhs, int dx, int dy);
Region& xorSelf(const Region& rhs, int dx, int dy);
Region& andSelf(const Region& rhs, int dx, int dy);
Region& subtractSelf(const Region& rhs, int dx, int dy);
// these translate rhs first
const Region translate(int dx, int dy) const;
const Region merge(const Region& rhs, int dx, int dy) const;
const Region mergeExclusive(const Region& rhs, int dx, int dy) const;
const Region intersect(const Region& rhs, int dx, int dy) const;
const Region subtract(const Region& rhs, int dx, int dy) const;
// convenience operators overloads
inline const Region operator | (const Region& rhs) const;
inline const Region operator ^ (const Region& rhs) const;
inline const Region operator & (const Region& rhs) const;
inline const Region operator - (const Region& rhs) const;
inline const Region operator + (const Point& pt) const;
inline Region& operator |= (const Region& rhs);
inline Region& operator ^= (const Region& rhs);
inline Region& operator &= (const Region& rhs);
inline Region& operator -= (const Region& rhs);
inline Region& operator += (const Point& pt);
// returns true if the regions share the same underlying storage
bool isTriviallyEqual(const Region& region) const;
/* various ways to access the rectangle list */
// STL-like iterators
typedef Rect const* const_iterator;
const_iterator begin() const;
const_iterator end() const;
// returns an array of rect which has the same life-time has this
// Region object.
Rect const* getArray(size_t* count) const;
// returns a SharedBuffer as well as the number of rects.
// ownership is transfered to the caller.
// the caller must call SharedBuffer::release() to free the memory.
SharedBuffer const* getSharedBuffer(size_t* count) const;
/* no user serviceable parts here... */
// add a rectangle to the internal list. This rectangle must
// be sorted in Y and X and must not make the region invalid.
void addRectUnchecked(int l, int t, int r, int b);
inline bool isFixedSize() const { return false; }
size_t getFlattenedSize() const;
status_t flatten(void* buffer, size_t size) const;
status_t unflatten(void const* buffer, size_t size);
void dump(String8& out, const char* what, uint32_t flags=0) const;
void dump(const char* what, uint32_t flags=0) const;
private:
class rasterizer;
friend class rasterizer;
Region& operationSelf(const Rect& r, int op);
Region& operationSelf(const Region& r, int op);
Region& operationSelf(const Region& r, int dx, int dy, int op);
const Region operation(const Rect& rhs, int op) const;
const Region operation(const Region& rhs, int op) const;
const Region operation(const Region& rhs, int dx, int dy, int op) const;
static void boolean_operation(int op, Region& dst,
const Region& lhs, const Region& rhs, int dx, int dy);
static void boolean_operation(int op, Region& dst,
const Region& lhs, const Rect& rhs, int dx, int dy);
static void boolean_operation(int op, Region& dst,
const Region& lhs, const Region& rhs);
static void boolean_operation(int op, Region& dst,
const Region& lhs, const Rect& rhs);
static void translate(Region& reg, int dx, int dy);
static void translate(Region& dst, const Region& reg, int dx, int dy);
static bool validate(const Region& reg,
const char* name, bool silent = false);
// mStorage is a (manually) sorted array of Rects describing the region
// with an extra Rect as the last element which is set to the
// bounds of the region. However, if the region is
// a simple Rect then mStorage contains only that rect.
Vector<Rect> mStorage;
};
const Region Region::operator | (const Region& rhs) const {
return merge(rhs);
}
const Region Region::operator ^ (const Region& rhs) const {
return mergeExclusive(rhs);
}
const Region Region::operator & (const Region& rhs) const {
return intersect(rhs);
}
const Region Region::operator - (const Region& rhs) const {
return subtract(rhs);
}
const Region Region::operator + (const Point& pt) const {
return translate(pt.x, pt.y);
}
Region& Region::operator |= (const Region& rhs) {
return orSelf(rhs);
}
Region& Region::operator ^= (const Region& rhs) {
return xorSelf(rhs);
}
Region& Region::operator &= (const Region& rhs) {
return andSelf(rhs);
}
Region& Region::operator -= (const Region& rhs) {
return subtractSelf(rhs);
}
Region& Region::operator += (const Point& pt) {
return translateSelf(pt.x, pt.y);
}
// ---------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_UI_REGION_H

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/*
* Copyright 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TMAT_IMPLEMENTATION
#error "Don't include TMatHelpers.h directly. use ui/mat*.h instead"
#else
#undef TMAT_IMPLEMENTATION
#endif
#ifndef UI_TMAT_HELPERS_H
#define UI_TMAT_HELPERS_H
#include <stdint.h>
#include <sys/types.h>
#include <math.h>
#include <utils/Debug.h>
#include <utils/String8.h>
#define PURE __attribute__((pure))
namespace android {
// -------------------------------------------------------------------------------------
/*
* No user serviceable parts here.
