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dragonpilot/selfdrive/common/glutil.h

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2017-01-29 09:20:32 -08:00
#ifndef COMMON_GLUTIL_H
#define COMMON_GLUTIL_H
#include <GLES3/gl3.h>
GLuint load_shader(GLenum shaderType, const char *src);
GLuint load_program(const char *vert_src, const char *frag_src);
#endif