*
* Don't use this file directly, instead include ui/mat*.h
*/
/*
* Matrix utilities
*/
namespace matrix {
inline int PURE transpose(int v) { return v; }
inline float PURE transpose(float v) { return v; }
inline double PURE transpose(double v) { return v; }
inline int PURE trace(int v) { return v; }
inline float PURE trace(float v) { return v; }
inline double PURE trace(double v) { return v; }
template<typename MATRIX>
MATRIX PURE inverse(const MATRIX& src) {
COMPILE_TIME_ASSERT_FUNCTION_SCOPE( MATRIX::COL_SIZE == MATRIX::ROW_SIZE );
typename MATRIX::value_type t;
const size_t N = MATRIX::col_size();
size_t swap;
MATRIX tmp(src);
MATRIX inverse(1);
for (size_t i=0 ; i<N ; i++) {
// look for largest element in column
swap = i;
for (size_t j=i+1 ; j<N ; j++) {
if (fabs(tmp[j][i]) > fabs(tmp[i][i])) {
swap = j;
}
}
if (swap != i) {
/* swap rows. */
for (size_t k=0 ; k<N ; k++) {
t = tmp[i][k];
tmp[i][k] = tmp[swap][k];
tmp[swap][k] = t;
t = inverse[i][k];
inverse[i][k] = inverse[swap][k];
inverse[swap][k] = t;
}
}
t = 1 / tmp[i][i];
for (size_t k=0 ; k<N ; k++) {
tmp[i][k] *= t;
inverse[i][k] *= t;
}
for (size_t j=0 ; j<N ; j++) {
if (j != i) {
t = tmp[j][i];
for (size_t k=0 ; k<N ; k++) {
tmp[j][k] -= tmp[i][k] * t;
inverse[j][k] -= inverse[i][k] * t;
}
}
}
}
return inverse;
}
template<typename MATRIX_R, typename MATRIX_A, typename MATRIX_B>
MATRIX_R PURE multiply(const MATRIX_A& lhs, const MATRIX_B& rhs) {
// pre-requisite:
// lhs : D columns, R rows
// rhs : C columns, D rows
// res : C columns, R rows
COMPILE_TIME_ASSERT_FUNCTION_SCOPE( MATRIX_A::ROW_SIZE == MATRIX_B::COL_SIZE );
COMPILE_TIME_ASSERT_FUNCTION_SCOPE( MATRIX_R::ROW_SIZE == MATRIX_B::ROW_SIZE );
COMPILE_TIME_ASSERT_FUNCTION_SCOPE( MATRIX_R::COL_SIZE == MATRIX_A::COL_SIZE );
MATRIX_R res(MATRIX_R::NO_INIT);
for (size_t r=0 ; r<MATRIX_R::row_size() ; r++) {
res[r] = lhs * rhs[r];
}
return res;
}
// transpose. this handles matrices of matrices
template <typename MATRIX>
MATRIX PURE transpose(const MATRIX& m) {
// for now we only handle square matrix transpose
COMPILE_TIME_ASSERT_FUNCTION_SCOPE( MATRIX::ROW_SIZE == MATRIX::COL_SIZE );
MATRIX result(MATRIX::NO_INIT);
for (size_t r=0 ; r<MATRIX::row_size() ; r++)
for (size_t c=0 ; c<MATRIX::col_size() ; c++)
result[c][r] = transpose(m[r][c]);
return result;
}
// trace. this handles matrices of matrices
template <typename MATRIX>
typename MATRIX::value_type PURE trace(const MATRIX& m) {
COMPILE_TIME_ASSERT_FUNCTION_SCOPE( MATRIX::ROW_SIZE == MATRIX::COL_SIZE );
typename MATRIX::value_type result(0);
for (size_t r=0 ; r<MATRIX::row_size() ; r++)
result += trace(m[r][r]);
return result;
}
// trace. this handles matrices of matrices
template <typename MATRIX>
typename MATRIX::col_type PURE diag(const MATRIX& m) {
COMPILE_TIME_ASSERT_FUNCTION_SCOPE( MATRIX::ROW_SIZE == MATRIX::COL_SIZE );
typename MATRIX::col_type result(MATRIX::col_type::NO_INIT);
for (size_t r=0 ; r<MATRIX::row_size() ; r++)
result[r] = m[r][r];
return result;
}
template <typename MATRIX>
String8 asString(const MATRIX& m) {
String8 s;
for (size_t c=0 ; c<MATRIX::col_size() ; c++) {
s.append("| ");
for (size_t r=0 ; r<MATRIX::row_size() ; r++) {
s.appendFormat("%7.2f ", m[r][c]);
}
s.append("|\n");
}
return s;
}
}; // namespace matrix
// -------------------------------------------------------------------------------------
/*
* TMatProductOperators implements basic arithmetic and basic compound assignments
* operators on a vector of type BASE<T>.
*
* BASE only needs to implement operator[] and size().
* By simply inheriting from TMatProductOperators<BASE, T> BASE will automatically
* get all the functionality here.
*/
template <template<typename T> class BASE, typename T>
class TMatProductOperators {
public:
// multiply by a scalar
BASE<T>& operator *= (T v) {
BASE<T>& lhs(static_cast< BASE<T>& >(*this));
for (size_t r=0 ; r<lhs.row_size() ; r++) {
lhs[r] *= v;
}
return lhs;
}
// divide by a scalar
BASE<T>& operator /= (T v) {
BASE<T>& lhs(static_cast< BASE<T>& >(*this));
for (size_t r=0 ; r<lhs.row_size() ; r++) {
lhs[r] /= v;
}
return lhs;
}
// matrix * matrix, result is a matrix of the same type than the lhs matrix
template<typename U>
friend BASE<T> PURE operator *(const BASE<T>& lhs, const BASE<U>& rhs) {
return matrix::multiply<BASE<T> >(lhs, rhs);
}
};
/*
* TMatSquareFunctions implements functions on a matrix of type BASE<T>.
*
* BASE only needs to implement:
* - operator[]
* - col_type
* - row_type
* - COL_SIZE
* - ROW_SIZE
*
* By simply inheriting from TMatSquareFunctions<BASE, T> BASE will automatically
* get all the functionality here.
*/
template<template<typename U> class BASE, typename T>
class TMatSquareFunctions {
public:
/*
* NOTE: the functions below ARE NOT member methods. They are friend functions
* with they definition inlined with their declaration. This makes these
* template functions available to the compiler when (and only when) this class
* is instantiated, at which point they're only templated on the 2nd parameter
* (the first one, BASE<T> being known).
*/
friend BASE<T> PURE inverse(const BASE<T>& m) { return matrix::inverse(m); }
friend BASE<T> PURE transpose(const BASE<T>& m) { return matrix::transpose(m); }
friend T PURE trace(const BASE<T>& m) { return matrix::trace(m); }
};
template <template<typename T> class BASE, typename T>
class TMatDebug {
public:
String8 asString() const {
return matrix::asString( static_cast< const BASE<T>& >(*this) );
}
};
// -------------------------------------------------------------------------------------
}; // namespace android
#undef PURE
#endif /* UI_TMAT_HELPERS_H */

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/*
* Copyright 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TVEC_IMPLEMENTATION
#error "Don't include TVecHelpers.h directly. use ui/vec*.h instead"
#else
#undef TVEC_IMPLEMENTATION
#endif
#ifndef UI_TVEC_HELPERS_H
#define UI_TVEC_HELPERS_H
#include <stdint.h>
#include <sys/types.h>
#define PURE __attribute__((pure))
namespace android {
// -------------------------------------------------------------------------------------
/*
* No user serviceable parts here.
*
* Don't use this file directly, instead include ui/vec{2|3|4}.h
*/
/*
* This class casts itself into anything and assign itself from anything!
* Use with caution!
*/
template <typename TYPE>
struct Impersonator {
Impersonator& operator = (const TYPE& rhs) {
reinterpret_cast<TYPE&>(*this) = rhs;
return *this;
}
operator TYPE& () {
return reinterpret_cast<TYPE&>(*this);
}
operator TYPE const& () const {
return reinterpret_cast<TYPE const&>(*this);
}
};
/*
* TVec{Add|Product}Operators implements basic arithmetic and basic compound assignments
* operators on a vector of type BASE<T>.
*
* BASE only needs to implement operator[] and size().
* By simply inheriting from TVec{Add|Product}Operators<BASE, T> BASE will automatically
* get all the functionality here.
*/
template <template<typename T> class BASE, typename T>
class TVecAddOperators {
public:
/* compound assignment from a another vector of the same size but different
* element type.
*/
template <typename OTHER>
BASE<T>& operator += (const BASE<OTHER>& v) {
BASE<T>& rhs = static_cast<BASE<T>&>(*this);
for (size_t i=0 ; i<BASE<T>::size() ; i++) {
rhs[i] += v[i];
}
return rhs;
}
template <typename OTHER>
BASE<T>& operator -= (const BASE<OTHER>& v) {
BASE<T>& rhs = static_cast<BASE<T>&>(*this);
for (size_t i=0 ; i<BASE<T>::size() ; i++) {
rhs[i] -= v[i];
}
return rhs;
}
/* compound assignment from a another vector of the same type.
* These operators can be used for implicit conversion and handle operations
* like "vector *= scalar" by letting the compiler implicitly convert a scalar
* to a vector (assuming the BASE<T> allows it).
*/
BASE<T>& operator += (const BASE<T>& v) {
BASE<T>& rhs = static_cast<BASE<T>&>(*this);
for (size_t i=0 ; i<BASE<T>::size() ; i++) {
rhs[i] += v[i];
}
return rhs;
}
BASE<T>& operator -= (const BASE<T>& v) {
BASE<T>& rhs = static_cast<BASE<T>&>(*this);
for (size_t i=0 ; i<BASE<T>::size() ; i++) {
rhs[i] -= v[i];
}
return rhs;
}
/*
* NOTE: the functions below ARE NOT member methods. They are friend functions
* with they definition inlined with their declaration. This makes these
* template functions available to the compiler when (and only when) this class
* is instantiated, at which point they're only templated on the 2nd parameter
* (the first one, BASE<T> being known).
*/
/* The operators below handle operation between vectors of the same side
* but of a different element type.
*/
template<typename RT>
friend inline
BASE<T> PURE operator +(const BASE<T>& lv, const BASE<RT>& rv) {
return BASE<T>(lv) += rv;
}
template<typename RT>
friend inline
BASE<T> PURE operator -(const BASE<T>& lv, const BASE<RT>& rv) {
return BASE<T>(lv) -= rv;
}
/* The operators below (which are not templates once this class is instanced,
* i.e.: BASE<T> is known) can be used for implicit conversion on both sides.
* These handle operations like "vector * scalar" and "scalar * vector" by
* letting the compiler implicitly convert a scalar to a vector (assuming
* the BASE<T> allows it).
*/
friend inline
BASE<T> PURE operator +(const BASE<T>& lv, const BASE<T>& rv) {
return BASE<T>(lv) += rv;
}
friend inline
BASE<T> PURE operator -(const BASE<T>& lv, const BASE<T>& rv) {
return BASE<T>(lv) -= rv;
}
};
template <template<typename T> class BASE, typename T>
class TVecProductOperators {
public:
/* compound assignment from a another vector of the same size but different
* element type.
*/
template <typename OTHER>
BASE<T>& operator *= (const BASE<OTHER>& v) {
BASE<T>& rhs = static_cast<BASE<T>&>(*this);
for (size_t i=0 ; i<BASE<T>::size() ; i++) {
rhs[i] *= v[i];
}
return rhs;
}
template <typename OTHER>
BASE<T>& operator /= (const BASE<OTHER>& v) {
BASE<T>& rhs = static_cast<BASE<T>&>(*this);
for (size_t i=0 ; i<BASE<T>::size() ; i++) {
rhs[i] /= v[i];
}
return rhs;
}
/* compound assignment from a another vector of the same type.
* These operators can be used for implicit conversion and handle operations
* like "vector *= scalar" by letting the compiler implicitly convert a scalar
* to a vector (assuming the BASE<T> allows it).
*/
BASE<T>& operator *= (const BASE<T>& v) {
BASE<T>& rhs = static_cast<BASE<T>&>(*this);
for (size_t i=0 ; i<BASE<T>::size() ; i++) {
rhs[i] *= v[i];
}
return rhs;
}
BASE<T>& operator /= (const BASE<T>& v) {
BASE<T>& rhs = static_cast<BASE<T>&>(*this);
for (size_t i=0 ; i<BASE<T>::size() ; i++) {
rhs[i] /= v[i];
}
return rhs;
}
/*
* NOTE: the functions below ARE NOT member methods. They are friend functions
* with they definition inlined with their declaration. This makes these
* template functions available to the compiler when (and only when) this class
* is instantiated, at which point they're only templated on the 2nd parameter
* (the first one, BASE<T> being known).
*/
/* The operators below handle operation between vectors of the same side
* but of a different element type.
*/
template<typename RT>
friend inline
BASE<T> PURE operator *(const BASE<T>& lv, const BASE<RT>& rv) {
return BASE<T>(lv) *= rv;
}
template<typename RT>
friend inline
BASE<T> PURE operator /(const BASE<T>& lv, const BASE<RT>& rv) {
return BASE<T>(lv) /= rv;
}
/* The operators below (which are not templates once this class is instanced,
* i.e.: BASE<T> is known) can be used for implicit conversion on both sides.
* These handle operations like "vector * scalar" and "scalar * vector" by
* letting the compiler implicitly convert a scalar to a vector (assuming
* the BASE<T> allows it).
*/
friend inline
BASE<T> PURE operator *(const BASE<T>& lv, const BASE<T>& rv) {
return BASE<T>(lv) *= rv;
}
friend inline
BASE<T> PURE operator /(const BASE<T>& lv, const BASE<T>& rv) {
return BASE<T>(lv) /= rv;
}
};
/*
* TVecUnaryOperators implements unary operators on a vector of type BASE<T>.
*
* BASE only needs to implement operator[] and size().
* By simply inheriting from TVecUnaryOperators<BASE, T> BASE will automatically
* get all the functionality here.
*
* These operators are implemented as friend functions of TVecUnaryOperators<BASE, T>
*/
template <template<typename T> class BASE, typename T>
class TVecUnaryOperators {
public:
BASE<T>& operator ++ () {
BASE<T>& rhs = static_cast<BASE<T>&>(*this);
for (size_t i=0 ; i<BASE<T>::size() ; i++) {
++rhs[i];
}
return rhs;
}
BASE<T>& operator -- () {
BASE<T>& rhs = static_cast<BASE<T>&>(*this);
for (size_t i=0 ; i<BASE<T>::size() ; i++) {
--rhs[i];
}
return rhs;
}
BASE<T> operator - () const {
BASE<T> r(BASE<T>::NO_INIT);
BASE<T> const& rv(static_cast<BASE<T> const&>(*this));
for (size_t i=0 ; i<BASE<T>::size() ; i++) {
r[i] = -rv[i];
}
return r;
}
};
/*
* TVecComparisonOperators implements relational/comparison operators
* on a vector of type BASE<T>.
*
* BASE only needs to implement operator[] and size().
* By simply inheriting from TVecComparisonOperators<BASE, T> BASE will automatically
* get all the functionality here.
*/
template <template<typename T> class BASE, typename T>
class TVecComparisonOperators {
public:
/*
* NOTE: the functions below ARE NOT member methods. They are friend functions
* with they definition inlined with their declaration. This makes these
* template functions available to the compiler when (and only when) this class
* is instantiated, at which point they're only templated on the 2nd parameter
* (the first one, BASE<T> being known).
*/
template<typename RT>
friend inline
bool PURE operator ==(const BASE<T>& lv, const BASE<RT>& rv) {
for (size_t i = 0; i < BASE<T>::size(); i++)
if (lv[i] != rv[i])
return false;
return true;
}
template<typename RT>
friend inline
bool PURE operator !=(const BASE<T>& lv, const BASE<RT>& rv) {
return !operator ==(lv, rv);
}
template<typename RT>
friend inline
bool PURE operator >(const BASE<T>& lv, const BASE<RT>& rv) {
for (size_t i = 0; i < BASE<T>::size(); i++)
if (lv[i] <= rv[i])
return false;
return true;
}
template<typename RT>
friend inline
bool PURE operator <=(const BASE<T>& lv, const BASE<RT>& rv) {
return !(lv > rv);
}
template<typename RT>
friend inline
bool PURE operator <(const BASE<T>& lv, const BASE<RT>& rv) {
for (size_t i = 0; i < BASE<T>::size(); i++)
if (lv[i] >= rv[i])
return false;
return true;
}
template<typename RT>
friend inline
bool PURE operator >=(const BASE<T>& lv, const BASE<RT>& rv) {
return !(lv < rv);
}
};
/*
* TVecFunctions implements functions on a vector of type BASE<T>.
*
* BASE only needs to implement operator[] and size().
* By simply inheriting from TVecFunctions<BASE, T> BASE will automatically
* get all the functionality here.
*/
template <template<typename T> class BASE, typename T>
class TVecFunctions {
public:
/*
* NOTE: the functions below ARE NOT member methods. They are friend functions
* with they definition inlined with their declaration. This makes these
* template functions available to the compiler when (and only when) this class
* is instantiated, at which point they're only templated on the 2nd parameter
* (the first one, BASE<T> being known).
*/
template<typename RT>
friend inline
T PURE dot(const BASE<T>& lv, const BASE<RT>& rv) {
T r(0);
for (size_t i = 0; i < BASE<T>::size(); i++)
r += lv[i]*rv[i];
return r;
}
friend inline
T PURE length(const BASE<T>& lv) {
return sqrt( dot(lv, lv) );
}
template<typename RT>
friend inline
T PURE distance(const BASE<T>& lv, const BASE<RT>& rv) {
return length(rv - lv);
}
friend inline
BASE<T> PURE normalize(const BASE<T>& lv) {
return lv * (1 / length(lv));
}
};
#undef PURE
// -------------------------------------------------------------------------------------
}; // namespace android
#endif /* UI_TVEC_HELPERS_H */

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/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_CONFIG_H
#define ANDROID_UI_CONFIG_H
#include <utils/String8.h>
namespace android {
// Append the libui configuration details to configStr.
void appendUiConfigString(String8& configStr);
}; // namespace android
#endif /*ANDROID_UI_CONFIG_H*/

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/*
* Copyright 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef UI_MAT4_H
#define UI_MAT4_H
#include <stdint.h>
#include <sys/types.h>
#include <ui/vec4.h>
#include <utils/String8.h>
#define TMAT_IMPLEMENTATION
#include <ui/TMatHelpers.h>
#define PURE __attribute__((pure))
namespace android {
// -------------------------------------------------------------------------------------
template <typename T>
class tmat44 : public TVecUnaryOperators<tmat44, T>,
public TVecComparisonOperators<tmat44, T>,
public TVecAddOperators<tmat44, T>,
public TMatProductOperators<tmat44, T>,
public TMatSquareFunctions<tmat44, T>,
public TMatDebug<tmat44, T>
{
public:
enum no_init { NO_INIT };
typedef T value_type;
typedef T& reference;
typedef T const& const_reference;
typedef size_t size_type;
typedef tvec4<T> col_type;
typedef tvec4<T> row_type;
// size of a column (i.e.: number of rows)
enum { COL_SIZE = col_type::SIZE };
static inline size_t col_size() { return COL_SIZE; }
// size of a row (i.e.: number of columns)
enum { ROW_SIZE = row_type::SIZE };
static inline size_t row_size() { return ROW_SIZE; }
static inline size_t size() { return row_size(); } // for TVec*<>
private:
/*
* <-- N columns -->
*
* a00 a10 a20 ... aN0 ^
* a01 a11 a21 ... aN1 |
* a02 a12 a22 ... aN2 M rows
* ... |
* a0M a1M a2M ... aNM v
*
* COL_SIZE = M
* ROW_SIZE = N
* m[0] = [a00 a01 a02 ... a01M]
*/
col_type mValue[ROW_SIZE];
public:
// array access
inline col_type const& operator [] (size_t i) const { return mValue[i]; }
inline col_type& operator [] (size_t i) { return mValue[i]; }
T const* asArray() const { return &mValue[0][0]; }
// -----------------------------------------------------------------------
// we don't provide copy-ctor and operator= on purpose
// because we want the compiler generated versions
/*
* constructors
*/
// leaves object uninitialized. use with caution.
explicit tmat44(no_init) { }
// initialize to identity
tmat44();
// initialize to Identity*scalar.
template<typename U>
explicit tmat44(U v);
// sets the diagonal to the passed vector
template <typename U>
explicit tmat44(const tvec4<U>& rhs);
// construct from another matrix of the same size
template <typename U>
explicit tmat44(const tmat44<U>& rhs);
// construct from 4 column vectors
template <typename A, typename B, typename C, typename D>
tmat44(const tvec4<A>& v0, const tvec4<B>& v1, const tvec4<C>& v2, const tvec4<D>& v3);
// construct from 16 scalars
template <
typename A, typename B, typename C, typename D,
typename E, typename F, typename G, typename H,
typename I, typename J, typename K, typename L,
typename M, typename N, typename O, typename P>
tmat44( A m00, B m01, C m02, D m03,
E m10, F m11, G m12, H m13,
I m20, J m21, K m22, L m23,
M m30, N m31, O m32, P m33);
// construct from a C array
template <typename U>
explicit tmat44(U const* rawArray);
/*
* helpers
*/
static tmat44 ortho(T left, T right, T bottom, T top, T near, T far);
static tmat44 frustum(T left, T right, T bottom, T top, T near, T far);
template <typename A, typename B, typename C>
static tmat44 lookAt(const tvec3<A>& eye, const tvec3<B>& center, const tvec3<C>& up);
template <typename A>
static tmat44 translate(const tvec4<A>& t);
template <typename A>
static tmat44 scale(const tvec4<A>& s);
template <typename A, typename B>
static tmat44 rotate(A radian, const tvec3<B>& about);
};
// ----------------------------------------------------------------------------------------
// Constructors
// ----------------------------------------------------------------------------------------
/*
* Since the matrix code could become pretty big quickly, we don't inline most
* operations.
*/
template <typename T>
tmat44<T>::tmat44() {
mValue[0] = col_type(1,0,0,0);
mValue[1] = col_type(0,1,0,0);
mValue[2] = col_type(0,0,1,0);
mValue[3] = col_type(0,0,0,1);
}
template <typename T>
template <typename U>
tmat44<T>::tmat44(U v) {
mValue[0] = col_type(v,0,0,0);
mValue[1] = col_type(0,v,0,0);
mValue[2] = col_type(0,0,v,0);
mValue[3] = col_type(0,0,0,v);
}
template<typename T>
template<typename U>
tmat44<T>::tmat44(const tvec4<U>& v) {
mValue[0] = col_type(v.x,0,0,0);
mValue[1] = col_type(0,v.y,0,0);
mValue[2] = col_type(0,0,v.z,0);
mValue[3] = col_type(0,0,0,v.w);
}
// construct from 16 scalars
template<typename T>
template <
typename A, typename B, typename C, typename D,
typename E, typename F, typename G, typename H,
typename I, typename J, typename K, typename L,
typename M, typename N, typename O, typename P>
tmat44<T>::tmat44( A m00, B m01, C m02, D m03,
E m10, F m11, G m12, H m13,
I m20, J m21, K m22, L m23,
M m30, N m31, O m32, P m33) {
mValue[0] = col_type(m00, m01, m02, m03);
mValue[1] = col_type(m10, m11, m12, m13);
mValue[2] = col_type(m20, m21, m22, m23);
mValue[3] = col_type(m30, m31, m32, m33);
}
template <typename T>
template <typename U>
tmat44<T>::tmat44(const tmat44<U>& rhs) {
for (size_t r=0 ; r<row_size() ; r++)
mValue[r] = rhs[r];
}
template <typename T>
template <typename A, typename B, typename C, typename D>
tmat44<T>::tmat44(const tvec4<A>& v0, const tvec4<B>& v1, const tvec4<C>& v2, const tvec4<D>& v3) {
mValue[0] = v0;
mValue[1] = v1;
mValue[2] = v2;
mValue[3] = v3;
}
template <typename T>
template <typename U>
tmat44<T>::tmat44(U const* rawArray) {
for (size_t r=0 ; r<row_size() ; r++)
for (size_t c=0 ; c<col_size() ; c++)
mValue[r][c] = *rawArray++;
}
// ----------------------------------------------------------------------------------------
// Helpers
// ----------------------------------------------------------------------------------------
template <typename T>
tmat44<T> tmat44<T>::ortho(T left, T right, T bottom, T top, T near, T far) {
tmat44<T> m;
m[0][0] = 2 / (right - left);
m[1][1] = 2 / (top - bottom);
m[2][2] = -2 / (far - near);
m[3][0] = -(right + left) / (right - left);
m[3][1] = -(top + bottom) / (top - bottom);
m[3][2] = -(far + near) / (far - near);
return m;
}
template <typename T>
tmat44<T> tmat44<T>::frustum(T left, T right, T bottom, T top, T near, T far) {
tmat44<T> m;
T A = (right + left) / (right - left);
T B = (top + bottom) / (top - bottom);
T C = (far + near) / (far - near);
T D = (2 * far * near) / (far - near);
m[0][0] = (2 * near) / (right - left);
m[1][1] = (2 * near) / (top - bottom);
m[2][0] = A;
m[2][1] = B;
m[2][2] = C;
m[2][3] =-1;
m[3][2] = D;
m[3][3] = 0;
return m;
}
template <typename T>
template <typename A, typename B, typename C>
tmat44<T> tmat44<T>::lookAt(const tvec3<A>& eye, const tvec3<B>& center, const tvec3<C>& up) {
tvec3<T> L(normalize(center - eye));
tvec3<T> S(normalize( cross(L, up) ));
tvec3<T> U(cross(S, L));
return tmat44<T>(
tvec4<T>( S, 0),
tvec4<T>( U, 0),
tvec4<T>(-L, 0),
tvec4<T>(-eye, 1));
}
template <typename T>
template <typename A>
tmat44<T> tmat44<T>::translate(const tvec4<A>& t) {
tmat44<T> r;
r[3] = t;
return r;
}
template <typename T>
template <typename A>
tmat44<T> tmat44<T>::scale(const tvec4<A>& s) {
tmat44<T> r;
r[0][0] = s[0];
r[1][1] = s[1];
r[2][2] = s[2];
r[3][3] = s[3];
return r;
}
template <typename T>
template <typename A, typename B>
tmat44<T> tmat44<T>::rotate(A radian, const tvec3<B>& about) {
tmat44<T> rotation;
T* r = const_cast<T*>(rotation.asArray());
T c = cos(radian);
T s = sin(radian);
if (about.x==1 && about.y==0 && about.z==0) {
r[5] = c; r[10]= c;
r[6] = s; r[9] = -s;
} else if (about.x==0 && about.y==1 && about.z==0) {
r[0] = c; r[10]= c;
r[8] = s; r[2] = -s;
} else if (about.x==0 && about.y==0 && about.z==1) {
r[0] = c; r[5] = c;
r[1] = s; r[4] = -s;
} else {
tvec3<B> nabout = normalize(about);
B x = nabout.x;
B y = nabout.y;
B z = nabout.z;
T nc = 1 - c;
T xy = x * y;
T yz = y * z;
T zx = z * x;
T xs = x * s;
T ys = y * s;
T zs = z * s;
r[ 0] = x*x*nc + c; r[ 4] = xy*nc - zs; r[ 8] = zx*nc + ys;
r[ 1] = xy*nc + zs; r[ 5] = y*y*nc + c; r[ 9] = yz*nc - xs;
r[ 2] = zx*nc - ys; r[ 6] = yz*nc + xs; r[10] = z*z*nc + c;
}
return rotation;
}
// ----------------------------------------------------------------------------------------
// Arithmetic operators outside of class
// ----------------------------------------------------------------------------------------
/* We use non-friend functions here to prevent the compiler from using
* implicit conversions, for instance of a scalar to a vector. The result would
* not be what the caller expects.
*
* Also note that the order of the arguments in the inner loop is important since
* it determines the output type (only relevant when T != U).
*/
// matrix * vector, result is a vector of the same type than the input vector
template <typename T, typename U>
typename tmat44<U>::col_type PURE operator *(const tmat44<T>& lv, const tvec4<U>& rv) {
typename tmat44<U>::col_type result;
for (size_t r=0 ; r<tmat44<T>::row_size() ; r++)
result += rv[r]*lv[r];
return result;
}
// vector * matrix, result is a vector of the same type than the input vector
template <typename T, typename U>
typename tmat44<U>::row_type PURE operator *(const tvec4<U>& rv, const tmat44<T>& lv) {
typename tmat44<U>::row_type result(tmat44<U>::row_type::NO_INIT);
for (size_t r=0 ; r<tmat44<T>::row_size() ; r++)
result[r] = dot(rv, lv[r]);
return result;
}
// matrix * scalar, result is a matrix of the same type than the input matrix
template <typename T, typename U>
tmat44<T> PURE operator *(const tmat44<T>& lv, U rv) {
tmat44<T> result(tmat44<T>::NO_INIT);
for (size_t r=0 ; r<tmat44<T>::row_size() ; r++)
result[r] = lv[r]*rv;
return result;
}
// scalar * matrix, result is a matrix of the same type than the input matrix
template <typename T, typename U>
tmat44<T> PURE operator *(U rv, const tmat44<T>& lv) {
tmat44<T> result(tmat44<T>::NO_INIT);
for (size_t r=0 ; r<tmat44<T>::row_size() ; r++)
result[r] = lv[r]*rv;
return result;
}
// ----------------------------------------------------------------------------------------
/* FIXME: this should go into TMatSquareFunctions<> but for some reason
* BASE<T>::col_type is not accessible from there (???)
*/
template<typename T>
typename tmat44<T>::col_type PURE diag(const tmat44<T>& m) {
return matrix::diag(m);
}
// ----------------------------------------------------------------------------------------
typedef tmat44<float> mat4;
// ----------------------------------------------------------------------------------------
}; // namespace android
#undef PURE
#endif /* UI_MAT4_H */

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/*
* Copyright 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef UI_VEC2_H
#define UI_VEC2_H
#include <stdint.h>
#include <sys/types.h>
#define TVEC_IMPLEMENTATION
#include <ui/TVecHelpers.h>
namespace android {
// -------------------------------------------------------------------------------------
template <typename T>
class tvec2 : public TVecProductOperators<tvec2, T>,
public TVecAddOperators<tvec2, T>,
public TVecUnaryOperators<tvec2, T>,
public TVecComparisonOperators<tvec2, T>,
public TVecFunctions<tvec2, T>
{
public:
enum no_init { NO_INIT };
typedef T value_type;
typedef T& reference;
typedef T const& const_reference;
typedef size_t size_type;
union {
struct { T x, y; };
struct { T s, t; };
struct { T r, g; };
};
enum { SIZE = 2 };
inline static size_type size() { return SIZE; }
// array access
inline T const& operator [] (size_t i) const { return (&x)[i]; }
inline T& operator [] (size_t i) { return (&x)[i]; }
// -----------------------------------------------------------------------
// we don't provide copy-ctor and operator= on purpose
// because we want the compiler generated versions
// constructors
// leaves object uninitialized. use with caution.
explicit tvec2(no_init) { }
// default constructor
tvec2() : x(0), y(0) { }
// handles implicit conversion to a tvec4. must not be explicit.
template<typename A>
tvec2(A v) : x(v), y(v) { }
template<typename A, typename B>
tvec2(A x, B y) : x(x), y(y) { }
template<typename A>
explicit tvec2(const tvec2<A>& v) : x(v.x), y(v.y) { }
template<typename A>
tvec2(const Impersonator< tvec2<A> >& v)
: x(((const tvec2<A>&)v).x),
y(((const tvec2<A>&)v).y) { }
};
// ----------------------------------------------------------------------------------------
typedef tvec2<float> vec2;
// ----------------------------------------------------------------------------------------
}; // namespace android
#endif /* UI_VEC4_H */

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/*
* Copyright 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef UI_VEC3_H
#define UI_VEC3_H
#include <stdint.h>
#include <sys/types.h>
#include <ui/vec2.h>
namespace android {
// -------------------------------------------------------------------------------------
template <typename T>
class tvec3 : public TVecProductOperators<tvec3, T>,
public TVecAddOperators<tvec3, T>,
public TVecUnaryOperators<tvec3, T>,
public TVecComparisonOperators<tvec3, T>,
public TVecFunctions<tvec3, T>
{
public:
enum no_init { NO_INIT };
typedef T value_type;
typedef T& reference;
typedef T const& const_reference;
typedef size_t size_type;
union {
struct { T x, y, z; };
struct { T s, t, p; };
struct { T r, g, b; };
Impersonator< tvec2<T> > xy;
Impersonator< tvec2<T> > st;
Impersonator< tvec2<T> > rg;
};
enum { SIZE = 3 };
inline static size_type size() { return SIZE; }
// array access
inline T const& operator [] (size_t i) const { return (&x)[i]; }
inline T& operator [] (size_t i) { return (&x)[i]; }
// -----------------------------------------------------------------------
// we don't provide copy-ctor and operator= on purpose
// because we want the compiler generated versions
// constructors
// leaves object uninitialized. use with caution.
explicit tvec3(no_init) { }
// default constructor
tvec3() : x(0), y(0), z(0) { }
// handles implicit conversion to a tvec4. must not be explicit.
template<typename A>
tvec3(A v) : x(v), y(v), z(v) { }
template<typename A, typename B, typename C>
tvec3(A x, B y, C z) : x(x), y(y), z(z) { }
template<typename A, typename B>
tvec3(const tvec2<A>& v, B z) : x(v.x), y(v.y), z(z) { }
template<typename A>
explicit tvec3(const tvec3<A>& v) : x(v.x), y(v.y), z(v.z) { }
template<typename A>
tvec3(const Impersonator< tvec3<A> >& v)
: x(((const tvec3<A>&)v).x),
y(((const tvec3<A>&)v).y),
z(((const tvec3<A>&)v).z) { }
template<typename A, typename B>
tvec3(const Impersonator< tvec2<A> >& v, B z)
: x(((const tvec2<A>&)v).x),
y(((const tvec2<A>&)v).y),
z(z) { }
// cross product works only on vectors of size 3
template <typename RT>
friend inline
tvec3 __attribute__((pure)) cross(const tvec3& u, const tvec3<RT>& v) {
return tvec3(
u.y*v.z - u.z*v.y,
u.z*v.x - u.x*v.z,
u.x*v.y - u.y*v.x);
}
};
// ----------------------------------------------------------------------------------------
typedef tvec3<float> vec3;
// ----------------------------------------------------------------------------------------
}; // namespace android
#endif /* UI_VEC4_H */

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/*
* Copyright 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef UI_VEC4_H
#define UI_VEC4_H
#include <stdint.h>
#include <sys/types.h>
#include <ui/vec3.h>
namespace android {
// -------------------------------------------------------------------------------------
template <typename T>
class tvec4 : public TVecProductOperators<tvec4, T>,
public TVecAddOperators<tvec4, T>,
public TVecUnaryOperators<tvec4, T>,
public TVecComparisonOperators<tvec4, T>,
public TVecFunctions<tvec4, T>
{
public:
enum no_init { NO_INIT };
typedef T value_type;
typedef T& reference;
typedef T const& const_reference;
typedef size_t size_type;
union {
struct { T x, y, z, w; };
struct { T s, t, p, q; };
struct { T r, g, b, a; };
Impersonator< tvec2<T> > xy;
Impersonator< tvec2<T> > st;
Impersonator< tvec2<T> > rg;
Impersonator< tvec3<T> > xyz;
Impersonator< tvec3<T> > stp;
Impersonator< tvec3<T> > rgb;
};
enum { SIZE = 4 };
inline static size_type size() { return SIZE; }
// array access
inline T const& operator [] (size_t i) const { return (&x)[i]; }
inline T& operator [] (size_t i) { return (&x)[i]; }
// -----------------------------------------------------------------------
// we don't provide copy-ctor and operator= on purpose
// because we want the compiler generated versions
// constructors
// leaves object uninitialized. use with caution.
explicit tvec4(no_init) { }
// default constructor
tvec4() : x(0), y(0), z(0), w(0) { }
// handles implicit conversion to a tvec4. must not be explicit.
template<typename A>
tvec4(A v) : x(v), y(v), z(v), w(v) { }
template<typename A, typename B, typename C, typename D>
tvec4(A x, B y, C z, D w) : x(x), y(y), z(z), w(w) { }
template<typename A, typename B, typename C>
tvec4(const tvec2<A>& v, B z, C w) : x(v.x), y(v.y), z(z), w(w) { }
template<typename A, typename B>
tvec4(const tvec3<A>& v, B w) : x(v.x), y(v.y), z(v.z), w(w) { }
template<typename A>
explicit tvec4(const tvec4<A>& v) : x(v.x), y(v.y), z(v.z), w(v.w) { }
template<typename A>
tvec4(const Impersonator< tvec4<A> >& v)
: x(((const tvec4<A>&)v).x),
y(((const tvec4<A>&)v).y),
z(((const tvec4<A>&)v).z),
w(((const tvec4<A>&)v).w) { }
template<typename A, typename B>
tvec4(const Impersonator< tvec3<A> >& v, B w)
: x(((const tvec3<A>&)v).x),
y(((const tvec3<A>&)v).y),
z(((const tvec3<A>&)v).z),
w(w) { }
template<typename A, typename B, typename C>
tvec4(const Impersonator< tvec2<A> >& v, B z, C w)
: x(((const tvec2<A>&)v).x),
y(((const tvec2<A>&)v).y),
z(z),
w(w) { }
};
// ----------------------------------------------------------------------------------------
typedef tvec4<float> vec4;
// ----------------------------------------------------------------------------------------
}; // namespace android
#endif /* UI_VEC4_H */